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DoxEffect (TaCZ Recommendation) project artwork

CurseForge · Minecraft mod

DoxEffect (TaCZ Recommendation)

Shared status-effect system for Dox mods — stacking debuffs with icons and a vanilla /effect bridge.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which DoxEffect (TaCZ Recommendation) release should I use?

Updated 11 days ago
Latest stable file doxeffect-2.0.0.jar
Game version 1.21.1
Loader NeoForge

DoxEffect (TaCZ Recommendation) doxeffect-2.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is DoxEffect (TaCZ Recommendation) required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does DoxEffect (TaCZ Recommendation) doxeffect-2.0.0.jar need?

doxeffect-2.0.0.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install DoxCore first. We found matching files for this game-version and loader setup.

DoxCore Needed by DoxEffect (TaCZ Recommendation) doxeffect-2.0.0.jar
required
Matching file found Matched file: doxcore-2.0.0.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add DoxEffect (TaCZ Recommendation) without breaking your instance.

Built for DoxEffect (TaCZ Recommendation) doxeffect-2.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use doxeffect-2.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install DoxCore first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside doxeffect-2.0.0.jar. It opens that exact file at the source.

About this project

What does DoxEffect (TaCZ Recommendation) add?

Short description

A shared **status-effect system** the Dox mods build on. Sources apply typed debuffs — movement/attack slowness, weapon spread, recoil, view tremor — each with a magnitude and duration; consumers read the effective value (or it's applied as an attribute). Multiple sources **stack correctly** (attribute effects multiply, query effects sum). Active effects mirror to **vanilla effect icons**, and a **/effect bridge** lets vanilla commands / other plugins trigger the real effect. Installed because another Dox mod requires it.

What it provides

  • **Typed effects** — MOVE_SLOW, ATTACK_SLOW (attribute-based), GUN_SPREAD, GUN_RECOIL, VIEW_TREMOR (query-based, client-synced).

  • **Source stacking** — e.g. "healing −50%" and "broken leg −35%" combine; each source can be updated or cleared independently.

  • **Timed or indefinite** — duration ticks, or state-driven (a source refreshes/removes it).

  • **Vanilla icon mirroring** + **/effect bridge** — give the display MobEffect via vanilla and it becomes the real effect.

  • **Client sync** for visual effects (recoil/tremor) — only the local player's effective value is streamed.

  • **Silence guard** — while the effect is active, chat and voice transmission are blocked.

  • **Arm-state debuffs** — an arm's condition feeds gun spread, recoil and view sway for mods that read those values (DoxAmmo does).

  • **Translated into 20 languages.**

Minecraft versions

This mod ships two lines, and they are not interchangeable:

  • **1.x** — Minecraft 1.20.1, Forge

  • **2.x** — Minecraft 1.21.1, NeoForge

Both are maintained. Pick the file whose major version matches your loader; a 1.x file will simply not load on 1.21.1, and vice versa. Dependencies follow the same rule — 2.x mods require 2.x of the Dox mods they depend on.

Requirements

  • **DoxCore** (required, matching version line). Does nothing visible on its own — a shared system used by other Dox mods.

For modders

  • DoxEffectManager.apply(player, source, type, magnitude, durationTicks) / applyBatch / clearSource.

  • DoxEffectManager.magnitude(player, type) — read effective query value (spread/recoil/tremor).

  • ClientEffects.recoil / ClientEffects.tremor — client-side synced values for render code.

Known issue

The **deafened** and **silenced** effects have no icon texture yet, so they show as a missing-texture square in the effect list. Cosmetic only — not a crash.

Project description from CurseForge.

Pick your setup

DoxEffect (TaCZ Recommendation) by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

DoxEffect (TaCZ Recommendation) versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.