CurseForge · Minecraft mod
FluffDeco
FluffDeco adds thousands of furniture, decorations, building blocks, items, tools, weapons, and armor
Quick answer
Which FluffDeco release should I use?
fluffdeco-neoforge-1.21.1-0.16.191.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is FluffDeco required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does fluffdeco-neoforge-1.21.1-0.16.191.jar need?
fluffdeco-neoforge-1.21.1-0.16.191.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add FluffDeco without breaking your instance.
Built for fluffdeco-neoforge-1.21.1-0.16.191.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use fluffdeco-neoforge-1.21.1-0.16.191.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside fluffdeco-neoforge-1.21.1-0.16.191.jar. It opens that exact file at the source.
About this project
What does FluffDeco add?
FluffDeco - BETA
FluffDeco is currently in BETA. Please report any bugs you find and feel free to send suggestions or feedback through the in-game reporting system, the FluffDeco Discord, or the CurseForge comments.
FluffDeco adds thousands of furniture, decorations, building blocks, items, foods, drinks, tools, weapons, armor, and other content from many creators and packs.
Browse everything by creator or pack using /fluffdeco.
Features
- Thousands of furniture, decorations, building blocks, items, foods, drinks, tools, weapons, armor, and more
- Searchable
/fluffdecobrowser organized by creator and pack - Creator-based creative tabs
- Dyeable models with automatically generated colour variants
- Dye masks directly replace covered texture pixels, avoiding overlapping dye layers and z-fighting
- Emissive textures and vanilla lighting
- Optional texture-derived RGB lighting with Opal Light
- Placement / Reload RGB by default, with optional Live RGB for animated lighting
- Sittable furniture with support for multiple seat positions
- Functional multiplayer beds with multiple sleeping positions where defined
- Functional storage with visible stored items
- Hopper and NeoForge item-handler automation support, including AE2 Storage Buses
- Functional furnaces and workstation-style blocks
- Native doors and trapdoors
- Connected fences, walls, gates, slabs, vertical slabs, stairs, buttons, and pressure plates
- Wallpaper blocks and searchable wallpaper tools
- Model-aware hitboxes and oversized-model targeting
- Optional assisted placement for large or awkward models
- Native tools, weapons, armor, bows, crossbows, fishing rods, Elytra, and other supported item types
- Creator websites, Discord information, icons, colours, and pack organization where provided
- Generated tags, loot tables, models, blockstates, language data, and other required Minecraft resources
- KubeJS is not required to use FluffDeco
Bug Reports & Suggestions
Bugs, suggestions, and general feedback can be submitted through:
- The built-in FluffDeco reporting system
- The FluffDeco Discord
- The CurseForge comments
Starting with FluffDeco 0.16.154, bug reports and suggestions can be submitted directly from Minecraft:
/fluffdeco bugreport <reason>- Submit a bug report/fluffdeco suggest <reason>- Submit a suggestion/fluffdeco deletedata- Permanently delete report and suggestion data associated with your local FluffDeco reporting identity
The in-game reporting system is useful when reporting an issue with a specific FluffDeco item or block because it can optionally include the item or block you are currently holding.
For general questions, feedback, troubleshooting, or discussion, you can also use the FluffDeco Discord or CurseForge comments.
Before FluffDeco sends reporting data for the first time, it displays a privacy information screen explaining:
- What information is sent to the FluffDeco API
- What information is stored
- What information may be publicly visible
- How reports and suggestions are associated with your installation
- What information remains private
- How IP address handling works
- How to permanently remove your submitted data
You must acknowledge this screen before using the reporting system.
Your acceptance is stored in fluffdeco.properties. If the setting is missing or set to false, FluffDeco displays the privacy information again before allowing another submission.
FluffDeco does not send or store your Minecraft username or Minecraft UUID as part of the reporting identity.
Instead, FluffDeco creates a random reporting ID locally for your installation. This allows reports from the same installation to be associated without linking them to your Minecraft account.
A private deletion token is also generated and stored locally. It is used to authenticate /fluffdeco deletedata requests and is never shown on the public reporting website.
When submitting a bug report or suggestion, the API may receive:
- Your random FluffDeco reporting ID
- The report or suggestion text you entered
- Whether the submission is a bug report or suggestion
- The FluffDeco item or block you are holding, only when applicable and you choose to include it
- Information required by FluffDeco to process and display the submission
If you are holding a FluffDeco block or item when submitting a report, FluffDeco asks whether you want to include it.
After a successful submission, FluffDeco provides a clickable link allowing you to view the report or suggestion online.
Submitted report and suggestion information may be publicly viewable through the FluffDeco reporting website. Private deletion credentials are never displayed publicly.
The FluffDeco reporting application does not intentionally collect or store IP addresses. The hosting provider may independently process normal connection information as part of operating the web service.
/fluffdeco deletedata requires confirmation before sending your locally stored reporting credentials to the API and permanently deleting the reports and suggestions associated with that reporting identity.
Reports or comments submitted separately through Discord or CurseForge are handled by those platforms and are not part of the FluffDeco in-game reporting API or /fluffdeco deletedata system.
Compatibility
- Minecraft 1.21.1
- NeoForge 21.1.242 or newer
- Java 21
- Optional Opal Light 1.1.1 or newer for RGB light propagation
- Compatible with Photon through Opal Light
- KubeJS is not required
Installation
Install the FluffDeco JAR on both the client and server.
Opal Light is optional. If RGB lighting through Opal Light is enabled, Opal Light must also be installed where required by the server and clients.
Project description from CurseForge.
Pick your setup
FluffDeco by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
FluffDeco versions and loaders
fluffdeco-neoforge-1.21.1-0.16.191.jar
13 Aug 2026
fluffdeco-neoforge-1.21.1-0.16.172.jar
10 Aug 2026
fluffdeco-neoforge-1.21.1-0.16.169.jar
10 Aug 2026
fluffdeco-neoforge-1.21.1-0.16.154.jar
9 Aug 2026
fluffdeco-neoforge-1.21.1-0.16.65
fluffdeco-neoforge-1.21.1-0.16.65.jar
1 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.