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CurseForge · Minecraft mod

Beyond: Integration

This provides more support and network management commands for Beyond Dimension.

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Quick answer

Which Beyond: Integration release should I use?

Updated today
Latest stable file beyond_integration-1.20.1-forge-0.8.2-beta.jar
Game version 1.20.1
Loader Forge

Beyond: Integration beyond_integration-1.20.1-forge-0.8.2-beta.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Beyond: Integration required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Beyond: Integration beyond_integration-1.20.1-forge-0.8.2-beta.jar need?

beyond_integration-1.20.1-forge-0.8.2-beta.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Beyond Dimensions, CompixelUI first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.

1 listed on this file 3 pulled in by those mods
Beyond Dimensions Needed by Beyond: Integration beyond_integration-1.20.1-forge-0.8.2-beta.jar
required
Matching file found Matched file: Beyond Dimensions 0.8.9 for 1.20.1 forge
CompixelUI Needed by Beyond Dimensions
pulled in
Matching file found Matched file: CompixelUI 0.1.18 / forge-1.20.1 / with-kotlin
Create Needed by Beyond Dimensions
pulled in
Matching file found Matched file: Create 6.0.8 for mc1.20.1
Kotlin for Forge Needed by Beyond Dimensions
pulled in
Matching file found Matched file: Kotlin for Forge 4.12.0

3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Beyond: Integration without breaking your instance.

Built for Beyond: Integration beyond_integration-1.20.1-forge-0.8.2-beta.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use beyond_integration-1.20.1-forge-0.8.2-beta.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Beyond Dimensions, CompixelUI first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside beyond_integration-1.20.1-forge-0.8.2-beta.jar. It opens that exact file at the source.

About this project

What does Beyond: Integration add?

Beyond: Integration

A feature-expansion mod designed for the Beyond Dimensions mod, providing enhanced network management features, utility commands, and additional functionality.

Note: In the following content, Dimensional Network will be referred to as Network.


Overview

Beyond: Integration is a feature-expansion mod designed for the Beyond Dimensions mod. It provides enhanced network management features, utility commands, and additional functionality.


Network Management Commands

Command Description
/bdtools network info Displays detailed network information, including storage status, member list, and capacity usage
/bdtools network list View the list of networks on the server, supports paginated display
/bdtools myNetworks View networks the current player has permission to access
/bdtools open Used to open the network interface (can view and normally use other networks' interfaces; 4 interface parameters are available, but several of them are identical)
/bdtools openAny The OP-enhanced version of the original Open; can view any network's interface (allows administrators to efficiently inspect things)

Member Management Commands

Command Description
/bdtools member addMembers <player name> to <network ID> Batch-add network member permissions for the specified player
/bdtools member addManagers <player name> to <network ID> Batch-add network manager permissions for the specified player
/bdtools member removePlayers <network ID> <player name> Remove a player from the specified network

Utility Commands (Requires OP permission level >= 2)

Command Description
/bdtools network giveTerminal <network ID> Generate a portable terminal bound to the specified network
/bdtools network batchCreate <player name> <amount> Batch-create the specified number of networks for the specified player; not enough networks? Use this to create them like crazy
/bdtools network insert <resource type> <item> <amount> <network ID> Insert resources into the specified network (supports fluids, items, FE)
/bdtools network generateResources <network ID> <amount> Generate test resources into the specified network
/bdtools network giveEnchantedBooks <player name> <amount> all Give enchanted books containing all max-level enchantments

Other Features

  • Number formatting uses the International System of Units (K, M, G, T, P, E); (the numerical units weren't great to choose, so the International System of Units (SI) standard was used directly)
  • Supports both Chinese and English command output (defaults to English output; can be changed via config to output Chinese; output translation is handled by the server side).

Enchantment Separator

Automatically separates the enchantments of enchanted items into individual enchanted books (can be configured on or off).

  • Automatically triggers separation when enchanted books with multiple enchantments (or other enchanted items) are placed into network storage (regardless of how the enchanted items are input into the network);
  • There is a network enchantment separation toggle on the left side of the network interface;
  • The separation process consumes experience, with the amount consumed based on enchantment level and type (consumes experience fluid and books from the network);
  • Base experience cost and level multiplier are configurable;
  • A "same-type same-level enchanted book auto-merge" option can also be enabled in the config: books with the same enchantment and same level placed into the network will automatically merge into a higher level (stops when reaching the enchantment cap).

