CurseForge · Minecraft mod
DoxCore
Shared library for Dox mods — soft-link APIs so they mesh without hard dependencies.
Quick answer
Which DoxCore release should I use?
doxcore-2.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is DoxCore required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does doxcore-2.0.0.jar need?
doxcore-2.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add DoxCore without breaking your instance.
Built for doxcore-2.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use doxcore-2.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside doxcore-2.0.0.jar. It opens that exact file at the source.
About this project
What does DoxCore add?
Short description
DoxCore is the shared library the Dox mod suite is built on. It contains **no gameplay** by itself — only small "soft-link" contracts that let the other mods detect and mesh with each other at runtime **without hard dependencies**. Install it because another Dox mod requires it.
What it provides
**Part-hit soft-link** — a way for a hitbox engine to publish "which body part was hit" and for damage/health mods to read it (falls back gracefully when absent).
**Pose soft-link** — lean angle & hold-breath state that gun-integration code can read, so lean/breath mods stay independent of the gun mod.
**Item-size soft-link** — items publish their backpack-grid size (width×height, stackable) so a backpack mod can lay them out, without the backpack mod depending on the item mods.
**Networking helpers** — per-mod channel creation and byte-buffer/sanitize utilities (each mod owns its own channel; no shared-channel ordering fragility).
Requirements
- None beyond Forge. This is a dependency library — it does nothing visible on its own.
For modders
Soft-link entry points (register from your mod at setup):
DoxParts.register(DoxPartService)/DoxParts.resolve(attacker, victim)→ part name or null.DoxPose.registerLean(...)/DoxPose.registerBreath(...); read viaDoxPose.leanAngle,leanPeekOffset,breathFade.DoxItemSize.register(matcher, w, h, stackable)/DoxItemSize.resolve(stack)→ backpack-grid size (falls back when unregistered).DoxNetworks.create(modid, proto)for a SimpleChannel;DoxBufsfor safe string I/O.
***All projects were produced using AI.***
Project description from CurseForge.
Pick your setup
DoxCore by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
DoxCore versions and loaders
doxcore-2.0.0.jar
26 Aug 2026
doxcore-1.0.1.jar
24 Jul 2026
doxcore-1.0.0.jar
22 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.