CurseForge · Minecraft mod
ID_Relocator
Finds and Relocates Conflicting Item ID's by intercepting Minecraft and Forges ID system before a crash.
Quick answer
Which ID_Relocator release should I use?
ID_Relocator.jar targets 1.7.10 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is ID_Relocator required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does ID_Relocator.jar need?
ID_Relocator.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add ID_Relocator without breaking your instance.
Built for ID_Relocator.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ID_Relocator.jar. It targets 1.7.10 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ID_Relocator.jar. It opens that exact file at the source.
About this project
What does ID_Relocator add?
ID Relocator is a high-performance tool that solves the most prevalent issue in Minecraft 1.7.10: the Global Entity ID limit. The default ID limit in Minecraft is 255; thus, if OreSpawn, Godzilla, or MLP is installed, the application will crash, and it will output an error message indicating that the specified entity ID is already reserved by some other entity.
The program applies ASM to tweak the Minecraft core and Forge to increase the maximum number of global entity registries from 255 to 32,767. Additionally, the program automatically assigns registered entities to free slots, which ensures that the engine does not exceed the Global Entity ID limit and that the registered entities are able to run in the engine concurrently.
Mod developers can benefit from this utility because the "No more entity indices left" error will no longer appear. By designing this utility to minimize the probability of causing issues in the Minecraft installation, players are able to run their installed mods with high performance without encountering errors.
Project description from CurseForge.
Pick your setup
ID_Relocator by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
ID_Relocator versions and loaders
ID_Relocator.jar
11 May 2026
Looking for an older file? The official CurseForge project page is in Resources.