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Engineers' Materials project artwork

CurseForge · Minecraft mod

Engineers' Materials

Add Tinkers' Construct materials and modifiers, smelt and pulverize ores including cobalt ore, and stir to make slime balls.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Engineers' Materials release should I use?

Updated today
Latest stable file EngineersMaterials-1.20.1-1.0.2.jar
Game version 1.20.1
Loader Forge, NeoForge

Engineers' Materials EngineersMaterials-1.20.1-1.0.2.jar targets 1.20.1 with Forge, NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 3 required mods have matching files.

Where it goes

Is Engineers' Materials required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Engineers' Materials EngineersMaterials-1.20.1-1.0.2.jar need?

EngineersMaterials-1.20.1-1.0.2.jar. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Tinkers Construct, Create, Mantle first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

2 listed on this file 2 pulled in by those mods
Tinkers Construct Needed by Engineers' Materials EngineersMaterials-1.20.1-1.0.2.jar
required
Matching file found Matched file: Tinkers' Construct 3.11.2.166 for 1.20.1
Create Needed by Engineers' Materials EngineersMaterials-1.20.1-1.0.2.jar
required
Matching file found Matched file: Create 6.0.8 for mc1.20.1
Just Enough Items (JEI) Needed by Tinkers Construct
pulled in
Matching file found Matched file: 15.28.0.160 for Forge 1.20.1
Mantle Needed by Tinkers Construct
pulled in
Matching file found Matched file: Mantle 1.11.104 for 1.20.1

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Engineers' Materials without breaking your instance.

Built for Engineers' Materials EngineersMaterials-1.20.1-1.0.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use EngineersMaterials-1.20.1-1.0.2.jar. It targets 1.20.1 with Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Tinkers Construct, Create, Mantle first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside EngineersMaterials-1.20.1-1.0.2.jar. It opens that exact file at the source.

About this project

What does Engineers' Materials add?

Main

Engineers' Materials brings a hand-picked set of Create-themed materials and engineer modifiers into Tinkers' Construct.

Materials

Six exclusive materials, usable in TiC tools and armor:

Material Trait Highlights
Brass Precise 600 durability / 6.0 attack, repair-friendly
Zinc Rustless Converts Andesite into Andesite Alloy when mining
Chocolate Nourishing Edible — eat your tool to restore hunger
Cardboard Weak No damage, but lightning fast
Andesite Alloy Tenacious Well-rounded stat boosts
Rose Quartz Rose Blade Diamond-tier mining, doubled ranged damage

Modifiers

Five engineer modifiers that replicate Create's engineer equipment:

  • Wrench — use your tool to configure Create's kinetic contraptions, just like a Create wrench
  • Extendo — grants +3 block & entity reach on a chestplate (at a cost of −50% attack speed)
  • AutoCrush — mined drops are crushed automatically, as if fed to Crushing Wheels (−25% mining & use speed)
  • Diving Weights — boots gain Create's diving-boot effects: dive faster, walk & jump underwater, ignore Mechanical Belts
  • Goggles — helmet gains the full function of Create goggles

Gameplay features

  • Ore melting — all crushed ores melt through TiC ore_melting recipes; output scales with the machine (Melter/Smeltery ~1.33 ingots per ore, Foundry 1 ingot per ore)
  • Complete cobalt processing line — a new Crushed Cobalt Ore enables crushing → washing → melting into Molten Cobalt with a bonus Molten Diamond byproduct
  • Slime balls — mix dough and dyes into all kinds of TiC Slime Balls

Aside

This mod was split from Tinkers' Gears, keeping only its most cohesive content — check the gallery for a preview.

Why? Tinkers' Gears tried to do too much at once. I'm breaking it into focused modules, such as this one and Tinkers' Ponder, so each can be developed and polished more thoroughly.

Project description from CurseForge.

Pick your setup

Engineers' Materials by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Engineers' Materials versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.