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CurseForge · Minecraft mod

Grid Engineering

Make Power Grids More Sophisticated

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Grid Engineering release should I use?

Updated last month
Latest stable file gridengineering-1.4.3.jar
Game version 1.21.1
Loader NeoForge

Grid Engineering gridengineering-1.4.3.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Grid Engineering required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Grid Engineering gridengineering-1.4.3.jar need?

gridengineering-1.4.3.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Grid Engineering without breaking your instance.

Built for Grid Engineering gridengineering-1.4.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use gridengineering-1.4.3.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside gridengineering-1.4.3.jar. It opens that exact file at the source.

About this project

What does Grid Engineering add?

Official Downloads The only two platforms where I officially publish this mod are CurseForge and Modrinth. Downloads from other websites don't really support me, so please download the mod from one of the official pages if possible. :') Any listings on websites other than CurseForge and Modrinth are not uploaded or managed by me.

Grid Engineering

Grid Engineering is a power transmission mod for Minecraft 1.21.1 NeoForge.

This mod goes beyond simply transferring FE through cables and focuses on designing electrical grids that take Voltage, Amperage, and Power Loss into account.

Inspired by GregTech's power system, Grid Engineering avoids forcing players into complicated machine voltage tiers or punishing them with machine explosions from overvoltage. Instead, players are encouraged to build efficient power infrastructure by considering cable performance, voltage ratings, transmission distance, and amperage limits.

Features

  • Voltage system

  • Amperage system

  • Distance-based power loss

  • Configurable voltage tiers

  • Configurable cable properties

  • Compatibility with FE-based mods

  • Large-scale power grid support

  • Long-distance power transmission optimization

Grid Engineering is not about protecting machines. It is about designing and optimizing power grids.

Why use this mod?

Many FE cable systems simply transfer power without any meaningful limitations.

Grid Engineering makes power transmission just as important as power generation.

Which cable should you use?
How far should you transmit power?
Should you increase voltage?
Should you increase amperage?

These decisions become meaningful and impactful.

Optimizing your power network becomes a gameplay challenge of its own.

Planned Features

  • Quantum Power Tunnel (wireless transmission)

  • Interdimensional Power Transfer

  • Data-driven Voltage Tier System

  • Data-driven Cable System

  • API for mod developers

Development Status

Grid Engineering is currently in an early stage of development.

Features may change, and both systems and balancing will continue to evolve over time.

Feedback and suggestions are always welcome.

This is not a finished project, and I will continue improving and refining it to create a better power grid experience.

Added Cables

LV (Low Voltage)

  • Tin Wire
  • Lead Wire
  • Nickel Wire

MV (Medium Voltage)

  • Copper Wire
  • Iron Wire

HV (High Voltage)

  • Steel Wire
  • Gold Wire
  • Electrum Wire

SHV (Super High Voltage)

  • Tungsten Wire
  • Titanium Wire
  • NTT Alloy Wire

CHV (Critical High Voltage)

  • Neutronium Wire
  • NBB Alloy Wire

Note1: This mod was originally created for use in my personal modpack. Because of this, it includes some uncommon materials such as NTT Alloy and NBB Alloy, which are custom alloys from my own projects and modpack progression.

Note 2: This mod does not provide its own progression system.
For the best experience, it is recommended to customize and integrate the recipes into your modpack using Data Packs, KubeJS, or other progression tools.

Need Help?

Join our Discord server!

Project description from CurseForge.

Pick your setup

Grid Engineering by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Grid Engineering versions and loaders

16 of 16 releases match

Looking for an older file? The official CurseForge project page is in Resources.