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CurseForge · Minecraft mod

Dinamyc Combat

Easy, spectacular and fun melee combat system with combos, dual wielding, and weapon attributes from Minecraft Dungeons.

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Quick answer

Which Dinamyc Combat release should I use?

Updated today
Latest stable file Dinamyc Combat (1.0.0)
Game version 26.2
Loader NeoForge

Dinamyc Combat (1.0.0) targets 26.2 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 2 required mods have matching files.

Where it goes

Is Dinamyc Combat required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Dinamyc Combat (1.0.0) need?

Dinamyc Combat (1.0.0). Change the file and its required mods may change too.

All 2 required mods have matching files

Install Player Animation Core, Cloth Config API (Fabric/Forge/NeoForge) first. We found matching files for this game-version and loader setup.

Player Animation Core Needed by Dinamyc Combat (1.0.0)
required
Matching file found Matched file: Player Animation Core (1.0.0)

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Dinamyc Combat without breaking your instance.

Built for Dinamyc Combat (1.0.0). Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Dinamyc Combat (1.0.0). It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Player Animation Core, Cloth Config API (Fabric/Forge/NeoForge) first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Dinamyc Combat (1.0.0). It opens that exact file at the source.

About this project

What does Dinamyc Combat add?

⚔️ Dinamyc Combat

Better Combat-style weapon animations for NeoForge — 33 weapon presets with first-person support.


✨ Overview

Dinamyc Combat overhauls Minecraft's combat system with hand-crafted weapon animations. Swing, stab, slam, and spin your way through enemies with 33 unique weapon presets, each with its own attack pattern. Full first-person animation support and dual-wielding included.

🎯 Features

🗡️ 33 Weapon Presets

Each preset defines a unique attack pattern with custom animations:
One-handed — Slash horizontal (left/right), Slash switch blade (left/right), Stab, Stab mounted, Swipe horizontal, Uppercut, Slam, Slam instant, Punch
Two-handed — Slash horizontal (left/right), Slash vertical (left/right), Stab (left/right), Slam, Slam heavy, Spin
Dual-handed — Slash cross, Slash uncross, Stab
Poses — One-handed backwards, Two-handed bow/crossbow/heavy/katana/polearm/scythe/sword

🎮 Hold-to-Attack

Hold click for continuous attacks with alternating hands for dual wielding. Each weapon preset defines its own attack rhythm.

🖐️ Off-Hand Support

Left-handed animations via MirrorIfLeftHandModifier — weapons in the off-hand automatically mirror their animations.

👁️ First-Person Animation

Full player model renders in first person (THIRD_PERSON_MODEL), showing both arms, armor, and weapons with the same animations as third person.

🛡️ Armor Always Visible

Armor renders correctly in all perspectives — no more invisible armor during attacks.

⚙️ Configurable

Full client-side configuration screen (accessible via Mods → Dinamyc Combat → Config):

  • First-person arms — toggle arm visibility during attacks (isShowingArmsInFirstPerson)
  • Second hand — show/hide the off-hand or two-handed weapon in first person (isShowingOtherHandFirstPerson)
  • Hold-to-attack — hold click for continuous attacks, or tap for single strikes
  • Mining with weapons — allow/prevent mining while holding a weapon
  • Swing through grass — attack through plants when targeting an enemy
  • Weapon trails — toggle swing trail particles
  • Weapon swing sounds — adjust volume or disable
  • Crosshair highlight — visual indicator when targeting enemies
  • Attack range tooltip — show weapon reach in item tooltips
  • Axe as weapon — treat axes as combat weapons with full animation support

📋 Requirements

Minecraft 26.1.2
NeoForge 26.1.2.78+
Player Animation Core 1.0.0+ (included)

🎮 How to Use

  1. Install the mod. Player Animation Core is bundled inside the jar.
  2. Equip any sword, axe, pickaxe, shovel, or hoe and attack enemies.
  3. Hold the attack button for continuous combos.
  4. Dual-wield two weapons to use both hands.

🔌 Compatibility

  • Compatible with Vampires & Vampires — no mixin conflicts
  • Works with all vanilla and modded weapons registered as swords, axes, pickaxes, shovels, or hoes
  • Fully client-side — no server-side installation required

🙏 Credits

Based on Better Combat by Daedelus.
Ported and extended for NeoForge 26.1.2 by Stalking Dragons.

Codex Stalking Dragons
https://codex.skdragons.com/
Codex Stalking Dragons — Minecraft Modding

Project description from CurseForge.

Pick your setup

Dinamyc Combat by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

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Recent files

Dinamyc Combat versions and loaders

33 of 33 releases match

Looking for an older file? The official CurseForge project page is in Resources.