CurseForge · Minecraft mod
WorldGuard (Ported)
A native port of WorldGuard for Fabric and NeoForge, providing advanced region management and server protection.
Quick answer
Which WorldGuard (Ported) release should I use?
WorldGuard (Ported) worldguard-neoforge-1.21.1-1.5.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is WorldGuard (Ported) required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does WorldGuard (Ported) worldguard-neoforge-1.21.1-1.5.0.jar need?
worldguard-neoforge-1.21.1-1.5.0.jar. Change the file and its required mods may change too.
Install WorldEdit first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add WorldGuard (Ported) without breaking your instance.
Built for WorldGuard (Ported) worldguard-neoforge-1.21.1-1.5.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use worldguard-neoforge-1.21.1-1.5.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install WorldEdit first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside worldguard-neoforge-1.21.1-1.5.0.jar. It opens that exact file at the source.
About this project
What does WorldGuard (Ported) add?

Protect your server!
WorldGuard lets you and players guard areas of land against griefers and undesirables as well as tweak and disable various gameplay features of Minecraft.
⚙️ INSTALLATION
Make sure that you are using the Java version of Minecraft on a compatible modern loader.
- Set up a modded server running either NeoForge or Fabric (Minecraft 1.21.1).
- Download WorldEdit for your respective loader (Required dependency).
- Download WorldGuard from this page and place both files into your server's
modsfolder.
Make sure to check the docs first!
✨ HIGHLIGHTS (A SMALL PREVIEW)
- Create zones in your world that only permit mods or certain players from building within.
- Set additional game rules on your server (deny wither block damage, falling damage, etc.).
- Set game rules on specific areas (food regen, health regen, disable PvP, TNT, control mob damage) in your world.
- Blacklist certain items and blocks so they can't be used or interacted with.
- Dump useful statistics and information about your server performance (
/wg report -p). - CPU profile your server (
/wg profile -p). - Add useful commands like an immediate "STOP ALL FIRE SPREAD" command.
- Works natively alongside other major NeoForge, Fabric, and FTB mods.
- Protects against many types of grief (fire spread, tree growth, TNT cannons, piston machines, crop trampling, paintings and item frames, etc.), and certain interactions can also be allowed (door open, lever usage, etc.).
- Enable only features you want! Everything is disabled by default. You can just install WorldGuard and configure it later.
❓ FREQUENTLY ASKED QUESTIONS
Can anyone use it?
Only opped users or users with permissions supplied with a modded permissions plugin can use WorldGuard.
How do you use WorldGuard?
To learn how to use WorldGuard, read the docs. Check YouTube for tutorials too!
I need help / Found a bug!
As this is a Beta release, your testing is vital. You may visit the official documentation for core systems guidance. If you encounter bugs, please report them through our official CurseForge tracker channels.
I have some feature requests...
Please leave your suggestions directly in the CurseForge comments section or head over to my Patreon! We are actively adapting and building this mod toward a seamless 1:1 match with the original plugin functionality.
Can I edit the source code?
The source code of this standalone mod port is not open for public modification, but you can review and compile the original EngineHub plugin source code directly through the WorldGuard GitHub Repository.
🔮 Future Roadmaps & Community Votes
This project is actively developed and continuously updated with new systems and community-requested features.
🗳️ Shape the Ecosystem!
Future development priorities for our entire modding portfolio are driven directly by our community. Head over to our Patreon to participate in active polls, discussions, and exclusive feature voting!
📦 Modpacks & Community
You are completely free to include this native edition of World Guard in any modpack! No explicit permission is required. Providing a link back to this CurseForge page is highly appreciated.
🧡 Support My Work and Unlock Exclusive Perks on Patreon!
📦 Explore the Rest of My Ecosystem
Discover more lightweight, high-performance standalone vanilla expansions built natively for modern server environments.
Project description from CurseForge.
Pick your setup
WorldGuard (Ported) by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
WorldGuard (Ported) versions and loaders
worldguard-neoforge-1.21.1-1.5.0.jar
19 Aug 2026
worldguard-fabric-1.21.1-1.5.0.jar
19 Aug 2026
worldguard-neoforge-1.21.1-1.0.5.jar
24 Jun 2026
worldguard-fabric-1.21.1-1.0.5.jar
24 Jun 2026
worldguard-fabric-1.21.1-1.0.0.jar
17 Jun 2026
worldguard-neoforge-1.21.1-1.0.0.jar
17 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.



