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CurseForge · Minecraft mod

Require Wizard Armor

Electroblob's Wizardry : Redux add-on. Adds restriction to allow casting spells only if you wear Wizard armor. In config you can switch armor requirement to allow spellcasting only if Armor element matches spell element.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Require Wizard Armor release matches 1.20 Forge?

Updated 3 months ago
Best match for your filters wizardry_require-1.0.0.jar
Game version 1.20.2-Snapshot, 1.20.2, 1.20.1
Loader Forge

Require Wizard Armor wizardry_require-1.0.0.jar targets 1.20.2-Snapshot, 1.20.2, 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.

Where it goes

Is Require Wizard Armor required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Require Wizard Armor wizardry_require-1.0.0.jar need?

wizardry_require-1.0.0.jar on 1.20 Forge. Every mod below is checked against that same setup.

1 required mod needs a matching file

Install Electroblob's Wizardry Redux first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Require Wizard Armor without breaking your instance.

Built for Require Wizard Armor wizardry_require-1.0.0.jar on 1.20 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use wizardry_require-1.0.0.jar. It targets 1.20.2-Snapshot, 1.20.2, 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Electroblob's Wizardry Redux first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside wizardry_require-1.0.0.jar. It opens that exact file at the source.

About this project

What does Require Wizard Armor add?

Adds restriction to allow casting spells only if you wear Wizard armour. 
In config you can switch armor requirement to allow spellcasting only if Armor element matches spell element. Or, for example, require only Hat. Or make required amount of pieces be lower, for example only 3, or 1 piece.Also, from 1.1.0 (for 1.20.1+) and from 1.0.0 (for 1.12.2) you can define armor from other mods to count as elemental through config. 

Add-on for Electroblob's Wizardry: Redux

Also backported to 1.12.2 to be add-on for Electrloblob's Wizardry
Link to 1.12.2 Backport Source code

Project description from CurseForge.

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Require Wizard Armor by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

9 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Require Wizard Armor versions and loaders

1 of 4 releases match
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Looking for an older file? The official CurseForge project page is in Resources.