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CatFrame project artwork

CurseForge · Minecraft mod

CatFrame

A shared frameworks bringing 1.8‑style models and flexible UI components to legacy modding.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which CatFrame release should I use?

Updated 2 days ago
Latest stable file 0.6.3
Game version 1.7.10
Loader Forge

CatFrame 0.6.3 targets 1.7.10 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is CatFrame required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does CatFrame 0.6.3 need?

0.6.3. Change the file and its required mods may change too.

All 1 required mods have matching files

Install UniMixins first. We found matching files for this game-version and loader setup.

UniMixins Needed by CatFrame 0.6.3
required
Matching file found Matched file: UniMixins 0.3.1

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add CatFrame without breaking your instance.

Built for CatFrame 0.6.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 0.6.3. It targets 1.7.10 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install UniMixins first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 0.6.3. It opens that exact file at the source.

About this project

What does CatFrame add?

CatFrame

A Modern Rendering & UI Framework for Minecraft 1.7.10
CatFrame is a comprehensive rendering and UI framework for Minecraft 1.7.10, providing a full backport of the 1.8+ JSON model pipeline, an extensible blockstate system, an enhanced multi‑layer item renderer, and a modular UI component toolkit, for all of my works.
It serves as a foundational library for advanced mod development, enabling clean, data‑driven rendering and modern GUI design on a legacy version of Minecraft.


Rendering & Model System

CatFrame implements a complete 1.8‑style JSON model architecture:

  • Model inheritance (parent) with full merging of textures, elements, and display
  • Blockstate JSON with property‑based variants, rotations, UV lock, weighted randomness, and multipart logic
  • Runtime state mapping via IBlockStateProvider, allowing metadata/world state → variant resolution
  • Automatic model baking into BakedQuad with Mixin‑based integration into vanilla block/item rendering
  • Namespace‑based resource loading (models/, blockstates/, model_mappings.json)
  • Texture collection & stitching during TextureStitchEvent
  • Full display transform support for GUI, ground, fixed, first‑person, third‑person, and custom contexts

This system eliminates the need for ISBRH/TESR renderers and enables fully data‑driven block and item visuals.


ItemModern

Enhanced Item Rendering, CatFrame extends the vanilla item renderer with:

  • Unlimited texture layers (not limited to 1–2 like vanilla)
  • Per‑layer color tinting
  • 2D GUI rendering + 3D in‑hand transforms
  • Full compatibility with JSON item models
  • Automatic multi‑pass rendering via getRenderPasses() and getColorFromItemStack()

This allows complex item visuals (weapons, tools, overlays, dyeable layers) without custom rendering code.


UI Framework

CatFrame includes a modular UI toolkit used by CreateWorldUI and available for any mod:

GuiCyclableButton<T>

A type‑safe cycling button with scroll‑wheel support, customizable value‑to‑text formatting, and update callbacks.
Ideal for option selectors, difficulty toggles, mode switches, and world‑creation parameters.

ContentPanelRenderer

A shared renderer for modern panel layouts:

  • Header/footer separators
  • Tiled backgrounds
  • Custom textures
  • One‑call drawContentPanel() convenience method

Useful for structured option panels and grouped UI sections.

Tab System

A complete multi‑tab GUI framework:

  • Tab interface for custom logic
  • AbstractScreenTab for easy implementation
  • TabManager for switching, input routing, and resize persistence
  • TabBar for customizable tab bars (solid color, tiled textures, custom tab button textures)
  • TabRegistry for registering tabs from external mods

Designed for complex screens, configuration menus, and multi‑section interfaces.


Credits

  • 草莓龍醬 & AmarokIce for the json model support.

Project description from CurseForge.

Pick your setup

CatFrame by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

CatFrame versions and loaders

9 of 9 releases match

Looking for an older file? The official CurseForge project page is in Resources.