CurseForge · Minecraft mod
ForceGL3.0-Remapped
OpenGL 3.0 compatibility for Minecraft 26.1.2 and 26.2.
Quick answer
Which ForceGL3.0-Remapped release should I use?
ForceGL3.0-Remapped-1.0.1-01-mc26.2.jar targets 26.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is ForceGL3.0-Remapped required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does ForceGL3.0-Remapped-1.0.1-01-mc26.2.jar need?
ForceGL3.0-Remapped-1.0.1-01-mc26.2.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add ForceGL3.0-Remapped without breaking your instance.
Built for ForceGL3.0-Remapped-1.0.1-01-mc26.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ForceGL3.0-Remapped-1.0.1-01-mc26.2.jar. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ForceGL3.0-Remapped-1.0.1-01-mc26.2.jar. It opens that exact file at the source.
About this project
What does ForceGL3.0-Remapped add?
ForceGL3.0-Remapped
OpenGL 3.0 compatibility for Minecraft 26.1.2 and 26.2.
ForceGL3.0-Remapped is an unofficial maintenance fork of ForceGL3.0 by coredex-source.
Minecraft officially requires **OpenGL 3.2**, preventing many older graphics cards from launching the game. This mod forces Minecraft to create an **OpenGL 3.0** context, allowing supported OpenGL 3.0 hardware to run newer Minecraft versions.
Features
- ✅ Supports Minecraft **26.1.2**
- ✅ Supports Minecraft **26.2**
- ✅ Fabric Loader
- ✅ Forces Minecraft to use an **OpenGL 3.0** context
- ✅ Updated Mixins for Minecraft **26.x**
- ✅ Updated rendering compatibility for Minecraft **26.x**
- ✅ Additional compatibility layer for Minecraft **26.2**
- ✅ Remapped to the latest Minecraft mappings
- ✅ Improved compatibility with Intel HD Graphics and similar legacy GPUs
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Before reporting a bug
Make sure your GPU supports **OpenGL 3.0**, but **does not support OpenGL 3.2 or newer**.
This mod **does not** fix:
- Missing or broken graphics drivers
- Unsupported GPUs
- Unrelated OpenGL or GLFW errors
Please include your **latest.log** or crash report when opening an issue.
GitHub:
https://github.com/MATYJAGUZ075/ForceGL3.0-Remapped
Issues:
https://github.com/MATYJAGUZ075/ForceGL3.0-Remapped/issues
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Credits
- Original **ForceGL3.0** by **coredex-source**
- Port, maintenance and compatibility updates by **MATYJAGUZ075**
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License
Licensed under the **GNU Lesser General Public License v3.0 (LGPL-3.0)**.
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Disclaimer
This project is **not affiliated with Mojang or Microsoft**.
Compatibility with future Minecraft versions, snapshots, mods, or resource packs cannot be guaranteed.
Project description from CurseForge.
Pick your setup
ForceGL3.0-Remapped by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
ForceGL3.0-Remapped versions and loaders
ForceGL3.0-Remapped-1.0.1-01-mc26.2.jar
17 Jul 2026
ForceGL3.0-Remapped-1.0.1-01-mc26.1.2.jar
17 Jul 2026
ForceGL3.0-Remapped-1.0.1-mc26.2.jar
3 Jul 2026
ForceGL3.0-Remapped-1.0.1-mc26.1.2.jar
3 Jul 2026
ForceGL3.0-Remapped-1.0.0-mc26.2.jar
2 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.