CurseForge · Minecraft mod
Require Wizard Armor
Electroblob's Wizardry : Redux add-on. Adds restriction to allow casting spells only if you wear Wizard armor. In config you can switch armor requirement to allow spellcasting only if Armor element matches spell element.
Quick answer
Which Require Wizard Armor release matches 1.12.2 Forge?
Require Wizard Armor wizardry_require-1.1.0.jar targets 1.12.1, 1.12, 1.12-Snapshot with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Require Wizard Armor required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Require Wizard Armor wizardry_require-1.1.0.jar need?
wizardry_require-1.1.0.jar on 1.12.2 Forge. Every mod below is checked against that same setup.
Install Electroblob's Wizardry first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Require Wizard Armor without breaking your instance.
Built for Require Wizard Armor wizardry_require-1.1.0.jar on 1.12.2 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use wizardry_require-1.1.0.jar. It targets 1.12.1, 1.12, 1.12-Snapshot with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Electroblob's Wizardry first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside wizardry_require-1.1.0.jar. It opens that exact file at the source.
About this project
What does Require Wizard Armor add?
Adds restriction to allow casting spells only if you wear Wizard armour.
In config you can switch armor requirement to allow spellcasting only if Armor element matches spell element. Or, for example, require only Hat. Or make required amount of pieces be lower, for example only 3, or 1 piece.Also, from 1.1.0 (for 1.20.1+) and from 1.0.0 (for 1.12.2) you can define armor from other mods to count as elemental through config.
Add-on for Electroblob's Wizardry: Redux
Also backported to 1.12.2 to be add-on for Electrloblob's Wizardry
Link to 1.12.2 Backport Source code
Project description from CurseForge.
Pick your setup
Require Wizard Armor by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.2-Snapshot
1 loader build1.20.2
1 loader build1.20.1
1 loader build1.20-Snapshot
1 loader build1.20
1 loader build1.12.2
1 loader build1.12.1
1 loader build1.12-Snapshot
1 loader build1.12
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Require Wizard Armor versions and loaders
wizardry_require-1.1.0.jar
22 Jul 2026
wizardry_require-1.0.0.jar
22 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.