CurseForge · Minecraft mod
WindLink - PlunderEngine
WindLink is a complete wind engine that creates realistic wind behavior that responds to the world around you.
Quick answer
Which WindLink - PlunderEngine release should I use?
WindLink - PlunderEngine windlink-1.1.19.jar targets 26.1.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.
Where it goes
Is WindLink - PlunderEngine required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does WindLink - PlunderEngine windlink-1.1.19.jar need?
windlink-1.1.19.jar. Change the file and its required mods may change too.
Install PlunderEngine, Iris Shaders, Sodium first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add WindLink - PlunderEngine without breaking your instance.
Built for WindLink - PlunderEngine windlink-1.1.19.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use windlink-1.1.19.jar. It targets 26.1.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install PlunderEngine, Iris Shaders, Sodium first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside windlink-1.1.19.jar. It opens that exact file at the source.
About this project
What does WindLink - PlunderEngine add?
WindLink
A real, shared wind that everything breathes.
Client-side only. Safe on vanilla servers. Works with no shader pack installed, but doesn't live up to anything without one.
Depends on PlunderEngine.
Compatible Shaders:
Euphoria Patches 1.10.0+
Wind
WindLink creates a real and terrain aware wind field that everything responds to. No more side to side canned wind animations with your favorite shaders. Everything flows together.
- Building gusts that come and go naturally instead of a constant breeze
- Terrain flow: slowed behind a hill, quicker over a crest, funnelled down through valleys
- Presets from calm to storm, or auto (natural wind)
- Wind character, natural or cinematic
- Turbulence, swirl and wave size as separate dials
- Wind sheltering, your builds interact with the wind in real time
- Blown debris from leaves and grass flecks that ride the wind and deflect off walls
- Trees move as one, so a canopy sways together
- Falling leaves, smoke, flames, embers and campfire smoke all take the same wind
Seasons
- Foliage color follows the year
- Days per season, or race through a whole year in seconds to see it move
- Forceable season overrides
Dust
- Sand grains lifted off loose ground when the wind is up
- Wind thresholds, spawn rate, radius and how high it lofts
Heat
- Heat field over fire and lava
Water
- Every body of water measured and identify puddle, pond, lake, river, small sea, ocean, deep ocean
- Tuning for range, sea height, depth and what counts as a river
- Shore distance data
On-screen
- Wind compass showing heading and strength, unintrusive
- Wind lines, a debug overlay drawing the field itself: shape, spacing, reach, length, ground arrows, and whether they show through terrain
Commands
/windlink with:
info |
what the wind is doing right now |
season |
set, preview, set length, or race the year |
freeze |
hold the wind still for a screenshot |
windviz |
wind lines on or off |
auto-storm |
natural wind at auto and incremental wind |
Thank you…
I'm especially appreciative of SpacEagle17 the creator of the awesome Euphoria Patches for being extremely helping throughout the development and testing of this mod!
Project description from CurseForge.
Pick your setup
WindLink - PlunderEngine by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
WindLink - PlunderEngine versions and loaders
windlink-1.1.19.jar
30 Aug 2026
windlink-0.1.5.jar
20 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.