CurseForge · Minecraft mod
R00TS
A highly optimized, JSON-driven Forge race framework in active Alpha, featuring seamless server persistence and fully customizable character origins.
Quick answer
Which R00TS release should I use?
R00TS roots-4.0.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is R00TS required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does R00TS roots-4.0.0.jar need?
roots-4.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add R00TS without breaking your instance.
Built for R00TS roots-4.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use roots-4.0.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside roots-4.0.0.jar. It opens that exact file at the source.
About this project
What does R00TS add?
Roots is an RPG-focused race and origins framework built for Minecraft Forge 1.20.1. The mod introduces a unique progression and customization system that allows players to choose from distinct, mechanically diverse races, each coming with its own set of dynamic passive abilities, structural advantages, and environmental vulnerabilities.
Native Included Races:
Human: A versatile, well-balanced choice. Lacking any innate weaknesses, humans feature a unique passive that multiplies and boosts all incoming experience points by +10%.
Zombie: Designed for raw physical power. Monsters of this race possess massive innate attack damage modifiers and constant health regeneration at the absolute cost of perpetual starvation and spontaneous combustion under direct sunlight.
Skeleton: An agile, ranged combatant that starts the game with archery equipment and a +15% movement speed advantage. However, their fragile nature severely caps their maximum health to just 6 hearts, and they share a deadly weakness to daylight.
Fully Custom For Modpacks
Beyond its native selections, Roots features a highly optimized dynamic loading system built specifically for modpack creators. You can completely bypass editing Java code to design, tweak, and implement entirely custom races, unique baseline stats, and complex environmental traits using simple external JSON configuration files.
Whether you want to build a hardcore survival experience or a deep fantasy RPG server, Roots provides the structural backbone to redefine player identity and survival mechanics in your world.
For more information, you can see a guide in the documentation on GitHub More passive features are being added as the community grows. I welcome suggestions and comments to improve the mod. github


Project description from CurseForge.
Pick your setup
R00TS by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
R00TS versions and loaders
roots-4.0.0.jar
29 Sept 2026
roots-3.0.0.jar
4 Jun 2026
roots-2.0.0.jar
31 May 2026
roots-1.0.0.jar
29 May 2026
Looking for an older file? The official CurseForge project page is in Resources.