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Modern-Damage-Control project artwork

CurseForge · Minecraft mod

Modern-Damage-Control

A mod that brings realistic body parts damage, advanced armor mechanics, and a tactical medical system to Minecraft.

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Quick answer

Which Modern-Damage-Control release should I use?

Updated today
Latest stable file moderndamage-1.0.4.jar
Game version 1.20.1
Loader Forge

Modern-Damage-Control moderndamage-1.0.4.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Modern-Damage-Control required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Modern-Damage-Control moderndamage-1.0.4.jar need?

moderndamage-1.0.4.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Cloth Config API (Fabric/Forge/NeoForge), [TaCZ] Timeless and Classics Zero Guns first. We found matching files for this game-version and loader setup.

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Modern-Damage-Control without breaking your instance.

Built for Modern-Damage-Control moderndamage-1.0.4.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use moderndamage-1.0.4.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Cloth Config API (Fabric/Forge/NeoForge), [TaCZ] Timeless and Classics Zero Guns first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside moderndamage-1.0.4.jar. It opens that exact file at the source.

About this project

What does Modern-Damage-Control add?

Modern Damage Control

A mod that brings realistic body part damage, advanced armor mechanics, and a tactical medical system to Minecraft.

⚠️ Note: All medical items in this mod are for game design purposes only and do not constitute real-world medical advice.


Dependencies

  • Minecraft Forge 1.20.1
  • TACZ (Timeless and Classics Zero) – Required! Bullet hit location detection depends entirely on TACZ.
  • Cloth Config API – Required for configuration management.

The mod will not start without TACZ and Cloth Config API.


Core Features

Two Damage Models

  • SOFT mode: Vanilla single health pool. Death condition: vanilla health reaches zero. Only status effects on body part hits.
  • HARDCORE mode: 7 independent body parts for players and all entities. Death condition: head/chest health reaches zero OR total body part health reaches zero. Overflow damage and destruction effects apply when a part is destroyed.

Switchable via config file.

Body Part Damage System

  • 7 body parts: Head, Chest, Stomach, Left Arm, Right Arm, Left Leg, Right Leg.
  • Bullet impact location is precisely calculated using TACZ's hit detection.
  • Each part can be configured with on-hit and on-destroy potion effects (e.g., bleeding, fractures, dizziness).

Armor & Penetration Mechanics

  • Armor provides protection points (1–100) per body part, which degrade linearly with durability (minimum 50% retained).
  • Natural armor can be added via attributes, which functions like worn armor.
  • TACZ's armor_ignore stat (1% = 1 penetration point) is used to determine complete penetration, partial penetration, or blunt damage.
  • Supports defining protection data for any item (including from other mods): protected parts and protection points per part.

Tactical Medical System

  • Wound treatment: Sterile Gauze, CAT-7 Tourniquet, Israeli Bandage (stop bleeding).
  • Fracture treatment: SAM Splint (stabilize), 3M Cast Tape (full healing).
  • Trauma repair: Dr. Stitch Suture, Skin Stapler (repair severe trauma).
  • Medications: Ibuprofen / Tramadol (pain relief), Creatine (strength+speed+fatigue resistance), Caffeine (stamina), Modafinil (focus).
  • IV fluids: Saline, Ringer's Solution, Albumin, etc. – provide sustained health regeneration.
  • Medical kits: 6 different multi‑purpose kits (stop bleeding, pain relief, trauma repair).

Negative Status Effects & Resistances

  • Bleeding: Minor / Major – periodic damage.
  • Fracture: Arm (reduced melee damage and accuracy) / Leg (slowness, cannot sprint).
  • Severe trauma: Periodic damage, random pain spikes.
  • Dizziness: Severe slowness, nausea, cannot sprint.
  • Pain: Movement restriction, darkness effect.
  • Resistances: Pain suppression, coagulation boost, dizziness resistance, poison resistance, infection resistance.

Creature Body Parts (Hardcore mode)

  • Hardcore mode can enable body parts for non‑player entities.
  • Configurable on‑hit and on‑destroy effects for mobs (e.g., zombie broken leg → slowness).

Client HUD (Hardcore mode)

  • Displays health status of the player's 7 body parts (texture changes with health percentage).
  • Flash effect on injury.
  • Position and scale configurable.

Commands

Command Description
/moderndamage parthealth [target] View body part health of yourself, another player, or a mob (Hardcore mode)
/moderndamage debug hitbox <target> Debug output of target entity's hitbox and detected body part
/moderndamage generate entity_config Generate default entity configuration file (hitbox ranges, natural armor)

Configuration

  • File located in .minecraft/config/:
    • moderndamage.json5 – Main config (damage model, part ratios, potion effects, HUD, etc.)
  • Files located in .minecraft/config/moderndamage/:
    • armor_properties.json – Custom armor protection data
    • entity_config.json – Entity hitbox ranges and natural armor

Compatibility

  • EnhancedVisuals (optional): Heartbeat, ringing, blur effects for pain/dizziness.
  • Spore (optional): Infection resistance can remove mycelium infection.
  • tacz_attributes (optional): Creatine effect can adjust recoil attributes.
  • staminafortweakers (optional): Caffeine and creatine affect stamina system.

Missing optional dependencies will not crash the mod; related features are automatically disabled.


Installation

  1. Install Forge 1.20.1.
  2. Install TACZ and Cloth Config API.
  3. Put the mod's JAR file into the mods folder.
  4. Launch the game – config files will be generated automatically.

Development & Open Source

  • License: MIT

May every bullet hit the right spot. 🎯

Project description from CurseForge.

Pick your setup

Modern-Damage-Control by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Modern-Damage-Control versions and loaders

11 of 11 releases match

Looking for an older file? The official CurseForge project page is in Resources.