CurseForge · Minecraft mod
Buildable Textures
Create custom textured blocks in-game by just building with concrete or using the mod's ARGB blocks.
Quick answer
Which Buildable Textures release should I use?
Buildable Textures buildabletextures-1.0.0-26.3.jar targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Buildable Textures required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Buildable Textures buildabletextures-1.0.0-26.3.jar need?
buildabletextures-1.0.0-26.3.jar. Change the file and its required mods may change too.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Buildable Textures without breaking your instance.
Built for Buildable Textures buildabletextures-1.0.0-26.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use buildabletextures-1.0.0-26.3.jar. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside buildabletextures-1.0.0-26.3.jar. It opens that exact file at the source.
About this project
What does Buildable Textures add?
Buildable Textures
Design your own Minecraft blocks using concrete pixel-art structures or any of 4,294,967,296 colors via direct ARGB input — no external tools, no resource pack editors. A quick Minecraft restart is required for the new blocks to be fully loaded, as dynamically registered blocks are initialized at startup.
How it works
Place colored concrete blocks or any ARGB block (see below) in a 16×16 grid and interact with the Scanner Block. The mod reads the pattern and generates a fully textured block, saved to config/buildabletextures/<blockname>/. After restarting Minecraft, the block appears in the Building Blocks creative tab and behaves like any standard block.
For 2D textures, the grid extends along Y (up) and Z (south) — the same texture is applied to all six faces of the resulting block.
For 3D textures, the Scanner Block generates an 18×18×18 hollow cube frame extending toward south, up, and east. Each face of the frame is an independent 16×16 canvas: whatever you build on a given face will become the texture of the corresponding face on the resulting block, giving full control over all six sides independently.
Need more than the 16 concrete colors? The mod includes ARGB blocks: place any 8-character ARGB hex code as their name, and they will be generated as solid-color blocks available to build with, giving access to all 4,294,967,296 possible colors directly on your canvas.
Features
- 2D and 3D scanning modes
- Optional frame generation, always oriented toward south, up, and east
- 4,294,967,296 colors available via ARGB hex input
- No external tools, no resource pack management — the mod handles everything
- Duplicate name detection with in-GUI feedback
- Localized block names in 10 languages, like English, Italian, and French
The Scanner Block
When interacted with, the Scanner Block opens a dedicated interface where the player can name the texture, optionally generate a frame as a placement guide, and confirm the scan in either 2D or 3D mode. Only alphanumeric characters, spaces, underscores, and hyphens are accepted as names.
Note
Although an anti-crash cleanup and validation system is implemented at startup, it is still recommended not to manually edit the JSON files in config/buildabletextures/ for the best experience.
The License is ARR, but if you have an improvement idea, tell me it on github/comments
Fabric Loader and Fabric API Required
Project description from CurseForge.
Pick your setup
Buildable Textures by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
1 loader build26.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Buildable Textures versions and loaders
buildabletextures-1.0.0-26.3.jar
19 Sept 2026
buildabletextures-1.0.0.jar
24 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.