Back to mods
Sky World project artwork

CurseForge · Minecraft mod

Sky World

The overworld remade as three bands of floating islands with open void between them. Vanilla ores, structures & mobs are remapped into the island rock via Isekai API. Requires Isekai API.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Sky World release should I use?

Updated today
Latest stable file sky-world-2.1.0-neoforge-1.21.1
Game version 1.21.1
Loader NeoForge

Sky World sky-world-2.1.0-neoforge-1.21.1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Sky World required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Sky World sky-world-2.1.0-neoforge-1.21.1 need?

sky-world-2.1.0-neoforge-1.21.1. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Isekai API first. We found matching files for this game-version and loader setup.

Isekai API Needed by Sky World sky-world-2.1.0-neoforge-1.21.1
required
Matching file found Matched file: isekai-api-2.2.0-neoforge-1.21.1

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Sky World without breaking your instance.

Built for Sky World sky-world-2.1.0-neoforge-1.21.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use sky-world-2.1.0-neoforge-1.21.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Isekai API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside sky-world-2.1.0-neoforge-1.21.1. It opens that exact file at the source.

About this project

What does Sky World add?

Turns the overworld into three bands of floating islands with open void between them, and moves vanilla's ores, structures and mobs into the island rock.

Updating from 1.0.0 changes the world. The island layout, the sky colour and the water are all different. Start a new world; an existing 1.0.0 save will generate mismatched terrain at the edge of what you have already explored.

The three bands

  • Y 30–78 — large islands, widely spaced. Long crossings.
  • Y 116–176 — where you live. Denser, closer together, most of the land.
  • Y 212–242 — small and rare. Stepping stones near the cloud layer.

Between the bands is empty air, so the layers read as separate levels of the world rather than one thick slab.

What moved

Ores follow each island's own top and bottom instead of absolute depth, so coal sits just under the grass of whatever island you are standing on and diamond sits near its underside. Where islands stack, each one is filled on its own terms, so the island under the one you landed on is not hollow. Structures and mobs are placed against the island volume the same way. Nothing generates at the old Y values, because there is nothing there.

About twelve blocks under an island's surface the stone turns to deepslate, so the deepslate ores are here too.

There is no ocean. Water comes from ponds dug into the islands, roughly one attempt per twelve chunks, and surface lava lakes appear at vanilla's own rate. That is the whole water supply, so a pond is worth remembering where it is.

Clouds sit above the top band rather than cutting through it.

Notes

Sky Realm, the separate dimension in 1.0.0, is gone. It had no way in — no portal was ever implemented — and its terrain was a copy of the overworld's.

Requires Isekai API 2.2.0 or newer.

All Rights Reserved. Modpack inclusion is allowed without permission or credit.

Bugs and questions: comment on the CurseForge page, or DM @kuronami333 on X.

Source

Project description from CurseForge.

Pick your setup

Sky World by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Sky World versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.