CurseForge · Minecraft mod
Core Overhaul - Exp Anvils Enchanting
A gameplay overhaul mod that tweaks core systems including enchanting, xp progression, anvil repairing, archaeology and more, with all being toggleable.
Quick answer
Which Core Overhaul - Exp Anvils Enchanting release should I use?
Core Overhaul - Exp Anvils Enchanting coreoverhaul-1.1.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Core Overhaul - Exp Anvils Enchanting required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Core Overhaul - Exp Anvils Enchanting coreoverhaul-1.1.1.jar need?
coreoverhaul-1.1.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Core Overhaul - Exp Anvils Enchanting without breaking your instance.
Built for Core Overhaul - Exp Anvils Enchanting coreoverhaul-1.1.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use coreoverhaul-1.1.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside coreoverhaul-1.1.1.jar. It opens that exact file at the source.
About this project
What does Core Overhaul - Exp Anvils Enchanting add?

Core Overhaul
Core Overhaul aims to rework several core systems of the game, primarily focusing on XP based progression. Every feature can be freely enabled and disabled from the config screen, allowing the mod to be used as a complete overhaul or for a single feature if you wish.
Configurable Features Include
- XP Progression Rework
- Enchantment Rework
- Anvil Repairing Rework
- Farming XP Gain
- Archaeology XP Gain
- Looting on more weapons (only optional on 1.21.1)
- Cushion-like Carpet placement (1.21.1 only)
- Enhanced Item Frame placement (1.21.1 only)
XP Progression Rework
XP Levels now require a fixed amount of XP instead of Vanilla's exponentially increasing costs. Defeating unique Hostile Mobs adds to a hidden progression system that gives a multiplier to any gained XP, helping XP gain scale naturally into the late game.
Enchantment Rework
Enchanting tables have a larger and less restrictive enchantment power radius, and include a bigger list of blocks that can be added to via data driven jsons, valid blocks will emit particles when placed. Chiseled Bookshelves with Enchanted Books now skew enchanting table results slightly with each book nearby. Tridents can also now recieve the Looting Enchantment.
Anvil Repairing Rework
Removes the exponential repair penalty, and Material costs now scale with an item's Enchantments. Netherite items always require one Netherite Scrap, and Tridents can now be repaired with Prismarine Shards/Crystals.
Farming XP Gain
Mature Crops give XP that diminishes over time, waiting a short while will allow for more Crop XP gain.
Archaeology XP Gain
Brushing Suspicious Sand and Suspicious Gravel now gives XP for each block successfully brushed.
Looting on more weapons (only optional on 1.21.1)
Adds looting to Tridents, Maces, and Axes
Cushion-like Carpet placement (1.21.1 only)
Carpets can now be placed inside of blocks in the form of block entities, only places as a block entity when they are unable to be placed normally
Enhanced Item Frame placement (1.21.1 only)
Item Frames conform to the face of whatever block it is placed on, additionally splashing a potion of Invisibility makes Item Frames invisible when there is an item inside them
Project description from CurseForge.
Pick your setup
Core Overhaul - Exp Anvils Enchanting by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Core Overhaul - Exp Anvils Enchanting versions and loaders
coreoverhaul-1.1.1.jar
14 Aug 2026
coreoverhaul-1.1.0.jar
13 Aug 2026
coreoverhaul-1.0.0.jar
31 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.