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Aliens Vs Predator: Resurrection - Humans project artwork

CurseForge · Minecraft mod

Aliens Vs Predator: Resurrection - Humans

A continued project, cloned with permission, of the new alien vs predator mod. This module is the human part of the AVP module Suite.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Aliens Vs Predator: Resurrection - Humans release should I use?

Updated last month
Latest stable file avp_human-res-neoforge-1.21.1-0.1.11-fork.jar
Game version 1.21.1
Loader NeoForge

Aliens Vs Predator: Resurrection - Humans avp_human-res-neoforge-1.21.1-0.1.11-fork.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Aliens Vs Predator: Resurrection - Humans required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Aliens Vs Predator: Resurrection - Humans avp_human-res-neoforge-1.21.1-0.1.11-fork.jar need?

avp_human-res-neoforge-1.21.1-0.1.11-fork.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install BLib: Resurrection first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

3 listed on this file 1 pulled in by one of those mods
Aliens Vs Predator: Resurrection - Predators Optional for Aliens Vs Predator: Resurrection - Humans avp_human-res-neoforge-1.21.1-0.1.11-fork.jar
optional
Matching file found Matched file: avp_predator-res-neoforge-1.21.1-0.1.6-fork.jar
BLib: Resurrection Needed by Aliens Vs Predator: Resurrection - Humans avp_human-res-neoforge-1.21.1-0.1.11-fork.jar
required
Matching file found Matched file: blib-res-neoforge-1.21.1-0.3.10-fork.jar
Aliens Vs Predator: Resurrection - Aliens Optional for Aliens Vs Predator: Resurrection - Humans avp_human-res-neoforge-1.21.1-0.1.11-fork.jar
optional
Matching file found Matched file: avp_alien-res-neoforge-1.21.1-0.2.7-fork.jar

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Aliens Vs Predator: Resurrection - Humans without breaking your instance.

Built for Aliens Vs Predator: Resurrection - Humans avp_human-res-neoforge-1.21.1-0.1.11-fork.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use avp_human-res-neoforge-1.21.1-0.1.11-fork.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install BLib: Resurrection first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside avp_human-res-neoforge-1.21.1-0.1.11-fork.jar. It opens that exact file at the source.

About this project

What does Aliens Vs Predator: Resurrection - Humans add?

::please be paitent as we update these pages::

A continuation of the Aliens Vs Predator Mod cloned with permission Features

Colonial Marines

Recruit and command intelligent marine NPCs with advanced Goal-Oriented Action Planning (GOAP) AI:

  • Full Inventory System - 27-slot inventory for weapons, armor, and supplies.
  • Squad System - Assign squad leaders and coordinate marine groups.
  • Dynamic Equipment - Marines automatically evaluate and equip the best available weapons and armor.
  • Combat AI - Engage hostiles with tactical positioning and weapon selection.
  • Survival Behaviors - Self-healing, fire resistance management, fall damage prevention, and more.

Marines spawn naturally in military structures and as patrols throughout your world or can be recruited to defend your base.

Weapons

Arm yourself with 11 unique firearms and 1 throwable, each with distinct handling characteristics:

  • M41A Pulse Rifle - The iconic 4-round burst rifle from the films. 99-round capacity.
  • F903WE Rifle - Reliable semi-automatic rifle. 32-round capacity.
  • M4RA Battle Rifle - Precision marksman rifle. 90-round capacity.
  • M42A3 Sniper Rifle - Long-range rifle with 128-block effective range.
  • M56 Smartgun - High-velocity smartgun with 500-round drum.
  • Old Painless - Heavy rotating minigun for sustained fire.
  • M88 Mod4 Combat Pistol - Reliable sidearm. 18-round magazine.
  • M37/12 Shotgun - Close-quarters devastation.
  • ZX-76 Shotgun - Alternative pump-action shotgun.
  • M6B Rocket Launcher - Explosive ordnance launcher.
  • Flamethrower Sevastopol - Area-denial flame weapon.
  • Grenades - Standard explosive, incendiary, and irradiated variants for tactical options.

Armor Sets

Protect yourself with 8 complete armor sets, each with 4 pieces (helmet, chestplate, leggings, boots):

  • Steel Armor - Durable armor that is a tier above iron.
  • Titanium Armor - Superior protection with the highest durability, offering a nice middle ground between iron and diamonds.
  • Tactical Armor - Military-grade combat armor that offers bullet resistance.
  • Tactical Camo Armor - Camouflage variant of the tactical armor.
  • Pressure Suit - Environmental protection for hazardous conditions. Allows you to permanently breathe underwater!
  • WY Commando Armor - Advanced corporate military gear. Wearing the helmet gives you night vision!
  • WY Elite Armor - Top-tier Weyland-Yutani equipment
  • MK50 Armor - Specialized armor that protects you from radiation.
  • APE Armor - All-around defensive armor that protects you from fire, cold and even facehuggers from avp: alien or gigeresque!

