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HyperDamage Library project artwork

CurseForge · Minecraft mod

HyperDamage Library

A library/API mod that offers top-notch performance in both offense and defense

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Quick answer

Which HyperDamage Library release should I use?

Updated yesterday
Latest stable file hyperdamagelib-1.0.8.jar
Game version 1.20.1
Loader Forge

HyperDamage Library hyperdamagelib-1.0.8.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is HyperDamage Library required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does HyperDamage Library hyperdamagelib-1.0.8.jar need?

hyperdamagelib-1.0.8.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add HyperDamage Library without breaking your instance.

Built for HyperDamage Library hyperdamagelib-1.0.8.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use hyperdamagelib-1.0.8.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside hyperdamagelib-1.0.8.jar. It opens that exact file at the source.

About this project

What does HyperDamage Library add?

Notice

Agent is used.

but, the source code is publicly available and has not been obfuscated.

HyperDamageLibrary (HDL)

HyperDamageLibrary is a utility mod and developer library designed to expand combat mechanics in Minecraft. It introduces customizable damage systems, maximum HP erosion, and highly consistent defense states designed to interact predictably even in heavily modded environments.

Key Features

Erosion and Decay Mechanics When an entity takes erosion damage, its maximum health limit is reduced (decayed). This penalty caps the target's maximum allowed HP, meaning standard healing cannot bypass it. The accumulated decay can be slowly cleansed and restored by receiving standard healing effects (such as health potions or natural regeneration) or eating food.

Absolute Bypass and ASM Protection Using a custom ASM bytecode transformer at startup, this library manages combat modifications at a low level. It aims to ensure that absolute damage types successfully apply even through standard invincibility layers, while protecting "Super Invincible" entities from forced deletion (like /kill), void falling, or rival instant-death commands.

Super Invincible Mode (Three-Stage Toggle) Offers robust invincibility configurations. Players can toggle between:

  1. Disabled (Normal State)
  2. Locked at Max HP (Invincible with full health)
  3. Locked at Current HP (Invincible while preserving their exact current health, allowing players to permanently maintain a damaged health-bar state for aesthetic or mechanical purposes).

Immersive Creeping Decay Shader When decay is accumulated, a custom post-processing shader smoothly fades in. It generates an organic, creeping dark-purple vignette along the screen edges accompanied by floating void dust. The vignette dynamically expands and recedes in sync with your actual decay level.

Demonstration Weapons

Erosion Sword: Sweeps space to deal absolute max-HP erosion damage. Toggles the invincible states via Shift + Right-Click.
Void Shred Sword: Tears open spatial ruptures and triggers gravitational collapses, pulling nearby targets toward the player.

Project description from CurseForge.

Pick your setup

HyperDamage Library by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

HyperDamage Library versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.