Back to mods
Guide project artwork

CurseForge · Minecraft mod

Guide

An interactive in-game guidebook mod featuring smooth UI rendering, Markdown parsing, and 3D multiblock previews.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Guide release should I use?

Updated today
Latest stable file Guide NeoForge 1.4.0 (Server Sync, Live Updates, Client Cache)
Game version 1.21.1
Loader NeoForge

Guide NeoForge 1.4.0 (Server Sync, Live Updates, Client Cache) targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Guide required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Guide NeoForge 1.4.0 (Server Sync, Live Updates, Client Cache) need?

Guide NeoForge 1.4.0 (Server Sync, Live Updates, Client Cache). Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

1 listed on this file 1 pulled in by one of those mods
Just Enough Items (JEI) Optional for Guide NeoForge 1.4.0 (Server Sync, Live Updates, Client Cache)
optional
Matching file found Matched file: 19.56.0.441 for NeoForge 1.21.1
MezzConfig Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig 0.5.9 for NeoForge 1.21.1

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Guide without breaking your instance.

Built for Guide NeoForge 1.4.0 (Server Sync, Live Updates, Client Cache). Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Guide NeoForge 1.4.0 (Server Sync, Live Updates, Client Cache). It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Guide NeoForge 1.4.0 (Server Sync, Live Updates, Client Cache). It opens that exact file at the source.

About this project

What does Guide add?

📘 Guide — Universal Documentation System

A lightweight, modular, and highly customizable in-game guide system for Minecraft Forge 1.20.1+.
Perfect for modpack creators, server networks, or custom mod developers — featuring 100% data isolation,
direct-from-disk media streaming, and zero virtual resource pack overhead.

Release License Issues Stars

Forge NeoForge Java Gradle

🧱 Render complex multiblocks. Parse Markdown right inside the UI.
🎬 Play video, GIFs and images — on Windows, macOS and Linux via FFmpeg.
🎨 Fully customizable themes, per-book overrides, custom colors, optional visual effects.

CurseForge Modrinth GitHub Discord

📚 Multi-Book Autonomy

Direct-from-disk compilation. Automated blueprint generation. Clean book selector with isolated namespaces.

config/guide/books/ · namespaces · selector
⚙️ Hot-Reload Pipeline

Runtime layout swapping via /guide reload. Quick-access chat navigation. Developer mode toggle.

/guide · hot-reload · dev-mode
🧭 Premium Navigation

Overhauled search caret with EN/Cyrillic support. Smart sidebar sub-menus. Unbreakable tracking and history.

search · @submenu: · history
🧩 Content Rendering

Natural indentation. Direct media streaming. Consolidated multi-block NBT projection.

@image: · @gif: · NBT
🎬 Built-in Media

Video, GIF, image URLs, sounds, and smart background music ducking.

@video: · @sound: · FFmpeg · ducking
🔗 Mod & Quest Integration

Live server-synced checkboxes. JEI chapter binding via @bind:.

UUID-bound · NBT-safe · JEI

📚 Multi-Book Config Autonomy

Direct-from-Disk Compilation: Automatically maps and loads guidebooks from your local machine at config/guide/books/[book_id]/. No more packing files inside mod JAR archives.

Automated Blueprint Generation: On the very first launch, the mod extracts a complete, ready-to-build guidebook template into your config folder, protecting custom assets from being overwritten during modpack updates.

Clean Book Selector: Features a fully responsive book catalog viewport with active filtering, rendering isolated book namespaces cleanly with zero mod-ID conflicts.

⚙️ Hot-Reload & Dev-Friendly Pipeline

Runtime Layout Swapping (/guide reload): Edit markdown files, layout nodes, textures, or JSON localization tables on your disk and instantly re-populate the guidebook memory in-game. Available to all players by default with no OP/cheat requirements.

Quick-Access Chat Navigation (/guide): A dedicated chat handle that routes users directly to the main book catalog viewport from anywhere, removing item dependencies.

Developer Mode Toggle: Hide instructional manuals or blueprints from players via config/guide/guide-client.toml while keeping them active for developers.

🧭 Premium Navigation & Search Caret

Overhauled Search Box: Equipped with a clean vertical caret (|) that flawlessly executes movement sequences and text selections across both English and Cyrillic keyboard layouts.

Smart Sidebar Sub-Menus: Seamlessly nests dropdown sub-chapters (@submenu:) and spoilers behind clicks, optimizing render framerates and preventing layout clipping.

