CurseForge · Minecraft mod
SlashExpansion
SlashExpansion - Adds some new Special Attacks (SA) to SlashBlade: Resharped (1.20.1)
Quick answer
Which SlashExpansion release should I use?
slashexpansion-1.20.1-1.5.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is SlashExpansion required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does slashexpansion-1.20.1-1.5.jar need?
slashexpansion-1.20.1-1.5.jar. Change the file and its required mods may change too.
Install SlashBlade: Resharped first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.
4 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add SlashExpansion without breaking your instance.
Built for slashexpansion-1.20.1-1.5.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use slashexpansion-1.20.1-1.5.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install SlashBlade: Resharped first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside slashexpansion-1.20.1-1.5.jar. It opens that exact file at the source.
About this project
What does SlashExpansion add?
SlashExpansion
SlashExpansion is an add-on mod for SlashBlade: Resharped on Minecraft 1.20.1, introducing 9 brand-new Special Attacks (SAs) and **6 brand-new Special Effects (SEs)**to the game.
The mod adds no new blades — it focuses purely on enriching the skill system. All SA damage is dynamically calculated based on the blade you're currently holding, scaling with your gear and stats as you progress.
✨ New Special Attacks
| SA Name | Effect | Damage Multiplier | Acquisition |
|---|---|---|---|
| Wan Jian Gui Zong | Summons 10–256 phantom blades from the sky; count scales with your xp level | 80% | Ancient City (10%), Nether Fortress (8%) |
| Senbonzakura | Cherry blossom blade ring; 4–6 blades per target, piercing, with petal particles | 120% | Ancient City (20%) |
| Rift Slash | Dash forward + 8-direction projectile wave | 180% | End Ship/City (25%) |
| Frost Domain | Freezes enemies in a 20-block radius, applies Slowness X, Weakness II, and Mining Fatigue IV | 80% | Ancient City (15%) |
| Inferno | Ground-shattering flame eruption + 8 seconds of burning; +50% damage to Nether mobs | 100% + burn | Bastion Treasure (15%) |
| Zhan Tian Ba Jian Shu | Massive vertical energy slash, travels 64 blocks, ignores obstacles | 150% | Ancient City (10%), End City (12%) |
| Jian Dang Ba Huang | Massive horizontal energy slash, travels 64 blocks, ignores obstacles | 150% | Ancient City (10%), End City (12%) |
| Geng Jin Jian Jue | 1–100 golden phantom blades (count tied to your Refine level), ignores armor | 160% | Ancient City (8%), Bastion Treasure (10%) |
| Qi Sha Jian Jie | Domain deals 7 sequential hits, cycling through 7 damage types; range scales with your KillCount | 100% × 7 | Ancient City (5%), Nether Fortress (6%) |
Damage Calculation
All SAs share the same base damage formula:
Base Damage = max(10.0, Blade Base Damage + Refine×0.5 + Power Enchantment Level×2.0 + Player's Attack)
This base is then multiplied by each SA's damage multiplier, ensuring that skills stay relevant alongside your gear progression.
✨ New Special Effects
| SE Name | Effect |
|---|---|
| Power of the Wind God | Jump Boost III, Fall Immunity, Movement Speed +100%, Flight Speed +150% (main hand only) |
| Frost Glow | Immune to frost damage, attacks deal bonus frost damage |
| Transcendent Will | Enchantments +5, Damage ×1.5, Crit Chance +25% |
| Abyss Whisper | Low level (≤99): Self Nausea I + Hunger I + Bad Luck V + Wither II; Applies Wither X, Blindness I, Weakness V, Slowness V, Mining Fatigue III to enemies. High level (≥100): Self Bad Luck III + Wither I |
| Power Of The Void | Immune to void damage and debuffs, attacks deal bonus void damage and debuffs |
| Power Of The Administrator | (required OP) Immune to damage and debuffs, attacks will kill the target, etc. |
🎯 Survival Mode Acquisition
You can find special Blade Cores (耀魂宝珠) with embedded SAs in chests from the following structures:
| Structure | Available SAs | Chance |
|---|---|---|
| Ancient City | Wan Jian Gui Zong, Senbonzakura, Frost Domain, Zhan Tian Ba Jian Shu, Jian Dang Ba Huang, Geng Jin Jian Jue, Qi Sha Jian Jie | 10% / 20% / 15% / 10% / 10% / 8% / 5% |
| End Ship / End City | Rift Slash, Zhan Tian Ba Jian Shu, Jian Dang Ba Huang | 25% / 12% / 12% |
| Bastion Remnant (Treasure) | Inferno, Geng Jin Jian Jue | 15% / 10% |
| Nether Fortress | Wan Jian Gui Zong, Qi Sha Jian Jie | 8% / 6% |
How to Apply
- Obtain a Blade Core with the desired SA.
- Place the Core and any SlashBlade onto a Blade Stand (刀挂台).
- Left-click to transfer the SA to the blade.
- Hold the blade, then right-click and hold to unleash the skill.
🛠️ Test Commands (Creative Mode)
/give @p slashblade:slashblade{SpecialAttackType:"slashexpansion:wan_jian_gui_zong"}
Replace wan_jian_gui_zong with any of the following:
senbonzakura— Senbonzakurarift_slash— Rift Slashfrost_domain— Frost Domaininferno— Infernozhan_tian_ba_jian_shu— Zhan Tian Ba Jian Shujian_dang_ba_huang— Jian Dang Ba Huanggeng_jin_jian_jue— Geng Jin Jian Jueqi_sha_jian_jie— Qi Sha Jian Jie
📦 Dependencies
| Dependency | Version |
|---|---|
| Minecraft | 1.20.1 |
| SlashBlade: Resharped | 1.5.0+ |
⚙️ Developer Info
Building
Use Gradle to build:
gradlew build
The output JAR will be at build/libs/slashexpansion-1.2.jar.
Importing into an IDE
- IntelliJ IDEA:
gradlew idea
- Eclipse:
gradlew eclipse
Project Structure
src/main/
├── java/com/lisheng/slashexpansion/
│ ├── SlashExpansion.java # Main class
│ ├── util/
│ │ └── DamageCalculator.java # Dynamic damage logic
│ ├── entity/ # Custom entities
│ ├── specialattack/ # 9 SA implementations
│ ├── specialeffect/ # 6 SE implementations
│ ├── registry/ # Registries
│ ├── loot/
│ │ └── LootInjector.java # Loot table injection
│ └── client/
│ └── ClientEvents.java # Client-side rendering
└── resources/
├── pack.mcmeta
├── META-INF/mods.toml
├── data/slashexpansion/recipes # Recipes for SEs
└── assets/slashexpansion/
└── lang/ # Localization files
Project description from CurseForge.
Pick your setup
SlashExpansion by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
SlashExpansion versions and loaders
slashexpansion-1.20.1-1.5.jar
slashexpansion-1.5.jar
28 Aug 2026
slashexpansion-1.20.1-1.4-fix1.jar
slashexpansion-1.4.jar
26 Aug 2026
slashexpansion-1.20.1-1.4.jar
slashexpansion-1.4.jar
23 Aug 2026
slashexpansion--1.20.1-1.2.jar
slashexpansion-1.2.jar
23 Jun 2026
slashexpansion-1.20.1-1.1.jar
slashexpansion-1.1.jar
19 Jun 2026
Slashexpansion-1.20.1-1.0.jar
slashexpansion-1.0.jar
19 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.