CurseForge · Minecraft mod
AutoAim
Smooth, customizable aim assist for easier and more accurate targeting.
Quick answer
Which AutoAim release matches 26.2 Forge?
AutoAim 3.0.0 targets 26.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is AutoAim required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does AutoAim 3.0.0 need?
AutoAim 3.0.0 on 26.2 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add AutoAim without breaking your instance.
Built for AutoAim 3.0.0 on 26.2 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use AutoAim 3.0.0. It targets 26.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside AutoAim 3.0.0. It opens that exact file at the source.
About this project
What does AutoAim add?

AutoAim - Smooth and accurate targeting!
AutoAim makes tracking targets smoother and easier, with adjustable aim assistance and simple in-game controls.
✨ Features
- Smooth aim assistance:
- Track moving targets while keeping aim attached during small mouse adjustments.
- Choose Low, Medium, or High strength.
- Follow Camera:
- Keep your view focused on the selected target.
- Enable or disable camera tracking independently from automatic movement.
- Walk After Mob:
- Automatically approach the targeted mob and stop nearby.
- Manual movement takes priority.
- Basic obstacle, jump, and unsafe-drop checks support direct movement. Complex pathfinding is not included.
- Next Target:
- Automatically search for another eligible target after a kill.
- Disable it to choose the next target yourself.
- Manually releasing aim does not trigger a new search.
- Separate detection angles:
- Adjust initial targeting and after-kill searches independently from 1–360°.
- Detection Angle: 180° by default, covering the front of your view.
- Next Angle: 360° by default, searching in all directions.
- Projectile prediction:
- Target movement prediction and projectile-drop compensation for bows and charged crossbows.
- Bow charge adjustment, with active bow use required by default.
- Loaded crossbows remain eligible while ready to fire.
- Melee and empty-hand support:
- Swords, axes, spears, tridents, and maces.
- A separate toggle for empty-hand assistance.
- Other held items can be enabled independently.
- Five target priorities:
- Crosshair
- Nearest
- Lowest Health
- Threat
- Balanced
- Four aim points:
- Center
- Upper Body
- Head
- Dynamic
- Target filters and entity rules:
- Configure monsters, animals, players, and invisible targets.
- Search entity lists to block unwanted targets or prioritize preferred ones.
- Target locking and feedback:
- Lock or unlock a selected target.
- Highlight the target with an optional outline.
- Display its name, distance, health, and tracking status through the optional HUD.
- Return After Aim:
- Optionally restore your previous view when tracking ends without an immediate replacement target.
- Five built-in presets:
- Balanced (default)
- Smooth
- Fast Combat
- Bow Practice
- Melee Assist
- In-game settings:
- Scrollable settings pages and tooltips.
- Remappable keybinds.
- English and Indonesian language support.
🎮 How to play
- Press K to open settings, choose your options, and select Apply.
- Point near a target to start aiming. Use a supported item or an empty hand.
- Move the mouse deliberately away to release aim. Point at a target again to resume.
- J: Turn assistance on or off.
- N: Lock or unlock a target.
Keys can be changed in Minecraft's Controls menu.
⚠️ Multiplayer
Multiplayer use requires a compatible AutoAim server component and explicit server-side opt-in. Unsupported servers cannot enable assistance. A confirmation warning can appear before enabling it for the current session.
AutoAim does not automatically attack, click, or use items, and does not include anti-cheat bypasses. Visible Only excludes targets behind walls.
🔧 Updating
Older configuration formats are replaced with the new defaults once, without an upgrade backup. Review your settings after updating. Settings saved in the current format remain saved on subsequent launches.
Use Apply to save permanent settings. The J toggle changes only the current session.
📜 License and permissions
- All Rights Reserved (ARR). Standalone redistribution and re-uploads require permission.
- Modpacks are allowed when the original mod is unmodified, credited as AutoAim by Zynwro, and linked to the official project page.
Project description from CurseForge.
Pick your setup
AutoAim by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
4 loader builds26.1.1
4 loader builds26.1
4 loader builds1.21.11
4 loader builds1.21.10
4 loader builds1.21.9
4 loader builds1.21.8
4 loader builds1.21.7
4 loader builds1.21.6
4 loader builds1.21.5
4 loader builds1.21.4
4 loader buildsShowing the newest 12 of 19 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
AutoAim versions and loaders
AutoAim 3.0.0
AutoAim-3.0.0-Forge+mc26.2.jar
11 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.