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BladeTetraForgedStyles project artwork

CurseForge · Minecraft mod

BladeTetraForgedStyles

Forge fully modular SlashBlades with Tetra materials, components, combat styles, and dynamic visuals.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which BladeTetraForgedStyles release should I use?

Updated yesterday
Latest stable file blade_tetra-1.5.8.jar
Game version 1.20.1
Loader Forge

BladeTetraForgedStyles blade_tetra-1.5.8.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is BladeTetraForgedStyles required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does BladeTetraForgedStyles blade_tetra-1.5.8.jar need?

blade_tetra-1.5.8.jar. Change the file and its required mods may change too.

All 3 required mods have matching files

Install SlashBlade: Resharped, Tetra, mutil first. We found matching files for this game-version and loader setup. 7 come through another mod in the chain.

4 listed on this file 7 pulled in by those mods
Player Animator Optional for BladeTetraForgedStyles blade_tetra-1.5.8.jar
optional
No matching file
ContractBlade Optional for BladeTetraForgedStyles blade_tetra-1.5.8.jar
optional
Matching file found Matched file: contract-blade-forge-1.20.1-1.0.8.jar
SlashBlade: Resharped Needed by BladeTetraForgedStyles blade_tetra-1.5.8.jar
required
Matching file found Matched file: [1.20.1] SlashBlade:Resharped - 1.9.65
Tetra Needed by BladeTetraForgedStyles blade_tetra-1.5.8.jar
required
Matching file found Matched file: 6.17.0
playerAnimator Needed by SlashBlade: Resharped
pulled in
Matching file found Matched file: player-animation-lib-forge-1.0.2-rc1+1.20.jar
Just Enough Items (JEI) Needed by SlashBlade: Resharped
pulled in
Matching file found Matched file: 15.62.0.217 for Forge 1.20.1
The Twilight Forest Needed by SlashBlade: Resharped
pulled in
Matching file found Matched file: Twilight Forest - MC 1.20.1 - 4.3.2508
mutil Needed by Tetra
pulled in
Matching file found Matched file: mutil-1.20.1-6.3.0.jar
bendy-lib Needed by playerAnimator
pulled in
Matching file found Matched file: bendy-lib-forge-4.0.0.jar
MezzConfigGUI Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig GUI mc1.20.1-0.5.10 for Forge
MezzConfig Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig 0.6.8 for Forge 1.20.1

7 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add BladeTetraForgedStyles without breaking your instance.

Built for BladeTetraForgedStyles blade_tetra-1.5.8.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use blade_tetra-1.5.8.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install SlashBlade: Resharped, Tetra, mutil first. We found matching files for this game-version and loader setup. 7 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside blade_tetra-1.5.8.jar. It opens that exact file at the source.

About this project

What does BladeTetraForgedStyles add?

Blade Tetra: Forged Styles

Blade Tetra: Forged Styles brings Tetra's modular craftsmanship to SlashBlade: Resharped. Forge a blade whose materials, components, visual style, and combat discipline all matter—then keep refining the same sword instead of replacing it every few hours.

Built for Minecraft 1.20.1 and Forge 47.x. One jar supports Tetra 6.3.0 and later 6.x releases; Tetra 6.9.0 remains the primary compatibility target.

What this mod adds

  • A dedicated modular SlashBlade that preserves Resharped's blade state, combos, ownership, kill count, break state and Slash Arts.
  • Eight Tetra module slots: blade, tsuka, tsuba, saya, habaki, kashira, fuller and soul inscription.
  • Four blade disciplines selected by the installed blade: Orthodox, Iaido, Rengeki and Dangaku.
  • Meaningful fittings, including quickdraw and spirit saya, defensive guards, precision or reinforced habaki, multiple handle forms and blade finishings.
  • Tetra repair and honing progression using the same durability state as SlashBlade.
  • Material-aware blade surfaces, fittings, slash colors and restrained emissive details for Tetra, MMT and datapack-provided materials.
  • Forging and technique scrolls that turn advanced construction and combat options into discoverable survival progression.
  • Hidden blade legacies, four awakened souls—Akatsuki, Kyouka Suigetsu, Senbonzakura and Raikiri—and pairwise soul fusion without stat stacking or recursive bonus attacks.
  • The Mikage endgame challenge, with its own arena, phases, dialogue, rewards and a rather unhealthy number of torii gates.
  • Server-side balance controls and client-side visual/audio options for modpack authors and players.

