
Modrinth · Minecraft mod
rrtt217's HDR Mod
Enables native HDR in Minecraft with Iris shaders.
Quick answer
Which rrtt217's HDR Mod release should I use?
rrtt217's HDR Mod 3.2.6-26.3+neoforge targets 26.3 with NeoForge. It must be installed on the client. Do not install it on the dedicated server. All 1 required mods have matching files.
Where it goes
Is rrtt217's HDR Mod required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does rrtt217's HDR Mod 3.2.6-26.3+neoforge need?
3.2.6-26.3+neoforge. Change the file and its required mods may change too.
Install Cloth Config API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add rrtt217's HDR Mod without breaking your instance.
Built for rrtt217's HDR Mod 3.2.6-26.3+neoforge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 3.2.6-26.3+neoforge. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Cloth Config API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 3.2.6-26.3+neoforge. It opens that exact file at the source.
About this project
What does rrtt217's HDR Mod add?
Minecraft HDR Mod
A minecraft mod that enables native HDR on Windows / macOS / Linux with Iris shaders.
(Photon patched to HDR w/ Patrix, taken by mod's screenshot feature.)
What the mod have achieved
- Native HDR, both for scRGB and HDR10/PQ.
- UI color correction by a new render pass.
- Ingame config using Cloth Config API.
- Ingame HDR screenshot.
- Replay Mod HDR Video Export (need custom FFmpeg commandline, which can be found in config menu)
- Full Wayland IME fix (need IMBlocker).
For Users
[!IMPORTANT]
Requires modded shaderpacks! https://github.com/rrtt217/Minecraft-HDR-Mod/wiki/HDR-Shaderpacks
- Adjust HDR Brightness values (Paper White, UI, Peak) with config menu. (Default keybind: F9)
- Take a HDR screenshot ingame. (Default keybind: F10)
- Supported platforms:
- Windows: Nvidia/AMD GPU generally run flawlessly. Intel GPU is supported since v2.1.0 with a DXGI fallback path and there's performance degradation (more info in v2.1.0 release note).
- Linux Wayland: AMD/Intel GPU generally run flawlessly. People using Nvidia GPU may encounter some problems/crashes, see the troubleshooting for a potential workaround.
- macOS: Supported but need more testing, bugs are expected. Also, shaderpack support on macOS is limited.
- Android/iOS: Not supported. If Mobile launcher developers are interested in the project, my glfw fork can be a starting point for HDR support in the future.
- Troubleshooting:
- ReShade is currently not compatible under default settings, failing to load and breaking sky.
- Enabling "Force Activate OpenGL-DirectX Interop" in config/advanced can improve compatibility with SpecialK and ReShade. Please make sure they only inject into DirectX 11 layer.
- Mods also messing with GLFW may be incompatible. (e.g. Ixeris)
- If your game is too bright/dark, try to adjust the custom brightness values yourself.
- If you're on Windows, don't forget to install the latest Visual C++ Redistributable.
- If your game crashes on NeoForge/Forge, disable
earlyWindowControlin<game folder>/config/fml.toml - If HDR is broken when shaders are enabled, please reset "Colorspace" setting in Iris/Oculus to "sRGB".
- Clean temp file if your game doesn't start or some features are broken (path can be found in log, %TEMP%/glfw on Windows and /tmp/glfw on Linux).
- Make sure that the game is running on Wayland on Linux. For >= 26.3 you may need
SDL_VIDEODRIVER=waylandfor some DEs/compositors. - For Linux Nvidia users, if your game can't start, or there's too much banding ingame, you can try enabling Zink (performance degradation is expected):
- On PrismLauncher, you can enable Zink in settings;
- For launchers without this feature, use these environment variables:
export __GLX_VENDOR_LIBRARY_NAME=mesa export __EGL_VENDOR_LIBRARY_FILENAMES=/run/opengl-driver/share/glvnd/egl_vendor.d/50_mesa.json export MESA_LOADER_DRIVER_OVERRIDE=zink export GALLIUM_DRIVER=zink - ONLY WORKS ON Mesa >= 26.0.0. Lower versions crash your game due to the lack of This PR.
- ReShade is currently not compatible under default settings, failing to load and breaking sky.
For Shader Packs
Wiki Tutorial
Macros
HDR_MOD_INSTALLEDHDR_ENABLED
Uniforms
float HdrGameMinimumBrightness;float HdrGamePeakBrightness;float HdrGamePaperWhiteBrightness;float HdrUIBrightness;
Use these uniforms inside #if HDR_MOD_INSTALLED block.
Output
the output of the shader(aka. what is written to main render target in final pass) should have scRGB-nl encoding(Rec.709 primaries, sRGB (for negative numbers use −f(−x)) transfer function), and you should not use RGBA8F for scene color.
Credits
- Tom94, for glfw fork with color management;
- IMS212, for Iris shaders and original glfw patch idea;
- XgarhontX and some other fellows, for working on RenoDX Minecraft HDR and shader patches, and helping me to make color transform correct.
Copyright
The main HDR Mod repo is licensed under MIT. Bundled GLFW from Tom94's/mine fork is licensed under the zlib/libpng license.
Star History
Project description from Modrinth.
Pick your setup
rrtt217's HDR Mod by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
2 loader builds26.2
2 loader builds26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.10
2 loader builds1.21.1
2 loader builds1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
rrtt217's HDR Mod versions and loaders
3.2.6-26.3+neoforge
hdr_mod-neoforge-3.2.6-26.3.jar
8 Nov 2026
3.2.6-26.3+fabric
hdr_mod-fabric-3.2.6-26.3.jar
8 Nov 2026
3.2.4-26.2+neoforge
hdr_mod-neoforge-3.2.4-26.2.jar
27 Oct 2026
3.2.4-26.2+fabric
hdr_mod-fabric-3.2.4-26.2.jar
27 Oct 2026
3.2.5-26.3+neoforge
hdr_mod-neoforge-3.2.5-26.3.jar
27 Oct 2026
3.2.5-26.3+fabric
hdr_mod-fabric-3.2.5-26.3.jar
27 Oct 2026
3.2.4-26.3+neoforge
hdr_mod-neoforge-3.2.4-26.3.jar
20 Oct 2026
3.2.4-26.3+fabric
hdr_mod-fabric-3.2.4-26.3.jar
20 Oct 2026
3.2.3-26.3+neoforge
hdr_mod-neoforge-3.2.3-26.3.jar
19 Oct 2026
3.2.3-26.3+fabric
hdr_mod-fabric-3.2.3-26.3.jar
19 Oct 2026
2.5.2-1.20.1+fabric
hdr_mod-fabric-2.5.2-1.20.1.jar
19 Oct 2026
2.5.2-1.20.1+forge
hdr_mod-forge-2.5.2-1.20.1.jar
19 Oct 2026
Looking for an older file? The official Modrinth project page is in Resources.