Integration with Other Mods

Timeless and Classics Zero (TaCZ) Integration

  • TaCZ crafting can additionally draw materials from the network (Shift+Click for batch crafting); crafting output can be chosen to go to the inventory or the network;
  • Independently displays the current network ammo reserve above the TaCZ gun HUD;
  • Guns can extract bullets from the network;
  • Compatibility with taczaddon: an additional mode-switch button is displayed to isolate them from each other (this method is used because the performance cost brought by compatibility is too high).
  • Compatible with TACZ: Gun Protocol (Tacz-Unidict) universal ammo: guns using TUD universal ammo can also draw ammo from and reload from the network (only 1.20.1 Forge, because only 1.20.1 has TUD).

Superb Warfare Integration

  • Vehicles can be bound to a network by a player holding a portable terminal and right-clicking the vehicle, allowing them to obtain ammo reloads and charging from the network;
  • Displays the network's Superb Warfare universal ammo depot on the right side of the BD network GUI;
  • Supports reloading from the network for all guns in this mod;
  • When holding a gun: displays network ammo count and FE energy in the top-right corner of the gun HUD;
  • When driving a vehicle: displays the bound network ID, name, ammo, and energy above the vehicle's passenger HUD;
  • The network bound to a vehicle can be viewed via Jade.

Thirst Integration (requires a thirst-type mod to be installed)

  • The network feeder can manage both hunger and thirst: mark food and water-containing containers on the feeder, and it will automatically replenish water by tier; a water-replenishment tier button is added on the right side of the interface, along with a "health regeneration mode";
  • Adds a "purified water" series: dirty water, slightly dirty water, acceptable water, and purified water (these exist only in the network, no need to find special buckets);
  • Through mixin, thirst is made compatible with the network furnace to execute purification recipes, automatically assembling and inputting the corresponding fluid and containers from the network into the furnace;
  • Water buckets/bottles taken out of the terminal will be marked with purity, and when placed back into the network they will be split back into the corresponding fluid by purity;
  • Water replenishment supports the following mods: Thirst was Reclaimed, Thirst was Taken, Legendary Survival Overhaul;
  • Compatible with Create: empty buckets/bottles can be filled with water from the network using a filling machine, and water can also be progressively purified using sand filtration.

For Beyond Dimensions

  • Added player inventory + 3x3 crafting table / anvil / stonecutter / grindstone / smithing table / enchantment merging interfaces to the Beyond Dimensions terminal GUI;
  • Beyond Dimensions blocks: drop-preservation setting (does not save the bound network and inventory); can also be Shift+Left-click copied, and can be cleared through crafting;
  • The enchantment merging interface can operate on an item's enchantments, allowing individual enchantment selection, level dragging, and result previewing; supports max-level/clear/restore, and cleared enchantments refund the price difference to the network (requires configuration);
  • Optional "workbench sacrifice activation" balance option: workbenches other than the crafting table and terminal require sacrificing a corresponding vanilla workbench by default (configurable) to be used (network-level; once activated, it applies to the entire network);
  • Bucket / fluid bucket crafting support: when a bucket is missing for crafting but the network has sufficient corresponding fluid, the fluid will automatically be used as a substitute; buckets containing fluids stored into the network will automatically be split into "fluid + empty bucket";
  • Auto-charging: the toggle button is on the left side of the terminal GUI; it automatically extracts FE from the network to charge the player / the corresponding network's maid;
  • The suction range and interval of the network magnet / network hopper are customizable; item suction and fluid suction each have their own tier and work independently;
  • Adds maid accessory capability to the portable terminal to provide network functionality (all network features this mod adds for maids require its support);
  • Can directly use totems of undying from within the network (usable for maids and players).

Support for Other Mods

  • JEI integration: when the BD terminal is open, JEI item entries and the left-side favorites bar display network inventory counts; Shift+Left-click takes one stack, Shift+Right-click takes 1; after enabling the server-side switch, the main network can be displayed and items taken from in any interface;
  • Refined Storage (RS Integration) compatibility: by blocking the buttons RI adds to the BD terminal and having BI add corresponding buttons itself to be compatible with RI;
  • Holding the dimensional network terminal and right-clicking a sentry robotic arm adds it to the ammo box; when reloading, ammo is automatically consumed from the network connected to the terminal.

Tips

  • Starting from 0.7.0, the Beyond Dimensions dependency is upgraded to 0.7.30;
  • Installing the Cloth Config API mod allows you to modify this mod's config in-game;
  • Storing ammo boxes into the dimensional network by any means will automatically extract the ammo within and keep the empty box;
  • The network interface block can automatically extract ammo from the network ammo depot and convert it into items;
  • Superb Warfare ammo and ammo boxes input into the network are automatically converted;
  • Network-related features require the corresponding network access permissions;

Project description from CurseForge.

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Beyond: Integration by Minecraft version and loader

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Recent files

Beyond: Integration versions and loaders

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Looking for an older file? The official CurseForge project page is in Resources.