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Brand New Day project artwork

CurseForge · Minecraft mod

Brand New Day

🌅 Shows an animated day counter and statistics whenever a new Minecraft day starts!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Brand New Day release should I use?

Updated today
Latest stable file [Fabric/Forge/Neo] 26.3.0-1.0 | Brand New Day
Game version 26.3
Loader Fabric, Forge, NeoForge

Brand New Day [Fabric/Forge/Neo] 26.3.0-1.0 | Brand New Day targets 26.3 with Fabric, Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Brand New Day required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Brand New Day [Fabric/Forge/Neo] 26.3.0-1.0 | Brand New Day need?

[Fabric/Forge/Neo] 26.3.0-1.0 | Brand New Day. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Collective first. We found matching files for this game-version and loader setup.

Collective Needed by Brand New Day [Fabric/Forge/Neo] 26.3.0-1.0 | Brand New Day
required
Matching file found Matched file: [Fabric/Forge/Neo] 26.3.0-8.39 | Collective

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Brand New Day without breaking your instance.

Built for Brand New Day [Fabric/Forge/Neo] 26.3.0-1.0 | Brand New Day. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [Fabric/Forge/Neo] 26.3.0-1.0 | Brand New Day. It targets 26.3 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Collective first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [Fabric/Forge/Neo] 26.3.0-1.0 | Brand New Day. It opens that exact file at the source.

About this project

What does Brand New Day add?

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Brand New Day is a client-side mod that shows a screen at the start of each day. The screen displays an animated day counter and statistics of what the player has done that day. It's a nice transition between night and day, and an easy way to keep track of how many days you've played.

The statistics it currently shows are:
Blocks broken, blocks travelled, deaths, items crafted and monsters slain.

Any statistic can be enabled/disabled inside the config. The header image that's shown at the top of the screen, by default the sun and a cat, can be changed as well in ./config/brandnewday/header/.

Dependencies

Requires Collective
Environment: Client

Configurable

Configuration guide

All available config options:

showHeader default true
If the header image should be shown at the top of the new day screen.

showDayCount default true
If the current day number should be shown on the new day screen.

showStats default true
If a summary of the previous day should be shown. Each line can be toggled individually below.

playSound default true
If a sound plays when the new day screen appears.

newDayScreenDurationTicks default 200, min 1, max 1200
How many ticks the new day screen stays on screen in total. 20 ticks = 1 second.

newDayScreenFadeInTicks default 20, min 1, max 200
How many ticks the screen takes to fade in. 20 ticks = 1 second.

newDayScreenFadeOutTicks default 20, min 1, max 200
How many ticks the screen takes to fade out before disappearing. 20 ticks = 1 second.

guiScaleModifier default 1.0f, min 0.1, max 5.0
Scales the day number, stats text, and header image together, based on the player's GUI scale. 1.0 matches the configured sizes at GUI scale 4; higher makes everything bigger.

headerImageWidth default 64, min 0, max 2000
The width in pixels the header image is rendered at on screen.

headerImageHeight default 64, min 0, max 2000
The height in pixels the header image is rendered at on screen.

headerImageYOffset default 10, min 0, max 1000
How far down from the top of the screen the header image is drawn, in pixels. 0 is flush against the top.

dayFontScale default 3, min 1, max 8
How much bigger the day number text should be rendered. 1 is the normal font size.

dayTextRGB_R default 218, min 0, max 255
The red RGB value for the day number text.

dayTextRGB_G default 164, min 0, max 255
The green RGB value for the day number text.

dayTextRGB_B default 40, min 0, max 255
The blue RGB value for the day number text.

showMobsKilled default true
If the monsters slain line is shown in the day summary.

showBlocksBroken default true
If the blocks broken line is shown in the day summary.

showDistanceTraveled default true
If the distance traveled line is shown in the day summary.

showDeaths default true
If the deaths line is shown in the day summary.

showItemsCrafted default true
If the items crafted line is shown in the day summary.

statsKeyTextRGB_R default 216, min 0, max 255
The red RGB value for the stat labels (the key text).

statsKeyTextRGB_G default 196, min 0, max 255
The green RGB value for the stat labels (the key text).

statsKeyTextRGB_B default 180, min 0, max 255
The blue RGB value for the stat labels (the key text).

statsValueTextRGB_R default 255, min 0, max 255
The red RGB value for the stat values (the numbers).

statsValueTextRGB_G default 234, min 0, max 255
The green RGB value for the stat values (the numbers).

statsValueTextRGB_B default 210, min 0, max 255
The blue RGB value for the stat values (the numbers).

Commands

/brandnewday preview - Preview the brand new day screen. Useful during configuration.

/brandnewday last - Shows the last brand new day screen again. For when it disappeared too quickly.

Showcase

The screen itself:

Here's you can see the screen and its animated day counter:

Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Project description from CurseForge.

Pick your setup

Brand New Day by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

28 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Brand New Day versions and loaders

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.