CurseForge · Minecraft mod
Thoreso's Structure Remover
Removes any structure you list from every biome, regardless of which mod added it.
Quick answer
Which Thoreso's Structure Remover release should I use?
Thoreso's Structure Remover Thoreso'sStructureRemover-1.0.0.jar targets 1.16.5 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Thoreso's Structure Remover required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Thoreso's Structure Remover Thoreso'sStructureRemover-1.0.0.jar need?
Thoreso'sStructureRemover-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Thoreso's Structure Remover without breaking your instance.
Built for Thoreso's Structure Remover Thoreso'sStructureRemover-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Thoreso'sStructureRemover-1.0.0.jar. It targets 1.16.5 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Thoreso'sStructureRemover-1.0.0.jar. It opens that exact file at the source.
About this project
What does Thoreso's Structure Remover add?
A tiny config mod that removes any structure you list from every biome, regardless of which mod added it, and even if that mod has no config file of its own. On first launching this mod, it creates "structure_remover.toml" in your config folder, and you can do the following:
Set "logDiscoveredStructures = true" in "structure_remover.toml".
Launch the game and load or create a world.
Open "logs/latest.log" and search for "[StructureRemover]". You'll see a line
per structure per biome, e.g.:
[StructureRemover] Seen **mvs:configured\_abandonedlibrary** in biome minecraft:plains
Copy that exact id into "config/structure_remover.toml", for example:
removeStructures = ["mvs:configured_abandonedlibrary", "mvs:configured_azeleahouse", "mvs:configured_warpedhouse", "mvs:configured_ruinedbeacon"]Set "logDiscoveredStructures = false" in the config again, so it does not spam the log, and simply restart or reload! No more of those structures will spawn. :)
This mod works by listening to Forge's "BiomeLoadingEvent" at "EventPriority.NORMAL". Structure-adding mods almost always register at "EventPriority.HIGH", so this mod runs after the structure has been added, and it just takes it back out again. It never touches any other mod's jar or code.
Project description from CurseForge.
Pick your setup
Thoreso's Structure Remover by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Thoreso's Structure Remover versions and loaders
Thoreso'sStructureRemover-1.0.0.jar
thoresos-structure-remover-1.0.0.jar
13 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.