CurseForge · Minecraft mod
MedievalOrder
An RPG ecosystem designed to bring order to the world: evolve through medieval classes with unique combat, taming, and production mechanics.
Quick answer
Which MedievalOrder release should I use?
MedievalOrder-1.2.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is MedievalOrder required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does MedievalOrder-1.2.0.jar need?
MedievalOrder-1.2.0.jar. Change the file and its required mods may change too.
Install GeckoLib first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add MedievalOrder without breaking your instance.
Built for MedievalOrder-1.2.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use MedievalOrder-1.2.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install GeckoLib first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside MedievalOrder-1.2.0.jar. It opens that exact file at the source.
About this project
What does MedievalOrder add?
MedievalOrder is an RPG ecosystem designed for player interaction and survival. Built for a semi-anarchic survival server, this project creates incentives for players to cooperate or conflict.
The social hierarchy is driven by players, organized from Guilds to Clans, which expand into Kingdoms.
Current Project Status
The project is currently in Alpha development. The systems are built to deliver an interconnected environment where classes depend on each other. At this stage of development, only the Farmer class is implemented and available for gameplay.
Farmer Class
The core mechanics begin with the Farmer, introducing a taming and cultivation system where all vanilla plants and animals are replaced by wild versions. While any player can interact with the world, Farmers are uniquely specialized to efficiently tame animals and domesticate plants to unlock their full resources.
9 Specialized Classes
MedievalOrder will feature a system of 9 unique classes, each with its own progression tree, mechanics, and skills: Farmer, Warrior, Archer, Blacksmith, Mage, Priest, Engineer, Pirate, and Alchemist. The remaining 8 classes will be added in future updates.
Project description from CurseForge.
Pick your setup
MedievalOrder by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
MedievalOrder versions and loaders
MedievalOrder-1.2.0.jar
19 Sept 2026
MedievalOrder-1.0.1.jar
23 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.