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PlunderEngine project artwork

CurseForge · Minecraft mod

PlunderEngine

The backbone dependency for more shader capability and data bus for various new mods specifically designed to increase shader immersion.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which PlunderEngine release should I use?

Updated 6 days ago
Latest stable file plunderengine-0.1.15.jar
Game version 26.1.2
Loader Fabric

plunderengine-0.1.15.jar targets 26.1.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is PlunderEngine required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does plunderengine-0.1.15.jar need?

plunderengine-0.1.15.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Iris Shaders, Sodium first. We found matching files for this game-version and loader setup.

Iris Shaders Needed by plunderengine-0.1.15.jar
required
Matching file found Matched file: Iris 1.11.3 for Fabric 26.1.2
Sodium Needed by plunderengine-0.1.15.jar
required
Matching file found Matched file: Sodium 0.9.1 for Fabric 26.1.2

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add PlunderEngine without breaking your instance.

Built for plunderengine-0.1.15.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use plunderengine-0.1.15.jar. It targets 26.1.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Iris Shaders, Sodium first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside plunderengine-0.1.15.jar. It opens that exact file at the source.

About this project

What does PlunderEngine add?

PlunderEngine (PE)

The core any of the Link family mods plug into.

Click here for shader integration instructions.

On its own this does nothing. PlunderEngine is a dependecy. WindLink is the first mod within the family.


In a Nutshell

Consolidated Settings. All Link mod settings show up under this mods Iris settings tab.

Export/Import settings. config/plunderlink.json. One file per mod.

A live status readout. /plunderengine status shows you important dev info regarding the current state of each Link mod. It tells you the current information that Link mods are surfacing to your shader. This is a helpful debug tool for shader developers to find out if the mod or their shader is broken.

The Link

PlunderEngine was built as data bus that unifies all currently published and indevelopment Link mods.

PE unifies all of the data that the mods extract and create and create one singular point of failure and interface between the mods and Iris. Currently I use PE to publish the live world and terrain data as MCWIND channels that cover

  • wind and gusts
  • terrain flow
  • an accurate clock
  • canopy size
  • ground heigh and sparsity
  • heat
  • water
  • seasons
  • block light color
  • solid block volume

…with many more features to come with the new Links under development.

PE enables shipping of one marker file so any shaderpack can adopt it with ease without having to make changes to its tree from integration and updates.

Whichever Links you have installed decided what channel carries the data. Any that aren't installed are reported absent.
Developers click here for information regarding integrating your shader packs with the Link family.

Commands

/plunderengine with:

status what is running and what the pack is getting
config reload or export
timings start, stop, read

Requirements

Minecraft 1.26.1 on Fabric. Fabric API. Java 25. Iris and Sodium optional: without them the mods still run, they just have nothing to hand a shader.

Thank you…

I'm especially appreciative of SpacEagle17 the creator of the awesome Euphoria Patches for being extremely helping throughout the development and testing of this mod!

Project description from CurseForge.

Pick your setup

PlunderEngine by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

PlunderEngine versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.