CurseForge · Minecraft mod
FlatSavanna
Make savannas actually flat — wide, buildable plains with natural edges. Rivers, trees and villages stay untouched; everything else is pure vanilla.
Quick answer
Which FlatSavanna release should I use?
flatsavanna-neoforge-26.3-1.1.0.jar targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is FlatSavanna required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does flatsavanna-neoforge-26.3-1.1.0.jar need?
flatsavanna-neoforge-26.3-1.1.0.jar. Change the file and its required mods may change too.
Install Architectury API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add FlatSavanna without breaking your instance.
Built for flatsavanna-neoforge-26.3-1.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use flatsavanna-neoforge-26.3-1.1.0.jar. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Architectury API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside flatsavanna-neoforge-26.3-1.1.0.jar. It opens that exact file at the source.
About this project
What does FlatSavanna add?
Makes savannas generate flat — wide, level plains like real-world savannas — by gently lowering the hills, domes, plateaus and shattered terrain that vanilla scatters across them, while leaving the rest of the world exactly as vanilla. The result is open, buildable grassland that still looks naturally generated.
Install where the world is generated — on the server, or in singleplayer. Client installation is optional; players without the mod can join and play normally.
Dependencies: Fabric needs Fabric API and Architectury API. NeoForge needs Architectury API. Forge needs no additional dependencies.
Free to use in any modpack — public or private, no permission needed.
What it does
- Flat savannas — savanna biomes become a near-level plain at about Y 70, perfect for bases, farms and builds, instead of rolling, bumpy hills.
- Hills handled, not cut — domes, plateaus and windswept/shattered relief are lowered smoothly into the flatland. Where a savanna meets higher ground it ramps up gracefully, never an artificial cliff or wall.
- Seamless biome borders — the effect fades out across the biome edge using the same climate noise vanilla uses to place biomes, so neighbouring forests, deserts and plains blend in naturally.
- Rivers, lakes and valleys stay natural — they keep their vanilla shape and water, so the flat savanna wraps around them instead of cutting them into dry trenches.
- Trees, villages and mobs untouched — acacias, villages, animals and structures are placed after terrain, so they simply sit on the new flat ground. Nothing is removed.
- Everything else is vanilla — oceans, mountains, caves, ores and every non-savanna biome stay exactly vanilla.
Details
- New chunks only — existing chunks keep their shape; explore into fresh land or start a new world to see flat savannas.
- No configuration — no config files or commands. Ships as worldgen data with no runtime overhead, and can be added to or removed from a world at any time.
- Experimental Settings screen — on some versions Minecraft shows an "Experimental Settings" warning when creating or opening a world; just hit Proceed.
- Not compatible with RiverInJungle — both replace the same vanilla terrain height file, so with both installed only one of the two changes applies.
- Plays nicely alongside most terrain and biome mods, since it only changes the shape of savanna land.
Feedback
Please report any bugs, errors, or feature suggestions on Discord: https://discord.gg/HTkn94BXmA
More mods by Nikrecs: Fields · Better Caravans
My other mods that I recommend.
Project description from CurseForge.
Pick your setup
FlatSavanna by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
2 loader builds26.2
2 loader builds26.1.2
2 loader builds26.1
2 loader builds1.21.11
3 loader builds1.21.1
3 loader builds1.20.1
2 loader builds1.19.2
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
FlatSavanna versions and loaders
flatsavanna-neoforge-26.3-1.1.0.jar
3 Nov 2026
flatsavanna-neoforge-26.2-1.1.0.jar
3 Nov 2026
flatsavanna-neoforge-26.1.2-1.1.0.jar
3 Nov 2026
flatsavanna-neoforge-1.21.11-1.1.0.jar
3 Nov 2026
flatsavanna-neoforge-1.21.1-1.1.0.jar
3 Nov 2026
flatsavanna-forge-1.21.11-1.1.0.jar
3 Nov 2026
flatsavanna-forge-1.21.1-1.1.0.jar
3 Nov 2026
flatsavanna-forge-1.20.1-1.1.0.jar
3 Nov 2026
flatsavanna-forge-1.19.2-1.1.0.jar
3 Nov 2026
flatsavanna-fabric-26.3-1.1.0.jar
3 Nov 2026
flatsavanna-fabric-26.2-1.1.0.jar
3 Nov 2026
flatsavanna-fabric-26.1.2-1.1.0.jar
3 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.