Unbreakable Tracking & History: Navigation memory locks the expanded state of sidebar submenus, and text hyperlink hitboxes mathematically track lines perfectly under any dynamic scrollbar offset.

🧩 Advanced Content Rendering

Natural Text Indentation Support: The Markdown engine fully respects space and tab blocks at the start of text sequences, allowing for structured nested lists without desyncing hyperlink areas.

Direct Media Streaming: Renders static images (@image:) and animated GIFs (@gif:) straight from the local book directory, completely neutralizing the checkerboard placeholder texture glitch.

Consolidated Multi-Block NBT Projection: The 3D hologram projector (PlacementProjector) and the page renderer (StructureRenderer) compile .nbt blueprints directly from the config folder. Creators can bundle multi-block structures natively into their guides without external datapacks.

🎬 Built-in Media System

Video Playback: Play local and remote video files (mp4, avi, mkv, webm) directly inside guide pages using the @video: command. Supports direct HTTP(S) links with automatic caching, and includes a custom player with play/pause, stop, replay, volume slider, fullscreen, and a draggable progress bar with seek support.

GIF and Image URL Support: Use direct HTTP(S) links in @gif: and @image: to load animated GIFs and static images (PNG, JPEG) from the internet. Files are cached in config/guide/cache/media/ for offline reuse.

Sound Integration: Use the @sound: command to embed clickable sound buttons that play custom audio files from the book's sounds/ folder. Supports per-page playback with automatic music ducking.

Smart Background Music Ducking: When a video or custom sound starts, the mod automatically pauses background music and restores it after playback ends.

🔗 Mod & Quest Integration

Live Server-Synced Checkboxes: Features a client-to-server interactive quest system. Quest completions are bound to player UUIDs and securely saved inside the server-side NBT structure, protecting progression files from local data wipes.

JEI Navigation Ready: Bind chapters to specific item entries using @bind:mod_id:item to trigger matching guide pages directly inside JEI, or click guide item passposts to instantly pull up active recipe sheets.

⌨️ Command Description
/guide Open the main book catalog from anywhere — no item required
/guide reload Hot-reload all markdown, textures, JSON and themes without restarting the game

▸ Both commands are available to all players by default — no OP or cheat requirements.

⚙️ Loader 🎮 Game 📦 Version JDK 🚦 Status 🌿 Branch
Forge Forge 1.20.1 1.5.0+ 17 🟢 Stable forge-1.20.1
NeoForge NeoForge 1.21.1 1.3.0+ 21 🟢 Stable neoforge-1.21.1

▸ Both branches share the same feature set — multimedia, Markdown rendering, and multiblock projection are on par.

🧩 JEI Bind chapters to items with @bind:mod_id:item. Click guide item passposts to instantly open recipes.
📝 Flexmark-Java Full CommonMark-compliant Markdown parsing engine that powers live in-GUI rendering of chapters, tables, links, spoilers, and indentation.
🎬 FFmpeg / JavaCV / JavaCPP Video decoding, transcoding, and frame-level media access through native FFmpeg binaries, wrapped by JavaCV and bundled via JavaCPP for Windows, macOS, and Linux.
💾 Media Cache Automatic background music ducking during playback, plus offline media caching in config/guide/cache/media/.

📁 config/guide/books/[book_id]/
┣ 📂 chapters/                 # Content sections directory
┃  ┣ 📄 index.md               # Built-in primary index (English)
┃  ┣ 📄 introduction.md        # Built-in first chapter (English)
┃  ┗ 📂 your_language/         # Language-specific files folder
┃     ┣ 📄 index.md            # Primary index table of contents
┃     ┗ 📄 introduction.md     # Your first guidebook chapter
┣ 📂 lang/                     # Localization files
┃  ┣ 📄 en_us.json             # Localization table for titles and layout indices
┃  ┗ 📄 your_language.json     # Custom language file
┣ 📂 models/                   # Local guidebook 3D model data
┣ 📂 sounds/                   # Background audio assets
┃  ┗ 🎵 your_sound.ogg         # Background music or ambient .ogg file
┣ 📂 videos/                   # Local video files for @video:
┃  ┗ 🎥 your_video.mp4         # Video file playable in the book
┣ 📂 textures/                 # User interface and image assets
┃  ┗ 🖼️ item/your_logo.png     # Local image and animated .gif storage
┣ 📂 structures/               # Structural schematic data
┃  ┗ 🏗️ your_structure.nbt     # Multi-block .nbt blueprint files
┗ 📄 book.json                 # Metadata configuration (Title, catalog icon, namespace)
Example book.json:
{
  "name": "[book_id].book.guide",
  "namespace": "[book_id]",
  "default_chapter": "introduction",
  "icon": "your_logo.png",
  "bg_music": "background_music (without.ogg)",  "theme": "standard",
  "dev_only": false
}

Every UI element is themeable via JSON. Custom themes live in config/guide/themes/ — copy the template below, change the colors, and save it as a new file (for example, my_theme.json).

