Back to mods
Spell Codex: Iron's Spells 'n Spellbooks Addon project artwork

CurseForge · Minecraft mod

Spell Codex: Iron's Spells 'n Spellbooks Addon

Spell Codex: Iron's Spells 'n Spellbooks Addon turns Iron's spell list into a progression-driven Spell Codex, wired into Spell Actionbar.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Spell Codex: Iron's Spells 'n Spellbooks Addon release should I use?

Updated 13 days ago
Latest stable file specs_irons_spellbooks-1.6.10-forge-1.20.1.jar
Game version 1.20.1
Loader Forge

Spell Codex: Iron's Spells 'n Spellbooks Addon specs_irons_spellbooks-1.6.10-forge-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 6 required mods have matching files.

Where it goes

Is Spell Codex: Iron's Spells 'n Spellbooks Addon required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Spell Codex: Iron's Spells 'n Spellbooks Addon specs_irons_spellbooks-1.6.10-forge-1.20.1.jar need?

specs_irons_spellbooks-1.6.10-forge-1.20.1.jar. Change the file and its required mods may change too.

All 6 required mods have matching files

Install Iron's Spells 'n Spellbooks, SpellActionbar, Iron's Lib, playerAnimator and 2 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.

2 listed on this file 5 pulled in by those mods
Iron's Spells 'n Spellbooks Needed by Spell Codex: Iron's Spells 'n Spellbooks Addon specs_irons_spellbooks-1.6.10-forge-1.20.1.jar
required
Matching file found Matched file: v1.20.1-3.16.3
SpellActionbar Needed by Spell Codex: Iron's Spells 'n Spellbooks Addon specs_irons_spellbooks-1.6.10-forge-1.20.1.jar
required
Matching file found Matched file: spell_actionbar-1.1.7-forge-1.20.1.jar
Iron's Lib Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: irons_lib-1.20.1-2.2.0
playerAnimator Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: player-animation-lib-forge-1.0.2-rc1+1.20.jar
Curios API Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: curios-forge-5.14.1+1.20.1.jar
GeckoLib Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: geckolib-forge-1.20.1-4.8.4.jar
bendy-lib Needed by playerAnimator
pulled in
Matching file found Matched file: bendy-lib-forge-4.0.0.jar

5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Spell Codex: Iron's Spells 'n Spellbooks Addon without breaking your instance.

Built for Spell Codex: Iron's Spells 'n Spellbooks Addon specs_irons_spellbooks-1.6.10-forge-1.20.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use specs_irons_spellbooks-1.6.10-forge-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Iron's Spells 'n Spellbooks, SpellActionbar, Iron's Lib, playerAnimator and 2 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside specs_irons_spellbooks-1.6.10-forge-1.20.1.jar. It opens that exact file at the source.

About this project

What does Spell Codex: Iron's Spells 'n Spellbooks Addon add?

Spell Codex is a progression addon for Iron's Spells 'n Spellbooks. Spells are discovered into a Spell Codex, unlocked tier by tier with XP and ink, then equipped on a Spell Actionbar. You cast only what you have earned — from Iron's base schools and compatible school addons.

Requires Iron's Spells 'n Spellbooks and Spell Actionbar 1.1.6+.


The loop

  1. Discover spells into your Codex
  2. Open the Codex with the Spell Actionbar key (default `)
  3. Select matching ink, then press + to unlock the next tier
  4. Click an unlocked spell, choose a tier if asked, and place it on the action bar
  5. Cast from the action bar only

A built-in Guide (? beside the Codex) walks through each step with live illustrations. Progress bars under the Codex track school and overall discovery.


Discovering spells

  • Empty Codex Page — Arcane Anvil: paper + Iron's ink (attuned to that rarity)
  • Scroll Forge imprint — hold a school focus and a blank page in your hands, then use the forge (costs XP). Stronger ink blanks can imprint rarer spells
  • Codex Pages — right-click to learn; found in adventure loot, and converted from Iron's scroll drops
  • Leftover Iron's scrolls — right-click to absorb into the Codex
  • Filled spellbooks — sneak + right-click to learn inscribed spells and empty the book; equip the empty book in Curios for more action bar slots

Spell Codex

  • School tabs and a grid of discovered spells
  • Action bar slots follow your equipped empty Curios spellbook (default 3 with no book)
  • Horizontal scrolling for wide books and long school lists
  • Ink slots under the panel for tier unlocks
  • School / overall discovery progress bars
  • Edit HUD — reposition the action bar + mana group and the cast/charge bar
  • The action bar HUD stays hidden until at least one spell is equipped

Unlocking & casting

  • + unlocks the next tier in order; costs XP and one matching rarity ink
  • Hold a matching school focus for a 25% XP discount (ink still required)
  • Respec refunds a configurable share of spent XP
  • Casting is actionbar-only — Iron's wheel, books, inventory scrolls, and imbued weapons cannot cast for players
  • Only unlocked tiers of discovered spells can be cast

What Specs changes

  • Iron's scroll crafting is removed; spellbook crafting stays
  • The Scroll Forge imprints Empty Codex Pages instead of crafting scrolls
  • Scroll loot/drops become Codex pages; pages recycle in the Alchemist Cauldron for ink
  • Spellbooks still craft, drop, and toss normally (empty before equipping for bar slots)

Pack & server tools

Synced JSON under config/specs_irons_spellbooks/:

  • spell_blacklist.json / school_blacklist.json
  • school_unlock_costs.json / spell_unlock_costs.json
  • codex_settings.json (respec %, optional creative-only spells)
  • known_spells.json reference list

Client HUD offsets: specs_irons_spellbooks-client.toml and Spell Actionbar's client config.

Admin: /specs_codex — schools, discoveries, give pages, list access.

Project description from CurseForge.

Pick your setup

Spell Codex: Iron's Spells 'n Spellbooks Addon by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Spell Codex: Iron's Spells 'n Spellbooks Addon versions and loaders

28 of 28 releases match

Looking for an older file? The official CurseForge project page is in Resources.