CurseForge · Minecraft mod
EventMaker
Invisible triggers for packs — datapack/KubeJS commands, shared IDs, creative-only visibility.
Quick answer
Which EventMaker release should I use?
eventmaker-1.1.3.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is EventMaker required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does eventmaker-1.1.3.jar need?
eventmaker-1.1.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add EventMaker without breaking your instance.
Built for eventmaker-1.1.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use eventmaker-1.1.3.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside eventmaker-1.1.3.jar. It opens that exact file at the source.
About this project
What does EventMaker add?
Event Maker is a event-authoring toolkit for modpacks and adventure maps. Build invisible trigger networks, bind them to command polls, and execute effects at the player or at dedicated world locations.
It is designed for both solo story maps and multiplayer servers where reusable room templates, locality, and predictable behavior are critical.
Main functions
- Event Trigger (cyan) — activates events when contacted.
- Event Location (orange) — defines execution points for location-based command origin.
- Dual-role Event Wand — switch Trigger/Location role with
Alt + Mouse Wheel. - Range-scoped instances — same IDs can be reused in nearby rooms without cross-triggering.
Authoring flow
- Place Event Trigger blocks, or inject trigger IDs onto normal blocks.
- Optionally place Event Location blocks (or injected locations) with the same ID.
- Create a poll in
data/<namespace>/command_poll/. - Create an event in
data/<namespace>/event_trigger/and reference that poll viacommands_poll. - Choose command origin behavior with
command_locationandcommand_location_range.
Wand controls
Shift + Right Click: set the current event ID on the wand.Alt + Mouse Wheel: toggle wand role (Trigger / Location).Right Click: apply the role's ID to marker block or inject onto arbitrary block.Left Click(creative, injected marker): remove injected marker for the active role.
Datapack fields
Each event variation supports:
commands_poll(required)activation:walk_through,touch,stepped_onpersistent: one-shot or repeatablecommand_location:freeorevent_locationcommand_location_range: local scope radius (default 32)
free: command source is the triggering player.
event_location: command poll executes once per matching location marker in range, with source positioned above each location block.
Why range matters
If you duplicate a room layout and reuse the same IDs, range keeps each activation local. One-shot consumption and trigger cleanup apply to the local instance only, instead of affecting distant copies.
Survival behavior
- Markers are invisible and untargetable in Survival (no crosshair highlight / Jade target info).
- Creative builders still get colored wireframe overlays for editing.
Project description from CurseForge.
Pick your setup
EventMaker by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
EventMaker versions and loaders
eventmaker-1.1.3.jar
18 Aug 2026
eventmaker-1.1.2.jar
17 Aug 2026
eventmaker-1.1.1.jar
17 Aug 2026
eventmaker-1.1.0.jar
17 Aug 2026
eventmaker-1.0.9.jar
16 Aug 2026
eventmaker-1.0.6.jar
24 Jul 2026
eventmaker-1.0.5.jar
23 Jul 2026
eventmaker-1.0.1.jar
21 Jul 2026
eventmaker-1.0.0.jar
20 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.