CurseForge · Minecraft mod
SaCameraMod
A Minecraft 1.16.5 Forge mod that adds a command-driven camera control system with shake, smooth movement, rotation, cinematic keyframe sequences, and perspective switching
Quick answer
Which SaCameraMod release should I use?
sacameramod-1.0.0.jar targets 1.16.5 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is SaCameraMod required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does sacameramod-1.0.0.jar need?
sacameramod-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add SaCameraMod without breaking your instance.
Built for sacameramod-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use sacameramod-1.0.0.jar. It targets 1.16.5 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside sacameramod-1.0.0.jar. It opens that exact file at the source.
About this project
What does SaCameraMod add?
SaCameraMod
Advanced camera control mod for Minecraft 1.16.5 Forge.
SaCameraMod adds cinematic camera controls with shake, smooth movement, rotation, path interpolation, and perspective switching through /sacamera commands.
Features
- Camera Shake — positional or rotational shake with adjustable strength and duration.
- Smooth Movement — world-axis movement, yaw-relative movement, and forward-camera directional movement with fade-in, hold, and fade-out transitions.
- Rotation — rotate around X, Y, or Z axis, including roll on the Z axis.
- Cinematic Keyframes — define multi-keyframe camera paths with interpolation and easing (
linear,easein,easeout,easeinout). - Perspective Toggle — force first-person, third-person back, or third-person front view.
- Cancel — stop all active effects and restore the default camera.
Commands
Base syntax:
/sacamera <target> <subcommand> [args...]
<target> can be a player selector like @s, @a, or a player name.
| Subcommand | Description |
|---|---|
shake positioned <strength> <duration> |
Positional shake |
shake rotationed <strength> <duration> |
Rotational shake |
move <dx> <dy> <dz> <fadeIn> <hold> <fadeOut> |
Move in world coordinates |
move relative <dx> <dy> <dz> <fadeIn> <hold> <fadeOut> |
Move relative to player yaw |
move forward <dx> <dy> <dz> <fadeIn> <hold> <fadeOut> |
Move along camera forward direction |
rotate <axis> <angle> <fadeIn> <hold> <fadeOut> |
Absolute rotation (axis = x/y/z) |
rotate relative <axis> <angle> <fadeIn> <hold> <fadeOut> |
Relative rotation |
cinema <duration> <keyframeList> |
Play cinematic keyframe path |
toggleperspective <mode> |
Switch camera mode: 0=first-person, 1=third-person back, 2=third-person front |
cancel |
Cancel all active camera effects |
Cinema Keyframe Syntax
Use semicolons (;) to separate keyframes.
- Simple keyframe:
x,y,z,yaw,pitch[,ease] - World absolute keyframe:
world:x,y,z,targetX,targetY,targetZ[,ease]
Example easing options:
linear— no easingeaseineaseouteaseinout
Examples
/sacamera @s shake positioned 0.5 20
/sacamera @s move forward 0 0 1 0 40 10
/sacamera @s rotate relative y 45 10 40 10
/sacamera @s cinema 100 1,4,1,45,-10;5,5,5,50,-5
/sacamera @s cinema 100 world:1,5,1,0,4,0,easein;world:10,8,10,0,4,0,easeinout
/sacamera @s toggleperspective 1
/sacamera @s cancel
Notes
- Commands require operator permission (OP) on multiplayer servers.
- The camera control is sent from the server to each target client.
- In integrated single-player, the server still sends control packets to the client.
- The mod does not force-load unloaded chunks. Camera effects entering unloaded chunks may not render correctly.
中文说明
功能
- 摄像机抖动 — 支持位置抖动和角度抖动,可调节强度和持续时间。
- 平滑移动 — 支持世界坐标移动、相对玩家朝向移动、以及沿摄像机前方方向移动,提供淡入、保持、淡出过渡。
- 旋转 — 支持绕 X、Y、Z 轴旋转,Z 轴代表横滚(roll)。
- 关键帧运镜 — 支持多个关键帧路径,自动插值并支持缓动(
linear、easein、easeout、easeinout)。 - 视角切换 — 强制切换第一人称、第三人称背后、第三人称正面视角。
- 取消 — 停止当前所有效果并恢复默认摄像机视角。
指令格式
/sacamera <target> <subcommand> [args...]
<target> 可使用选择器 @s、@a,或直接填写玩家名称。
| 子命令 | 说明 |
|---|---|
shake positioned <strength> <duration> |
位置抖动 |
shake rotationed <strength> <duration> |
角度抖动 |
move <dx> <dy> <dz> <fadeIn> <hold> <fadeOut> |
世界坐标移动 |
move relative <dx> <dy> <dz> <fadeIn> <hold> <fadeOut> |
相对玩家朝向移动 |
move forward <dx> <dy> <dz> <fadeIn> <hold> <fadeOut> |
沿摄像机前方向移动 |
rotate <axis> <angle> <fadeIn> <hold> <fadeOut> |
绝对旋转(轴 x/y/z) |
rotate relative <axis> <angle> <fadeIn> <hold> <fadeOut> |
相对旋转 |
cinema <duration> <keyframeList> |
播放关键帧运镜路径 |
toggleperspective <mode> |
切换视角:0=第一人称,1=第三人称背后,2=第三人称正面 |
cancel |
取消所有摄像机效果 |
关键帧语法
使用分号 ; 分隔关键帧。
- 简单关键帧:
x,y,z,yaw,pitch[,ease] - 世界绝对关键帧:
world:x,y,z,targetX,targetY,targetZ[,ease]
缓动选项:
linear— 线性easeineaseouteaseinout
示例
/sacamera @s shake positioned 0.5 20
/sacamera @s move forward 0 0 1 0 40 10
/sacamera @s rotate relative y 45 10 40 10
/sacamera @s cinema 100 1,4,1,45,-10;5,5,5,50,-5
/sacamera @s cinema 100 world:1,5,1,0,4,0,easein;world:10,8,10,0,4,0,easeinout
/sacamera @s toggleperspective 1
/sacamera @s cancel
注意事项
- 多人服务器中执行指令需要 OP 权限。
- 指令会由服务器发送控制包到目标客户端。
- 在单人模式中,服务端仍会向客户端发送控制包。
- 本 mod 不会强制加载未生成区块,进入未加载区块时画面可能无法正确渲染。
Installation
- Place the built mod JAR into your Minecraft
modsfolder. - Run Forge 1.16.5 with the corresponding Forge version.
- Use
/sacameracommands in-game with OP permission.
License
This mod is released under the MIT License. See LICENSE for details.
Author
shiny_Asuna (shinyAsuna001)
AI Disclosure
Part of the code in this project was generated with the assistance of AI tools. Final implementation and design decisions were reviewed and integrated by the human author.
Project description from CurseForge.
Pick your setup
SaCameraMod by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
SaCameraMod versions and loaders
sacameramod-1.0.0.jar
25 May 2026
sacameramod-1.0.0.jar
25 May 2026
Looking for an older file? The official CurseForge project page is in Resources.