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AE2 Lightning Tech project artwork

CurseForge · Minecraft mod

AE2 Lightning Tech

An AE2 addon that introduces a lightning energy system, advanced machines, and overloaded network components.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which AE2 Lightning Tech release should I use?

Updated today
Latest stable file ae2lt-1.1.4.jar
Game version 1.21.1
Loader NeoForge

AE2 Lightning Tech ae2lt-1.1.4.jar targets 1.21.1 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 2 required mods have matching files.

Where it goes

Is AE2 Lightning Tech required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does AE2 Lightning Tech ae2lt-1.1.4.jar need?

ae2lt-1.1.4.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Applied Energistics 2, GuideME first. We found matching files for this game-version and loader setup. 10 come through another mod in the chain.

1 listed on this file 10 pulled in by those mods
Applied Energistics 2 Needed by AE2 Lightning Tech ae2lt-1.1.4.jar
required
Matching file found Matched file: AE2 19.2.17 [NEOFORGE]
The One Probe Needed by Applied Energistics 2
pulled in
Matching file found Matched file: TheOneProbe - 1.21_neo-12.0.8
Jade 🔍 Needed by Applied Energistics 2
pulled in
Matching file found Matched file: [NeoForge 1.21.1] 15.10.5
GuideME Needed by Applied Energistics 2
pulled in
Matching file found Matched file: GuideME 21.1.17
EMI Needed by Applied Energistics 2
pulled in
Matching file found Matched file: emi-1.1.24+1.21.1+neoforge
WTHIT Needed by Applied Energistics 2
pulled in
No matching file
Architectury API Needed by Roughly Enough Items Fabric/Forge/NeoForge (REI)
pulled in
Matching file found Matched file: [NeoForge 1.21] v13.0.11
Just Enough Items (JEI) Needed by Jade 🔍
pulled in
Matching file found Matched file: 19.43.0.392 for NeoForge 1.21.1

10 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add AE2 Lightning Tech without breaking your instance.

Built for AE2 Lightning Tech ae2lt-1.1.4.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ae2lt-1.1.4.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Applied Energistics 2, GuideME first. We found matching files for this game-version and loader setup. 10 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ae2lt-1.1.4.jar. It opens that exact file at the source.

About this project

What does AE2 Lightning Tech add?

AE2 Lightning Tech

Header Image AE2 Lightning Tech is an addon for Applied Energistics 2 that turns lightning into a real part of your automation chain. It adds Lightning as a ME-storable resource, builds a material progression around Overload Crystals, and expands AE2 with advanced machines and high-throughput Overloaded network infrastructure.

Features

Lightning System

Collect natural strikes, generate artificial lightning, and store Lightning energy inside your ME network. Lightning works as a dedicated resource used by machines, recipes, and later progression.

Overload Materials

Progress through a new material chain based on Overload Crystals, lightning transformation, crystal growth, advanced alloys, processors, and other key components used across the mod.

Processing Machines

Build a lightning-powered production line with machines for transformation, assembly, crystal catalysis, weather control, and high-throughput parallel processing.

Overloaded ME Network

Upgrade your AE2 infrastructure with Overloaded network components designed for much higher channel capacity, larger pattern workflows, wireless routing, and remote machine connections.

Dependencies

  • Required: Applied Energistics 2

Feedback

Bug reports and suggestions are welcome on the project issue tracker. Please include your Minecraft, NeoForge, AE2, and AE2 Lightning Tech versions when reporting problems.

Credits

Developed by MOAKIEE, CystrySU, gjmhmm8, _leng, TedXenon, and MHanHanBing.

Special thanks to the Applied Energistics 2 team.

Project description from CurseForge.

Pick your setup

AE2 Lightning Tech by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

AE2 Lightning Tech versions and loaders

28 of 28 releases match

Looking for an older file? The official CurseForge project page is in Resources.