Example standard.json (config/guide/themes/standard.json):
{
  "id": "standard",                                     // unique theme identifier
  "displayName": "guide.theme.standard",                // display name (plain string or translation key)
  "colors": {

    // ===== General UI =====
    "panelBackgroundColor":         "0xCC1A1A1A",       // panels background (book pages, side menus)
    "panelHeaderBackgroundColor":   "0xCC111111",       // panel header background
    "borderColor":                  "0xFF4A4A4A",       // default border for panels and windows
    "borderFocusedColor":           "0xFF00D0FF",       // focused element border
    "textColor":                    "0xFFFFFF",         // primary text color
    "textSecondaryColor":           "0x888888",         // secondary text
    "scrollbarTrackColor":          "0x55111111",       // scrollbar track background
    "scrollbarThumbColor":          "0xFF8B8B8B",       // scrollbar thumb
    "buttonColor":                  "0xFF2A2A2A",       // default button
    "buttonHoverColor":             "0xFF3A3A3A",       // button on hover
    "buttonDisabledColor":          "0xFF1A1A1A",       // disabled button

    // ===== Input Fields =====
    "editBoxBackgroundColor":       "0xFF000000",       // input field background
    "editBoxBorderColor":           "0xFFA0A0A0",       // input field border
    "editBoxBorderFocusedColor":    "0xFFFFFFFF",       // input field border on focus
    "editBoxTextColor":             "0xFFFFFF",         // input field text

    // ===== Media Player =====
    "mediaFrameOuterColor":         "0xFF2D2D2D",       // media outer frame
    "mediaFrameInnerColor":         "0xFF4A4A4A",       // media inner frame
    "mediaBackgroundColor":         "0xFF000000",       // playback area background
    "mediaControlPanelColor":       "0xCC000000",       // control panel background
    "mediaTextColor":               "0xFFAAAAAA",       // media player text
    "mediaErrorTextColor":          "0xFFFF5555",       // error text
    "mediaTimeTextColor":           "0xFFCCCCCC",       // playback time text
    "progressBarTrackColor":        "0xFF555555",       // progress bar track background
    "progressBarFillColor":         "0xFF00D0FF",       // progress bar fill
    "progressBarThumbColor":        "0xFFFFFFFF",       // progress bar thumb
    "progressBarThumbOutlineColor": "0xFF000000",       // progress bar thumb outline

    // ===== Inline Elements =====
    "spoilerTitleColor":            "0xFFAA00",         // spoiler title
    "inlineItemBackgroundColor":    "0x550A0A0A",       // inline item background
    "inlineItemBorderColor":        "0x25FFFFFF",       // inline item border
    "inlineItemTextColor":          "0xFFAAAAAA",       // inline item text
    "soundButtonBackgroundColor":   "0xFF2E2E2E",       // sound button background
    "soundButtonBorderColor":       "0xFF5A5A5A",       // sound button border
    "soundButtonTextColor":         "0xFFFFFF",         // sound button text
    "questStrikethroughColor":      "0x77777777",       // strikethrough quest text

    // ===== Tables =====
    "tableHeaderBackgroundColor":   "0xFF222222",       // table header background
    "tableHeaderTextColor":         "0xFFAA00",         // table header text
    "tableRowBackgroundColor":      "0x11000000",       // alternating row background
    "tableBorderColor":             "0xFF3A3A3A",       // table borders
    "tableCellTextColor":           "0xFFFFFF",         // table cell text
    "dividerColor":                 "0xFF3A3A3A",       // block dividers

    // ===== Video Title =====
    "videoTitleBackgroundColor":    "0xCC2D2D2D",       // video title panel background
    "videoTitleBorderColor":        "0xFF5A5A5A",       // video title panel border
    "videoTitleTextColor":          "0xFFFFFF",         // video title text

    // ===== Warnings & Toasts =====
    "warningTextColor":             "0xFF5555",         // primary warning text
    "warningTextSecondaryColor":    "0xFFAAAAAA",       // secondary warning text
    "toastBackgroundColor":         "0xD0101215",       // toast notification background
    "toastTextColor":               "0xFFFFFF",         // toast notification text

