CurseForge · Minecraft mod
Shaders + HDR
Enable native HDR in Minecraft with Iris shaders
Quick answer
Which Shaders + HDR release should I use?
Shaders + HDR [Fabric 1.20.1] v2.5.0-1.20.1 targets 1.20.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.
Where it goes
Is Shaders + HDR required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Shaders + HDR [Fabric 1.20.1] v2.5.0-1.20.1 need?
[Fabric 1.20.1] v2.5.0-1.20.1. Change the file and its required mods may change too.
Install Architectury API, Cloth Config API (Fabric/Forge/NeoForge), Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Shaders + HDR without breaking your instance.
Built for Shaders + HDR [Fabric 1.20.1] v2.5.0-1.20.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use [Fabric 1.20.1] v2.5.0-1.20.1. It targets 1.20.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Architectury API, Cloth Config API (Fabric/Forge/NeoForge), Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside [Fabric 1.20.1] v2.5.0-1.20.1. It opens that exact file at the source.
About this project
What does Shaders + HDR add?
A minecraft mod that enables native HDR on Windows / macOS / Linux with Iris shaders.
(Photon patched to HDR w/ Patrix, taken by mod's screenshot feature.)
What the mod have achieved
- Native HDR, both for scRGB and HDR10/PQ.
- UI color correction by a new render pass.
- Ingame config using Cloth Config API.
- Ingame HDR screenshot.
- Replay Mod HDR Video Export (need custom FFmpeg commandline, which can be found in config menu)
- Near full Wayland IME fix (need latest IMBlocker).
For Users
- See XgarhontX's temporary patches for HDR output and tonemapping on select shaderpacks with support for this mod: Google Sheets
- See some pics here: Wiki
- Adjust HDR Brightness values (Paper White, UI, Peak) with config menu. (Default keybind: F9)
- Take a HDR screenshot ingame. (Default keybind: F10)
- Supported platforms:
- Windows: Nvidia/AMD GPU generally run flawlessly. Intel GPU is supported since v2.1.0 with a DXGI fallback path and there's performance degradation (more info in v2.1.0 release note).
- Linux Wayland: AMD/Intel GPU generally run flawlessly. People using Nvidia GPU may encounter some problems/crashes, see the troubleshooting for a potential workaround.
- macOS: Supported but need more testing, bugs are expected. Also, shaderpack support on macOS is limited.
- Android/iOS: Not supported. If Mobile launcher developers are interested in the project, my glfw fork can be a starting point for HDR support in the future.
- Troubleshooting:
- ReShade is currently not compatible under default settings, failing to load and breaking sky.
- Enabling "Force Activate OpenGL-DirectX Interop" in config/advanced can improve compatibility with SpecialK and ReShade. Please make sure they only inject into DirectX 11 layer.
- Mods also messing with GLFW may be incompatible.
- If your game is too bright/dark, try to adjust the custom brightness values yourself.
- If you're on Windows, don't forget to install the latest Visual C++ Redistributable.
- If your game crashes on NeoForge/Forge, disable
earlyWindowControlin<game folder>/config/fml.toml - If HDR is broken when shaders are enabled, please reset "Colorspace" setting in Iris/Oculus to "sRGB".
- Clean temp file if your game doesn't start or some features are broken (path can be found in log, %TEMP%/glfw on Windows and /tmp/glfw on Linux).
- For Linux Nvidia users, if your game can't start here's a potential workaround (using Zink, so performance degradation is expected):
- Use these environment variables:
export __GLX_VENDOR_LIBRARY_NAME=mesa export __EGL_VENDOR_LIBRARY_FILENAMES=/run/opengl-driver/share/glvnd/egl_vendor.d/50_mesa.json export MESA_LOADER_DRIVER_OVERRIDE=zink export GALLIUM_DRIVER=zink - ONLY WORKS ON Mesa >= 26.0.0. Lower versions crash your game due to the lack of This PR.
- Use these environment variables:
- ReShade is currently not compatible under default settings, failing to load and breaking sky.
For Shader Packs
Wiki Tutorial
Macros
HDR_MOD_INSTALLEDHDR_ENABLED
Uniforms
float HdrGameMinimumBrightness;float HdrGamePeakBrightness;float HdrGamePaperWhiteBrightness;float HdrUIBrightness;
Use these uniforms inside #if HDR_MOD_INSTALLED block.
Output
the output of the shader(aka. what is written to main render target in final pass) should have ext sRGB encoding(Rec.709 primaries, sRGB (for negative numbers use −f(−x)) transfer function), and you should not use RGBA8F for scene color.
Credits
- Tom94, for glfw fork with color management;
- IMS212, for Iris shaders and original glfw patch idea;
- XgarhontX, for working on RenoDX Minecraft HDR and shader patches, and helping me to make color transform correct;
- moyongxin and CommandGenius, for improving the mod's compatibility;
- LitnhJacuzzi, for correct IMBlocker compatibility.
Copyright
The main HDR Mod repo is licensed under MIT. Bundled GLFW from Tom94's/mine fork is licensed under the zlib/libpng license.
Star History
Project description from CurseForge.
Pick your setup
Shaders + HDR by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
2 loader builds26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.10
2 loader builds1.21.1
2 loader builds1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Shaders + HDR versions and loaders
[Fabric 1.20.1] v2.5.0-1.20.1
hdr_mod-fabric-2.5.0-1.20.1.jar
29 Aug 2026
[NeoForge 1.21.1] v2.5.0-1.21.1
hdr_mod-neoforge-2.5.0-1.21.1.jar
28 Aug 2026
[Fabric 1.21.1] v2.5.0-1.21.1
hdr_mod-fabric-2.5.0-1.21.1.jar
28 Aug 2026
[NeoForge 1.21.10] v2.5.0-1.21.10
hdr_mod-neoforge-2.5.0-1.21.10.jar
28 Aug 2026
[Fabric 1.21.10] v2.5.0-1.21.10
hdr_mod-fabric-2.5.0-1.21.10.jar
28 Aug 2026
[NeoForge 26.2] v3.2.1-26.2
hdr_mod-neoforge-3.2.1-26.2.jar
26 Aug 2026
[Fabric 26.2] v3.2.1-26.2
hdr_mod-fabric-3.2.1-26.2.jar
26 Aug 2026
[NeoForge 26.2] v3.2.0-26.2
hdr_mod-neoforge-3.2.0-26.2.jar
24 Aug 2026
[Fabric 26.2] v3.2.0-26.2
hdr_mod-fabric-3.2.0-26.2.jar
24 Aug 2026
[NeoForge 1.21.11] v2.5.0-1.21.11
hdr_mod-neoforge-2.5.0-1.21.11.jar
24 Aug 2026
[Fabric 1.21.11] v2.5.0-1.21.11
hdr_mod-fabric-2.5.0-1.21.11.jar
24 Aug 2026
[NeoForge 26.1.2] v2.5.0-26.1
hdr_mod-neoforge-2.5.0-26.1.jar
24 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.