CurseForge · Minecraft mod
Curios API UPDATED
Curious API for 26.2+
Quick answer
Which Curios API UPDATED release should I use?
Curios API UPDATED curios-neoforge-16.0.0-beta.2+26.2.jar targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Curios API UPDATED required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Curios API UPDATED curios-neoforge-16.0.0-beta.2+26.2.jar need?
curios-neoforge-16.0.0-beta.2+26.2.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Curios API UPDATED without breaking your instance.
Built for Curios API UPDATED curios-neoforge-16.0.0-beta.2+26.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use curios-neoforge-16.0.0-beta.2+26.2.jar. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside curios-neoforge-16.0.0-beta.2+26.2.jar. It opens that exact file at the source.
About this project
What does Curios API UPDATED add?
Curious API by TheIllusiveC4 updated for Minecraft 26.2+
Curios is a flexible, expandable accessory/equipment API for both users and developers. It lets developers add extra accessory/equipment slots in a convenient, compatible way, while giving users control to configure those slots to their liking. Out of the box, Curios adds nothing but an inventory GUI—no slots, and only two items, which are Creative-menu exclusive and mainly serve as coding examples for developers building their own integrations.
Features
Expandable equipment slots through a central library. New equipment slots can be created and managed easily through an identifier registry. Identical identifiers are merged together to avoid functional redundancies and provide maximum compatibility for potential items, while unique identifiers can still be used to designate special types when appropriate.
Slots are created on-demand only. No slots are included by default; every slot is created only as needed. This cuts down on cases where superfluous slots sit empty with no suitable items to fill them.
Slots are fully customizable and manipulable. Slots can have custom backgrounds, varying sizes, and can even be disabled or hidden by default. So how would a player access disabled slots? Through the API: developers have access to functions that enable/disable a player’s slots or add/remove a given number of slots of a certain type.
Flexible item-to-curio relations using the vanilla tag system. Potential curios are selected through the vanilla tag system, so categorizing items into curio types is as simple as creating a .json file in the data/curios/tags folder. Items can be sorted into as many curio types as you want as long as they’re tagged in the appropriate files, and these settings can be overridden entirely. For more information, see the vanilla tag system.
Complete integration with other inventory mechanics. Mending and Curses work with all applicable items equipped in curio slots. There are also various minor features for developers that make it easier to integrate their existing items or mechanics into the curio system.
Accessible from a single GUI. Curios comes with its own GUI, accessible from the inventory, that displays all available slots to a player. This lets players view all their extended equipment slots in one central location without having to open different inventory GUIs. Developers can still provide their own GUIs for mod-specific slots if they prefer. The default keybinding for the GUI is ‘g’.
Project description from CurseForge.
Pick your setup
Curios API UPDATED by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Curios API UPDATED versions and loaders
curios-neoforge-16.0.0-beta.2+26.2.jar
curios-neoforge-15.0.0-beta.2+26.2.jar
14 Jul 2026
curios-neoforge-15.0.0-beta.1+26.2.jar
18 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.