Defensive Blocks

Sentry Turret - Deploy automated defensive turrets with:

  • Configurable field of view and targeting range.
  • Integration with ammo chests for automatic reloading.
  • Adjustable damage output.

Razor Wire - Defensive barriers that damage entities on contact

Building Materials

Over 150 building blocks across multiple material types, each with full stair and slab variants:

Steel Blocks

  • Steel plating, grating, fastened siding, and tread patterns.
  • Doors, trapdoors, bars, chain fences, and columns.
  • Buttons and pressure plates.

Titanium Blocks

  • Complete parallel set to steel with titanium variants.
  • Superior aesthetics for high-tech installations.

Ferroaluminum Blocks

  • Full suite of industrial building materials.

Industrial Blocks

  • Industrial concrete and glass variants.
  • Padding blocks for interior spaces.
  • Plastic blocks for utilitarian construction.

Colored Concrete

  • Stairs and slabs for all 16 dye colors.

Radiation System

A dynamic radiation mechanic with three phases:

  1. Incubation (0-20%) - No damage as the body adjusts.
  2. Peak Damage (20-80%) - Maximum radiation sickness with escalating side effects.
  3. Taper-off (80-100%) - Symptoms subside as the effect wears off.

Side effects progress from weakness and hunger to slowness and blindness at higher exposure levels. Radiation-resistant armor provides protection.

Radioactive Materials:

  • Autunite ore and blocks emit radiation.
  • Irradiated grenades spread contamination.
  • Lead chests provide shielded storage for radioactive items.

Gene System

A genetics system allowing modification of entity attributes:

  • Gene Reader - Analyze genetic traits on entities.
  • Syringe - Apply genetic modifications.
  • Multiple gene types affecting attributes, applying effects, or serving as markers.

Resources & Crafting

New Ores:

  • Titanium Ore (including deepslate variant).
  • Bauxite Ore (aluminum source).
  • Galena Ore (lead source).
  • Monazite Ore.
  • Autunite Ore (radioactive).
  • Lithium Ore (reactive).
  • Zinc Ore (including deepslate variant).

Processed Materials:

  • Steel, Titanium, Lead, Brass, Aluminum, Uranium, Zinc, and Ferroaluminum ingots.
  • Carbon dust, lithium dust, and silicon.

Electronics:

  • CPUs, diodes, integrated circuits, LEDs, resistors, transistors, capacitors, servos, and more!

Weapon Components:

  • Barrels, grips, stocks, receivers, and specialized parts for crafting firearms.

Tools:

  • Steel and Titanium tool sets (pickaxe, axe, hoe, shovel, sword).

Structures

Military installations spawn naturally throughout your world:

  • Marine Camp - Squad encampments with marines and supplies.
  • Supply Outpost - Resource depots (grassland, desert, and badlands variants).
  • Munitions Outpost - Weapons and ammunition production.
  • Communications Outpost - Signal relay and command centers.
  • Mobile Lab - Portable research facilities.

Each structure contains loot chests, marine patrols, and defensive positions.

Utility Items

  • Ammo Chest - Specialized storage that feeds ammunition to turrets and marines.
  • Lead Chest - Radiation-shielded storage for hazardous materials.
  • Industrial Furnace - Faster smelting for building block recipes.
  • Armor Case - Compact armor storage. Stores a full set in a single slot!
  • Canisters - Transport water, lava, milk, and powder snow with increased storage, 8x that of a bucket!
  • Dog Tags - Identity items for marines to remember the fallen.
  • Gun Blueprints - Collectible crafting components for all weapons.

Villager Integration

Commissary - A new villager profession with 5 trading levels offering military supplies, ammunition, and equipment.


If you are looking for a full AVP experience, this mod is just 1 module that offers ONLY the human-related content from the AVP franchises! More content is available through our other modules:

"page links to follow once pages are all uploaded"


Credits

Originally developed: Bvanseg, Stargazer studios
thank you for allowing us to clone the depo and continue working on this

Coding: PheonixAtredes, Redbigbenny50

Textures PheonixAtredes, Gothic-Lycan, Davianortis, GorbleGorble, Johnny324, DanLogo

Models: PheonixAtredes, Davianortis, GorbleGorble, Johnny324, Volt_Umbra

Animations: PheonixAtredes, Davianortis, Caution, BraydenSurvivez, SwiftyShift, ended4499

Sounds:PheonixAtredes, Hossasaurus

Structures: PheonixAtredes, KiwiBread1, StarBlaster96, SwiftyShift

Music: Rotch Gwylt https://linktr.ee/rotch.gwylt

Special thanks: AzureDoom, .silicon., Spooky, ended4499, _cerbon_, WhiteShark01
for all the help with the mods beginnings and development

Project description from CurseForge.

Pick your setup

Aliens Vs Predator: Resurrection - Humans by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Aliens Vs Predator: Resurrection - Humans versions and loaders

10 of 10 releases match

Looking for an older file? The official CurseForge project page is in Resources.