CurseForge · Minecraft mod
CRFP
Admin-only timer-based chunkloaders backed by fake players. Full vanilla simulation — mobs spawn, random ticks fire, redstone runs, farms work like a real player is AFK. Per-world audit log, persistent timers..
Quick answer
Which CRFP release should I use?
CRFP [1.1.0] crfp targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is CRFP required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does CRFP [1.1.0] crfp need?
[1.1.0] crfp. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add CRFP without breaking your instance.
Built for CRFP [1.1.0] crfp. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use [1.1.0] crfp. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside [1.1.0] crfp. It opens that exact file at the source.
About this project
What does CRFP add?
CRFP Createrington Fake Players
A server-side chunkloader mod for NeoForge 1.21.1.
Admins can spawn timer-bound fake players that keep chunks loaded around them, exactly like a real player standing still. Because the fakes are placed into the vanilla player list, everything that depends on a nearby player works normally; mobs spawn, crops grow, furnaces burn, redstone ticks, contraptions run, schematic cannons build.
Loaders have a hard 24-hour cap by default and despawn automatically when their timer runs out. Timers pause while the server is offline, so restarts don't eat into anyone's allocation.
Every create, extend, expire, and remove is written to a per-world audit log, so you can always trace who set up a loader, when, and why.
The mod is server-side only.
Project description from CurseForge.
Pick your setup
CRFP by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
CRFP versions and loaders
[1.1.0] crfp
crfp-1.1.0.jar
25 Oct 2026
[1.0.1] crfp
crfp-1.0.1.jar
8 Sept 2026
[1.0.0] crfp
crfp-1.0.0.jar
22 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.
