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Buildable Textures project artwork

CurseForge · Minecraft mod

Buildable Textures

Create custom textured blocks in-game by just building with concrete or using the mod's ARGB blocks.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Buildable Textures release should I use?

Updated 22 days ago
Latest stable file buildabletextures-1.0.0-26.3.jar
Game version 26.3
Loader Fabric

Buildable Textures buildabletextures-1.0.0-26.3.jar targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Buildable Textures required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Buildable Textures buildabletextures-1.0.0-26.3.jar need?

buildabletextures-1.0.0-26.3.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by Buildable Textures buildabletextures-1.0.0-26.3.jar
required
Matching file found Matched file: [26.3] Fabric API 0.163.0+26.3

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Buildable Textures without breaking your instance.

Built for Buildable Textures buildabletextures-1.0.0-26.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use buildabletextures-1.0.0-26.3.jar. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside buildabletextures-1.0.0-26.3.jar. It opens that exact file at the source.

About this project

What does Buildable Textures add?

Buildable Textures

Design your own Minecraft blocks using concrete pixel-art structures or any of 4,294,967,296 colors via direct ARGB input — no external tools, no resource pack editors. A quick Minecraft restart is required for the new blocks to be fully loaded, as dynamically registered blocks are initialized at startup.

How it works

Place colored concrete blocks or any ARGB block (see below) in a 16×16 grid and interact with the Scanner Block. The mod reads the pattern and generates a fully textured block, saved to config/buildabletextures/<blockname>/. After restarting Minecraft, the block appears in the Building Blocks creative tab and behaves like any standard block.

For 2D textures, the grid extends along Y (up) and Z (south) — the same texture is applied to all six faces of the resulting block.

For 3D textures, the Scanner Block generates an 18×18×18 hollow cube frame extending toward south, up, and east. Each face of the frame is an independent 16×16 canvas: whatever you build on a given face will become the texture of the corresponding face on the resulting block, giving full control over all six sides independently.

Need more than the 16 concrete colors? The mod includes ARGB blocks: place any 8-character ARGB hex code as their name, and they will be generated as solid-color blocks available to build with, giving access to all 4,294,967,296 possible colors directly on your canvas.

Features

  • 2D and 3D scanning modes
  • Optional frame generation, always oriented toward south, up, and east
  • 4,294,967,296 colors available via ARGB hex input
  • No external tools, no resource pack management — the mod handles everything
  • Duplicate name detection with in-GUI feedback
  • Localized block names in 10 languages, like English, Italian, and French

The Scanner Block

When interacted with, the Scanner Block opens a dedicated interface where the player can name the texture, optionally generate a frame as a placement guide, and confirm the scan in either 2D or 3D mode. Only alphanumeric characters, spaces, underscores, and hyphens are accepted as names.

Note

Although an anti-crash cleanup and validation system is implemented at startup, it is still recommended not to manually edit the JSON files in config/buildabletextures/ for the best experience.

The License is ARR, but if you have an improvement idea, tell me it on github/comments

Fabric Loader and Fabric API Required

Project description from CurseForge.

Pick your setup

Buildable Textures by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Buildable Textures versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.