New in 1.5.0: Named Blade Imprinting

Named blades can now be studied instead of simply being replaced.

  1. Place a supported named SlashBlade on the blade stand directly above a Tetra workbench.
  2. Hold a Blank Imprinting Scroll and sneak-use the workbench.
  3. Complete the observation, tracing and hammering trial.
  4. Spread the resulting pattern near a workbench to unlock that blade's imprinted saya and complete hilt.

The original named blade is still required for study. Poor work damages it, and a severe failure can break it. Carrying a proudsoul sphere improves the attempt; a proudsoul crystal or trapezohedron also protects the source blade from being broken by the ritual.

The imprinted fittings do not replace your Tetra blade body and do not copy the source blade's Slash Art. A matching saya and hilt instead form Imprint Affinity, dynamically granting:

  • +10–30% attack, based on half of the positive gap between the source and modular blade.
  • +15–35% durability, calculated by the same principle.
  • No negative bonus when the modular blade is already stronger.

Version 1.5.0 recognizes 15 named blades from SlashBlade: Resharped and can discover standard named-blade definitions from installed addons. Nonstandard OBJ groups, unusual coordinate systems and custom renderers may still require a dedicated adapter.

Fun fact: I was zoning out in physics class when this idea suddenly popped into my head.

Combat and blade identity

The installed blade determines the main discipline:

  • Orthodox keeps Resharped's broad native moveset and works well in complicated fights.
  • Iaido rewards spacing, a settled sheath and a precise draw instead of face-tanking with repeated openers.
  • Rengeki builds fast sustained pressure across a target or group, but loses momentum when the chain breaks.
  • Dangaku favors heavy cleaves, stance pressure and wide control with a slower rhythm.

Awakenings belong to the same physical modular blade. Replacing an inscription or breaking the weapon can make an ability dormant, but the blade remembers completed awakenings. Compatible awakened souls may be fused so both abilities remain active; their raw stats do not stack.

Detailed style, awakening and resonance explanations stay behind [Alt]+ so ordinary tooltips remain readable.

Materials and visual compatibility

Blade Tetra reads materials already supplied to Tetra and adapts them to SlashBlade's modular models, generated textures and slash presentation. It does not take ownership of another mod's material stats, repair items, processing requirements or special effects.

Curated appearances are included for several notable materials, while other valid Tetra metals, gems, bones, woods and stones receive category-aware generated visuals. Infinity, dragonsteel, Goety metals, Twilight Forest materials and similar integrations remain optional.

More Mod Tetra is recommended for large modpacks but is not required. Always choose an MMT release made for your installed Tetra version; for example, MMT 2.2.941 belongs with Tetra 6.9 and is not compatible with Tetra 6.10+.

Requirements

Required:

  • Minecraft 1.20.1
  • Forge 47.4.0 or a compatible Forge 47.x release
  • Tetra 6.3.0+
  • mutil 6.2.0+
  • SlashBlade: Resharped 1.9.63+

Optional:

  • Player Animator 1.0.2-rc1+ — recommended for the intended animations
  • More Mod Tetra — recommended for third-party material definitions
  • Contract Blade Core 0.1.0-beta.8+ — enables Akatsuki's persistent contract spirit

Compatibility notes

  • Existing modular blades keep their Tetra modules, SlashBlade state, awakenings and historical records when updating.
  • If an addon that supplied an imprinted fitting is removed, the record is retained but the missing appearance remains unavailable until its provider returns.
  • Automatic named-blade discovery does not mean every addon renderer is guaranteed to split correctly. Please include the source blade, addon version and screenshots when reporting a visual mismatch.
  • Back up important worlds before changing any content mod or major dependency version.

When reporting an issue, include your Minecraft, Forge, Tetra, mutil, SlashBlade: Resharped and MMT versions, together with latest.log when possible.

Project source and documentation: GitHub

Project description from CurseForge.

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BladeTetraForgedStyles by Minecraft version and loader

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1 available setups

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Recent files

BladeTetraForgedStyles versions and loaders

28 of 28 releases match

Looking for an older file? The official CurseForge project page is in Resources.