CurseForge · Minecraft mod
Collision Damage Port
A modern port of fonnymunkey's Collision Damage.
Quick answer
Which Collision Damage Port release should I use?
Collision Damage Port collisiondamage-fabric-1.4-1.21.11.jar targets 1.21.11 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Collision Damage Port required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Collision Damage Port collisiondamage-fabric-1.4-1.21.11.jar need?
collisiondamage-fabric-1.4-1.21.11.jar. Change the file and its required mods may change too.
Install Architectury API, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Collision Damage Port without breaking your instance.
Built for Collision Damage Port collisiondamage-fabric-1.4-1.21.11.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use collisiondamage-fabric-1.4-1.21.11.jar. It targets 1.21.11 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Architectury API, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside collisiondamage-fabric-1.4-1.21.11.jar. It opens that exact file at the source.
About this project
What does Collision Damage Port add?
***
This is a port of fonnymunkey's Collision Damage. All credit goes to its original author.***This mod adds acceleration-based collision damage.
Config options added:
maxDamage: Cap maximum damage per hit.
ignoreWhenRiding: Skip damage while on boats, horses, etc.
ignoreInWater: Skip damage when underwater.
Include Y Axis: Include Y Axis collision damage from upward impacts.
Vehicle collision damage: When a rider crashes, the vehicle will take the same damage.
Global collision damage: Applies collision damage to all living entities.
Credit:
Project description from CurseForge.
Pick your setup
Collision Damage Port by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.11
2 loader builds1.21.1
3 loader builds1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Collision Damage Port versions and loaders
collisiondamage-fabric-1.4-1.21.11.jar
30 Oct 2026
collisiondamage-fabric-1.4-1.21.1.jar
30 Oct 2026
collisiondamage-fabric-1.4-1.20.1.jar
30 Oct 2026
collisiondamage-forge-1.4-1.20.1.jar
30 Oct 2026
collisiondamage-neoforge-1.4-1.21.1.jar
30 Oct 2026
collisiondamage-neoforge-1.4-1.21.11.jar
30 Oct 2026
collisiondamage-neoforge-1.3-1.21.11.jar
2 Oct 2026
collisiondamage-neoforge-1.3-1.21.1.jar
2 Oct 2026
collisiondamage-forge-1.3-1.20.1.jar
2 Oct 2026
collisiondamage-fabric-1.3-1.21.11.jar
2 Oct 2026
collisiondamage-fabric-1.3-1.21.1.jar
2 Oct 2026
collisiondamage-fabric-1.3-1.20.1.jar
2 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.