CurseForge · Minecraft mod
Critfall
Critfall turns Minecraft's damage into dice resolution. Every damaging action rolls d20 + modifiers against the target's Armor Class. A miss deals nothing; a hit rolls damage dice like 2d6+3 instead of a fixed number. Nat 20 crit, Nat 1 Fumble.
Quick answer
Which Critfall release should I use?
critfall-fabric-0.2.10.jar targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Critfall required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does critfall-fabric-0.2.10.jar need?
critfall-fabric-0.2.10.jar. Change the file and its required mods may change too.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Critfall without breaking your instance.
Built for critfall-fabric-0.2.10.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use critfall-fabric-0.2.10.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside critfall-fabric-0.2.10.jar. It opens that exact file at the source.
About this project
What does Critfall add?
Critfall
Tabletop-style d20 combat for Minecraft / fully data-driven.
Critfall turns Minecraft's damage into dice resolution. Every damaging action rolls
d20 + modifiers against the target's Armor Class. A miss deals nothing; a hit rolls damage
dice like 2d6+3 instead of a fixed number. Nat 20 crit, Nat 1 Fumble.
Core features
- Attack rolls vs Armor Class for melee, projectiles, and spells, all server-side.
- Damage dice with a full expression parser (NdM+K, keep-highest/lowest, advantage/disadvantage).
- Configurable criticals (max dice / double dice / double total) and a weighted, composable fumble
system (durability loss, hit-nearest-ally, self-damage, drop weapon, stumble, status effects,
knockback). - Saving throws for AoE-style spell damage.
- Graceful fallbacks: unknown mobs derive AC from armor attributes and unknown weapons derive
dice from attack damage, so it works in any pack with zero configuration.
Made for pack developers
critfall generate— write a complete, editable datapack of derived profiles for every mob and
weapon in your pack, then tune the numbers.critfall report— export a CSV/JSON coverage sheet (profiled vs fallback + effective values).- Dry-run mode — see the rolls while vanilla damage still applies, to calibrate without breaking
your pack. critfall inspectandcritfall check— see which profile won and why.- Every mechanic is an individual toggle; turning one off restores vanilla behavior for just that
mechanic. Three ready-made presets: Tempered, Classic, Lite. - Tag-driven matching with priority resolution and namespace wildcards.
For mod developers
A stable public API (studio.modroll.critfall.api) plus optional KubeJS bindings: roll dice, drive
attacks with full context, query effective profiles, fire outcome tables, and suppress the automatic
pipeline per-entity, with loader-agnostic pre/post-roll, crit, and fumble events.
Loaders
NeoForge and Fabric, Minecraft 1.21.1, with parity verified by a shared in-game test suite on both.
Compatibility
Critfall intercepts the damage event, so it sits downstream of most combat mods and composes with
them. Spell mods that tag their damage types are handled generically. Iron's Spells 'n Spellbooks and Ars Nouveau are researched and ship with targeting and tuning guidance in the docs, use that as
a tested starting point to verify in your pack, not a promise of perfect integration. That work is still in progress. Mods that bypass the damage event (direct health setting / custom pipelines) are
not intercepted.
MIT licensed. Docs, an example datapack, and JSON schemas are in the repository.
Project description from CurseForge.
Pick your setup
Critfall by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Critfall versions and loaders
critfall-fabric-0.2.10.jar
4 Oct 2026
critfall-neoforge-0.2.10.jar
4 Oct 2026
critfall-fabric-0.2.9.jar
2 Oct 2026
critfall-neoforge-0.2.9.jar
2 Oct 2026
critfall-fabric-0.2.8.jar
1 Oct 2026
critfall-neoforge-0.2.8.jar
1 Oct 2026
critfall-fabric-0.2.7.jar
1 Oct 2026
critfall-neoforge-0.2.7.jar
1 Oct 2026
critfall-fabric-0.2.6.jar
8 Aug 2026
critfall-neoforge-0.2.6.jar
8 Aug 2026
Critfall 0.2.2 (Fabric)
critfall-fabric-0.2.2.jar
15 Jul 2026
Critfall 0.2.2 (NeoForge)
critfall-neoforge-0.2.2.jar
15 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.