CurseForge · Minecraft mod
GuideNH
GuideNH is an in game guide framework ported from GuideME and extended
Quick answer
Which GuideNH release should I use?
guidenh-1.3.3.jar targets Minecraft. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.
Where it goes
Is GuideNH required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does guidenh-1.3.3.jar need?
guidenh-1.3.3.jar. Change the file and its required mods may change too.
Install GTNHLib first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add GuideNH without breaking your instance.
Built for guidenh-1.3.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use guidenh-1.3.3.jar. It targets Minecraft; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install GTNHLib first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside guidenh-1.3.3.jar. It opens that exact file at the source.
About this project
What does GuideNH add?

Introduction
GuideNH is an in-game guide and documentation framework, ported from and extended based on GuideME and Sisuo.
It is mainly used to provide manuals, tutorials, and information pages for other mods or modpacks. It supports writing page content directly in Markdown and rendering it in-game as a guide system with navigation, search, page jumping, recipe display, and interactive scenes.
This mod can also be used for in-game documentation, and it extends the original framework with additional runtime tags, scene presentation capabilities, and extensible APIs.
Main Features
For Players
- Provides a smooth scrolling in-game reading interface
- Supports multi-page guides, hyperlinks, and navigation between pages
- Supports key-based navigation; indexed items can be opened directly by pressing "G"
- Supports Create-style "thinking/exploration" demonstrations for step-by-step showing of structures, processes, and operations
- Supports interactive 3D scenes with annotations, allowing intuitive visualization of blocks, entities, and structures
- Supports displaying recipes, usage information, tooltips, images, and formulas within pages
- Supports multilingual pages, allowing multiple languages within the same guide system
For Developers
- Write guide pages using Markdown, with frontmatter for navigation and metadata
- Extend inline and block-level content using a custom tag system
- Embed recipes, item icons, interactive scenes, tooltips, key prompts, and more
- Supports extended content such as Mermaid diagrams, LaTeX formulas, charts, and code blocks
- Supports custom indexing for fast lookup by item, category, or other attributes
- Allows adding pages and content via resource packs or plugins
- Provides rich extension APIs for integrating custom recipe displays, indexing systems, and special rendering logic
Project description from CurseForge.
Recent files
GuideNH versions and loaders
guidenh-1.3.3.jar
31 May 2026
Looking for an older file? The official CurseForge project page is in Resources.