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Aur Build project artwork

CurseForge · Minecraft mod

Aur Build

Texture entire structures in one click.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Aur Build release should I use?

Updated 5 months ago
Latest stable file aurbuild-1.21.1-1.0.0.jar
Game version 1.21.1
Loader NeoForge

Aur Build aurbuild-1.21.1-1.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Aur Build required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Aur Build aurbuild-1.21.1-1.0.0.jar need?

aurbuild-1.21.1-1.0.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Aur Build without breaking your instance.

Built for Aur Build aurbuild-1.21.1-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use aurbuild-1.21.1-1.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside aurbuild-1.21.1-1.0.0.jar. It opens that exact file at the source.

About this project

What does Aur Build add?

AurBuild

A NeoForge mod for Minecraft 1.21.1 that adds a Building Gadgets-style Texture Gadget — an FE-powered tool that replaces the textures of an entire selected region with a random palette of blocks, weighted or uniform.


⚒️ Texture Gadget

  • 9-slot palette — shift+right-click any block to add it.
  • Two-corner region selection — right-click corner A, right-click corner B, the entire box is textured in one shot. In-world wireframe preview shows the selection live.
  • Random or Weighted modes — distribute blocks evenly or bias toward heavier weights (configurable per palette entry via mouse scroll in the GUI).
  • FE-powered — 1,000,000 FE buffer by default, 50 FE per block placed. Charge via any FE-compatible source.
  • Compact GUI — palette grid, weight tooltips, mode toggle, on/off toggles for installed upgrades, energy bar.
  • Layered tooltip — [Shift] for stats, [Ctrl] for controls.

⚙️ Coal Generator

Burns fuel (coal, planks, lava, blaze rods, anything with a burn time) to produce FE.

  • 100,000 FE internal buffer | 100 FE/tick generation | 10,000 FE/tick output
  • Charge slot — drop a Texture Gadget in to auto-charge it from the buffer.
  • Lit blockstate — block emits light (level 13) while burning, with custom AE2-style multi-face textures.
  • GUI with flame indicator (animated) and energy bar.
  • Pushes FE to adjacent blocks via IEnergyStorage.

🔧 Upgrade Station

Smithing-style table. Drop a gadget + an upgrade item, take the upgraded gadget from the result slot.

  • Hopper- and pipe-friendly via IItemHandler.
  • Custom anvil-themed top texture with fluix accent.

💎 Upgrades (4 items, AE2-card-style art)

Upgrade Effect Stacks
Silk Touch Broken blocks return as themselves (skip loot table). Toggle in GUI. 1
Range Extension Doubles max axis length per install (16 → 32 → … → 4096 with 8 stacks). up to 8
Efficiency Halves the FE cost per block placed. 1
Void Overflow When toggled on in the GUI, all replaced blocks are voided. 1

🔌 Applied Energistics 2 integration (optional)

  • AE2 cables connect directly to the Coal Generator — no Energy Acceptor needed. The generator is a first-class network node and pushes FE-equivalent AE into the network.
  • The Texture Gadget can be linked at a Wireless Access Point. When linked, it pulls blocks from the connected ME network before falling back to the player inventory. Drops from replaced blocks also flow back into the network.

The mod runs without AE2 installed — every AE2 code path is guarded; no AE2 classes are loaded if AE2 isn't present, and AE2-related tooltips disappear.

🌐 Languages

Out of the box: English, Português (Brasil), Español, Français, Deutsch, Русский, 简体中文.

⚙️ Configuration

config/aurbuild-common.toml:

  • textureGadget.energyCapacity (default 1,000,000 FE)
  • textureGadget.energyTransferRate (default 10,000 FE/tick)
  • textureGadget.energyPerBlock (default 50 FE)
  • textureGadget.maxAxisLength (default 16, multiplied by 2^N with Range upgrades)

NeoForge's built-in config screen is wired up — accessible via Mods → AurBuild → Config.

📋 Recipes

All items are craftable with vanilla materials (iron, redstone, diamond, ender pearls, obsidian, emeralds, gold, string). Recipes auto-unlock in the recipe book when you collect the key ingredients.

🤝 Soft compatibility

  • JEI — recipes show in the JEI panel.
  • Applied Energistics 2 — full grid + storage integration, see above.

License: MIT — free to use in any modpack, public or private. Attribution appreciated, not required.

Author: Murilinho145

Project description from CurseForge.

Pick your setup

Aur Build by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Aur Build versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.