    // ===== Structure Panel =====
    "structureFrameColor":          "0x4000FFFF",       // 3D structure preview frame
    "structureTabActiveBackgroundColor":   "0xFF555555", // active tab background
    "structureTabInactiveBackgroundColor": "0xFF222222", // inactive tab background
    "structureTabActiveTextColor":         "0x00FFCC",   // active tab text
    "structureTabInactiveTextColor":       "0x888888",   // inactive tab text
    "structureLayerTextColor":             "0x55FF55",   // structure layer label

    // ===== Placement Projector =====
    "projectorPanelBackgroundColor":       "0xD0101215", // projector panel background
    "projectorPanelBorderColor":           "0x4000D0FF", // projector panel border
    "projectorTitleTextColor":             "0x00D0FF",   // projector panel title
    "projectorButtonBackgroundColor":      "0x15FFFFFF", // default button background
    "projectorButtonHoverBackgroundColor": "0x3000D0FF", // button background on hover
    "projectorButtonBorderColor":          "0x25FFFFFF", // default button border
    "projectorButtonHoverBorderColor":     "0xFF00D0FF", // button border on hover
    "projectorButtonTextColor":            "0xBBBBBB",   // button text
    "projectorButtonHoverTextColor":       "0xFFFFFF",   // button text on hover
    "projectorDoneButtonHoverBackgroundColor":   "0x3000FF55", // "Done" button background on hover
    "projectorDoneButtonHoverBorderColor":       "0xFF00FF55", // "Done" button border on hover
    "projectorCancelButtonHoverBackgroundColor": "0x30FF2244", // "Cancel" button background on hover
    "projectorCancelButtonHoverBorderColor":     "0xFFFF2244", // "Cancel" button border on hover
    "projectorHudTextColor":               "0xFFFFFF"    // projector HUD hint text
  }
}
Color format

Colors are written in 0xAARRGGBB format:

Channel Range Description
AA 00FF Alpha channel (transparency). FF = fully opaque, 00 = fully transparent
RR 00FF Red channel
GG 00FF Green channel
BB 00FF Blue channel

▸ Tip: set alpha below FF (e.g. 80) to make panels semi-transparent.

Component Minimum Recommended Notes
🎮 Minecraft 1.20.1 · 1.21.1 1.20.1 or 1.21.1 Pick the branch that matches your loader
⚙️ Loader Forge 47.x+
NeoForge 21.x+
Latest stable release Only one is required — choose per branch
Java JDK 17
JDK 21
17 for Forge
21 for NeoForge
Version must match the loader branch
🧩 JEI (optional) Latest for your MC build Only needed for recipe integration via @bind:

▸ Guide works standalone — JEI, Quests, and other integrations are entirely optional.

Found a bug or encountered a crash? Open a ticket on the Issue Tracker.

Info required Example
🎮 Minecraft version 1.20.1 · 1.21.1
⚙️ Loader + version Forge 47.4.20+ · NeoForge 21.1.0+
📦 Guide mod version 1.5.0 · 1.3.0-NeoForge
🔗 Related mods List of mods that may interact with Guide
📸 Screenshots Attach if the issue is layout-related
💥 Crash report Full latest.log or crash-report in a code block

▸ The more details you provide, the faster the issue can be resolved.

GitHub Issues CurseForge Comments Discord

🧩 Project 👤 Author / Team Contribution
📖 Just Enough Items (JEI) mezz In-game recipe integration
🟧 Minecraft Forge LexManos · cpw FML ecosystem · MCP tools
🔷 NeoForge NeoForge Team Modern modding platform for 1.21.1
🎬 JavaCV bytedeco Cross-platform Java wrapper for native media libraries
🎬 JavaCPP bytedeco Native bindings & prebuilt binaries for FFmpeg / OpenCV
🎞️ FFmpeg FFmpeg Team Video decoding, transcoding & stream handling
💙 Open Source Community Everyone Bug reports, docs, and support

Licensed under the MIT License — free to use, modify, and distribute in any modpack environment.

You are allowed to include Guide in your modpack.
Any modpack that uses Guide takes full responsibility for user support queries.
We only support official builds, not custom modified jars.

Made with ❤️ for the Minecraft modding community

© deaddiesel · Guide Mod

Project description from CurseForge.

Pick your setup

Guide by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Guide versions and loaders

18 of 18 releases match

Looking for an older file? The official CurseForge project page is in Resources.