CurseForge · Minecraft mod
Exposure: Space
Astrophotography expansion for Exposure. Discover 200 real celestial objects and build your own space catalog.
Quick answer
Which Exposure: Space release should I use?
Exposure: Space exposure-space-fabric-1.2.7.jar targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.
Where it goes
Is Exposure: Space required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Exposure: Space exposure-space-fabric-1.2.7.jar need?
exposure-space-fabric-1.2.7.jar. Change the file and its required mods may change too.
Install Exposure, Architectury API, Forge Config API Port, Fabric API first. We found matching files for this game-version and loader setup. 6 come through another mod in the chain.
6 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Exposure: Space without breaking your instance.
Built for Exposure: Space exposure-space-fabric-1.2.7.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use exposure-space-fabric-1.2.7.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Exposure, Architectury API, Forge Config API Port, Fabric API first. We found matching files for this game-version and loader setup. 6 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside exposure-space-fabric-1.2.7.jar. It opens that exact file at the source.
About this project
What does Exposure: Space add?

Exposure: Space
Astrophotography progression for Exposure. Point your camera at the night sky, hunt real cosmic objects, develop the photos and fill your personal star album.
What does it add?
🔭 200+ real cosmic objects — from the Moon's craters to Sagittarius A*. Planets, exoplanets, moons, comets, asteroids, star clusters, nebulae, galaxies, pulsars, quasars and a few anomalies. Every single one has its own pixel-art texture, description and reward.

📷 Telescopic lenses (5 tiers) — from the humble Bad lens to the Sculk lens that sees absolutely everything. Higher tiers reveal rarer, fainter objects.
🟣 Space Filter — a camera attachment with deep space trapped in its glass. Required to capture cosmic objects; install it together with a lens.
🪐 Objects live in the actual sky. They appear on real night-sky positions, hide behind terrain, scale with your zoom — and not every object shows up every night. Some, like Halley's Comet, are a once-in-a-lifetime sight. The ISS, Hubble and comets even move across the sky in real time.
🌠 Night sky events — some nights a Meteor Shower, an Aurora Storm or a Deep Sky Night rolls in: appearance chances get boosted, the Analyzer works up to 2× faster, and event-exclusive objects show up — fireballs, auroras, STEVE, the Zodiacal Light and the Gegenschein exist only during their events.
📡 Night Analyzer — a craftable observatory block. Right-click it to learn what's happening in the sky tonight: event name, luck and analysis multipliers, how many exclusive objects are up there. No chat spam — checking the sky is part of the hobby.
🛠 Photo Analyzer — an astronomer's desk with a spectrum screen (and Wi-Fi, obviously). Feed it a developed photograph: it identifies the object, writes it into your album and pays out rewards into 8 output slots.

📖 Cosmic Album — a craftable book (amethyst + paper + book + leather) that collects every object you've studied as a glued-in polaroid: photo, story, object type, and a "Visit on Wikipedia" link for the real thing. Fill all 200+ pages if you dare.
🧭 Villager trades — cartographers (levels 4–5) and wandering traders sell archival photographs of cosmic objects, ready for the Analyzer. Event-exclusive ones are never sold — those you earn.
🏆 Advancements — a full tree: first analysis, halfway there, complete album, event photography and a few secrets.
🔁 Repeat rewards — by default, an object's full reward becomes available again every 5 in-game days (configurable, or disable it entirely).
🌑 Dark-room friendly — Exposure's Lightroom normally refuses to print in the dark. Cosmic photos are exempt: astrophotography should be developed at night.
📐 Camera Stand support — aim and capture through a mounted camera.
🍪 Cosmic Leftover — a creative-only snack that fills your hunger and unlocks the entire album in one bite.
⚙️ Fully data-driven — objects and events are JSON in a datapack (data/<ns>/cosmic_object/, data/<ns>/cosmic_event/), plus live-editable external folders (config/exposure_space/objects/, config/exposure_space/events/) for adding your own without rebuilding anything. Admins get /cosmicevent. ModMenu config screen included.
Requirements
| Mod | Why |
|---|---|
| Exposure | the camera itself |
| Exposure: Expanded | tier-1 telescopic lens |
| Architectury API, Prism, Cloth Config | libraries |
Minecraft 1.21.1, Fabric & NeoForge. On Fabric you also need Fabric API; ModMenu optional but recommended.
Quick start
- Craft a Space Filter and a Telescopic Lens, install both on your camera.
- Wait for night, raise the viewfinder and scan the sky — found objects get a target lock.
- Take the shot, develop the film, print the photo in a Lightroom.
- Put the photograph into the Photo Analyzer and collect your reward.
- Craft the Cosmic Album and admire your growing collection.
Project description from CurseForge.
Pick your setup
Exposure: Space by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Exposure: Space versions and loaders
exposure-space-fabric-1.2.7.jar
10 Aug 2026
exposure-space-neoforge-1.2.7.jar
10 Aug 2026
exposure-space-neoforge-1.2.6.jar
28 Jul 2026
exposure-space-fabric-1.2.6.jar
28 Jul 2026
exposure-space-fabric-1.2.5.jar
26 Jul 2026
exposure-space-neoforge-1.2.5.jar
26 Jul 2026
exposure-space-fabric-1.2.jar
17 Jul 2026
exposure-space-neoforge-1.2.jar
17 Jul 2026
exposure-space-fabric-1.1.jar
7 Jul 2026
exposure-space-neoforge-1.1.jar
7 Jul 2026
exposure-space-neoforge-1.0.15.jar
exposure-space-neoforge-1.0.1.jar
23 Jun 2026
Exposure: Space 1.0.1
exposure-space-neoforge-1.0.1.jar
21 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.

