CurseForge · Minecraft mod
MWGR AE
A mod that integrates Mekanism: Water Generator Rebuild and Applied Energistics 2.
Quick answer
Which MWGR AE release should I use?
MWGR AE mwgr_ae-1.20.1-1.0.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.
Where it goes
Is MWGR AE required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does MWGR AE mwgr_ae-1.20.1-1.0.1.jar need?
mwgr_ae-1.20.1-1.0.1.jar. Change the file and its required mods may change too.
Install Mekanism: Water Generator Rebuild, Applied Energistics 2, GuideME first. We found matching files for this game-version and loader setup. 22 come through another mod in the chain.
22 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add MWGR AE without breaking your instance.
Built for MWGR AE mwgr_ae-1.20.1-1.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use mwgr_ae-1.20.1-1.0.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Mekanism: Water Generator Rebuild, Applied Energistics 2, GuideME first. We found matching files for this game-version and loader setup. 22 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside mwgr_ae-1.20.1-1.0.1.jar. It opens that exact file at the source.
About this project
What does MWGR AE add?
MWGR AE
This mod adds Applied Energistics 2 support for the fluid generators from Mekanism: Water Generator Rebuild.
Instead of placing the generators in the world, you can store them directly inside an ME Drive, allowing them to function as virtually infinite fluid providers for your ME network.
Features
- Store all supported fluid generators from Mekanism: Water Generator Rebuild inside an ME Drive.
- Each stored generator appears as approximately 4.4 trillion mB (4.4 TmB) of its corresponding fluid in ME Terminals.
- Supports AE2 autocrafting:
- Can supply up to 9.22 quintillion mB (9.22 × 10¹⁸ mB) per crafting request.
- Effectively acts as an inexhaustible fluid source for even the largest automation setups.
Project description from CurseForge.
Pick your setup
MWGR AE by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
MWGR AE versions and loaders
mwgr_ae-1.20.1-1.0.1.jar
8 Aug 2026
mwgr_ae-1.21.1-1.0.1.jar
8 Aug 2026
mwgr_ae-1.21.1-1.0.0.jar
23 Jul 2026
mwgr_ae-1.0.0.jar
23 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.