CurseForge · Minecraft mod
Modern-Damage-Control
A mod that brings realistic body parts damage, advanced armor mechanics, and a tactical medical system to Minecraft.
Quick answer
Which Modern-Damage-Control release should I use?
Modern-Damage-Control moderndamage-1.0.4.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Modern-Damage-Control required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Modern-Damage-Control moderndamage-1.0.4.jar need?
moderndamage-1.0.4.jar. Change the file and its required mods may change too.
Install Cloth Config API (Fabric/Forge/NeoForge), [TaCZ] Timeless and Classics Zero Guns first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Modern-Damage-Control without breaking your instance.
Built for Modern-Damage-Control moderndamage-1.0.4.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use moderndamage-1.0.4.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Cloth Config API (Fabric/Forge/NeoForge), [TaCZ] Timeless and Classics Zero Guns first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside moderndamage-1.0.4.jar. It opens that exact file at the source.
About this project
What does Modern-Damage-Control add?
Modern Damage Control
A mod that brings realistic body part damage, advanced armor mechanics, and a tactical medical system to Minecraft.
⚠️ Note: All medical items in this mod are for game design purposes only and do not constitute real-world medical advice.
Dependencies
- Minecraft Forge 1.20.1
- TACZ (Timeless and Classics Zero) – Required! Bullet hit location detection depends entirely on TACZ.
- Cloth Config API – Required for configuration management.
The mod will not start without TACZ and Cloth Config API.
Core Features
Two Damage Models
- SOFT mode: Vanilla single health pool. Death condition: vanilla health reaches zero. Only status effects on body part hits.
- HARDCORE mode: 7 independent body parts for players and all entities. Death condition: head/chest health reaches zero OR total body part health reaches zero. Overflow damage and destruction effects apply when a part is destroyed.
Switchable via config file.
Body Part Damage System
- 7 body parts: Head, Chest, Stomach, Left Arm, Right Arm, Left Leg, Right Leg.
- Bullet impact location is precisely calculated using TACZ's hit detection.
- Each part can be configured with on-hit and on-destroy potion effects (e.g., bleeding, fractures, dizziness).
Armor & Penetration Mechanics
- Armor provides protection points (1–100) per body part, which degrade linearly with durability (minimum 50% retained).
- Natural armor can be added via attributes, which functions like worn armor.
- TACZ's armor_ignore stat (1% = 1 penetration point) is used to determine complete penetration, partial penetration, or blunt damage.
- Supports defining protection data for any item (including from other mods): protected parts and protection points per part.
Tactical Medical System
- Wound treatment: Sterile Gauze, CAT-7 Tourniquet, Israeli Bandage (stop bleeding).
- Fracture treatment: SAM Splint (stabilize), 3M Cast Tape (full healing).
- Trauma repair: Dr. Stitch Suture, Skin Stapler (repair severe trauma).
- Medications: Ibuprofen / Tramadol (pain relief), Creatine (strength+speed+fatigue resistance), Caffeine (stamina), Modafinil (focus).
- IV fluids: Saline, Ringer's Solution, Albumin, etc. – provide sustained health regeneration.
- Medical kits: 6 different multi‑purpose kits (stop bleeding, pain relief, trauma repair).
Negative Status Effects & Resistances
- Bleeding: Minor / Major – periodic damage.
- Fracture: Arm (reduced melee damage and accuracy) / Leg (slowness, cannot sprint).
- Severe trauma: Periodic damage, random pain spikes.
- Dizziness: Severe slowness, nausea, cannot sprint.
- Pain: Movement restriction, darkness effect.
- Resistances: Pain suppression, coagulation boost, dizziness resistance, poison resistance, infection resistance.
Creature Body Parts (Hardcore mode)
- Hardcore mode can enable body parts for non‑player entities.
- Configurable on‑hit and on‑destroy effects for mobs (e.g., zombie broken leg → slowness).
Client HUD (Hardcore mode)
- Displays health status of the player's 7 body parts (texture changes with health percentage).
- Flash effect on injury.
- Position and scale configurable.
Commands
| Command | Description |
|---|---|
/moderndamage parthealth [target] |
View body part health of yourself, another player, or a mob (Hardcore mode) |
/moderndamage debug hitbox <target> |
Debug output of target entity's hitbox and detected body part |
/moderndamage generate entity_config |
Generate default entity configuration file (hitbox ranges, natural armor) |
Configuration
- File located in
.minecraft/config/:moderndamage.json5– Main config (damage model, part ratios, potion effects, HUD, etc.)
- Files located in
.minecraft/config/moderndamage/:armor_properties.json– Custom armor protection dataentity_config.json– Entity hitbox ranges and natural armor
Compatibility
- EnhancedVisuals (optional): Heartbeat, ringing, blur effects for pain/dizziness.
- Spore (optional): Infection resistance can remove mycelium infection.
- tacz_attributes (optional): Creatine effect can adjust recoil attributes.
- staminafortweakers (optional): Caffeine and creatine affect stamina system.
Missing optional dependencies will not crash the mod; related features are automatically disabled.
Installation
- Install Forge 1.20.1.
- Install TACZ and Cloth Config API.
- Put the mod's JAR file into the
modsfolder. - Launch the game – config files will be generated automatically.
Development & Open Source
- License: MIT
May every bullet hit the right spot. 🎯
Project description from CurseForge.
Pick your setup
Modern-Damage-Control by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Modern-Damage-Control versions and loaders
moderndamage-1.0.4.jar
4 Sept 2026
moderndamage-1.0.32.jar
24 Jun 2026
moderndamage-1.0.3.jar
19 Jun 2026
moderndamage-1.0.2.jar
17 Jun 2026
moderndamage-1.0.1.jar
5 Jun 2026
moderndamage-1.0.0.jar
3 Jun 2026
moderndamage-0.0.5.jar
29 May 2026
moderndamage-0.0.4.jar
10 May 2026
moderndamage-0.0.3.jar
5 May 2026
moderndamage-0.0.2.jar
3 May 2026
moderndamage-0.0.1.jar
2 May 2026
Looking for an older file? The official CurseForge project page is in Resources.