CurseForge · Minecraft mod
Common Toolkit
A NeoForge library mod providing shared developer utilities: declarative config, networking helpers, dynamic JSON-driven registries with client sync, weighted gear/brewing-mix systems, and creative tab filling.
Quick answer
Which Common Toolkit release should I use?
Common Toolkit (1.1.0) targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Common Toolkit required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Common Toolkit (1.1.0) need?
Common Toolkit (1.1.0). Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Common Toolkit without breaking your instance.
Built for Common Toolkit (1.1.0). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Common Toolkit (1.1.0). It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Common Toolkit (1.1.0). It opens that exact file at the source.
About this project
What does Common Toolkit add?
🧩 Common Toolkit
A NeoForge library mod providing shared developer utilities: declarative config, networking helpers, dynamic JSON-driven registries with client sync, weighted gear/brewing-mix systems, and creative tab filling.
✨ Overview
🎯 Features
⚙️ Configuration
Declarative common/client/server config definitions with an in-game config screen, without the boilerplate of hand-rolling a ModConfigSpec for every value.
🔄 Dynamic Registries
JSON-driven registries that reload with datapacks and automatically sync their contents from server to client over the network — both weighted (for random-selection use cases) and unweighted variants.
🏷️ Dynamic Tags
A tag system for the dynamic registries above: #namespace:tag references in datapack JSON, resolved after content load and synced to the client, mirroring how vanilla tags work for built-in registries.
📡 Networking Helper
A thin layer over NeoForge's payload API that removes the repetitive registration/handling boilerplate for custom network packets.
🎯 Gear Sets & Brewing Mixes
Two ready-made dynamic registries built on the framework above: weighted, JSON-configurable equipment sets and custom brewing recipes, meant to be consumed by other mods' game logic.
📦 Creative Tab Filling
Declarative registry to inject items into existing creative tabs (vanilla or modded) without writing an event handler per mod.
🌈 Color & Codec Utilities
Gradient color helpers and common Codec/StreamCodec building blocks shared across the utilities above.
🧱 Mod Structure
Internally the library is organised into self-contained subsystems. Other mods pick only the pieces they need — nothing here runs unless a dependent mod calls into it.
| Area | What it provides |
|---|---|
config |
Declarative configuration system (common/client/server) with an in-game screen. Derived from Minecraft Forge's legacy config system (LGPL-2.1, see NOTICE.md). |
dynreg |
Core dynamic-registry framework: datapack reload, server→client sync, weighted and unweighted variants, per-registry serializers. |
dynreg/tag |
Dynamic tags for those registries: tag keys, holder sets, datapack tag loading and client sync. |
network / payloads |
Payload registration/handling helpers over the NeoForge networking API. |
systems/gear |
Weighted, JSON-configurable equipment-set registry built on dynreg. |
systems/mixes |
JSON-configurable custom brewing-mix registry built on dynreg. |
tabs |
Declarative creative-tab injection registry. |
codec / json / color |
Shared Codec/StreamCodec building blocks, JSON helpers and gradient-colour utilities. |
menu / screen |
Container-menu and screen helpers (data slots, filtered slots, tickable text). |
block_entity / datagen / commands |
Ticking block-entity helpers, data-generation helpers, and debug commands (/common_toolkit). |
📄 Requirements
| Minecraft / NeoForge / Java | see Available Versions below |
|---|---|
| Side | Client and Server (required on both) |
📦 Available Versions
| Minecraft | NeoForge | Java | Latest build | Status |
|---|---|---|---|---|
| 26.2 | 26.2.0.57+ | 25 | 1.1.0 |
Stable |
| 1.21.1 | 21.1.259+ | 21 | 0.0.0-beta.4 |
Beta — re-fork port from upstream Placebo 1.21.1 |
Both versions share this CurseForge project. Pick the file that matches your Minecraft version — the API surface is the same across both, only the underlying platform differs.
🎮 How to Use
- Install as a dependency of another mod that requires it, on both client and server.
- No configuration is needed to simply run it — it only exposes APIs and registries for other mods to build on.
🙏 Credits & License
Common Toolkit is a rewritten, independently branded port of Placebo by Shadows_of_Fire (MIT License), under a new mod id, package and API. The 26.2 build targets the current NeoForge line; the 1.21.1 build is a re-fork from the upstream Placebo 1.21.1 sources. The original Patreon-gated cosmetic system was not ported.
License: this mod is distributed under the GNU LGPL v2.1 or later, because its configuration system (com.skd.commontoolkit.config) is derived from Minecraft Forge's LGPL-2.1 legacy config code. The remaining, Placebo-derived portions are additionally available under the MIT License. Full third-party attribution, the MIT text and the LGPL-2.1 notice are in the repository's NOTICE.md; the complete LGPL-2.1 text ships as COPYING.LESSER in the jar and repo, and the mod's own source is published as a -sources.jar alongside every release.
Developed by Stalking Dragons.

https://codex.skdragons.com/
Codex Stalking Dragons — Minecraft Modding
Project description from CurseForge.
Pick your setup
Common Toolkit by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Common Toolkit versions and loaders
Common Toolkit (0.0.0-beta.4)
common_toolkit-1.21.1-neoforge-21.1.259-0.0.0-beta.4.jar
13 Oct 2026
Common Toolkit (0.0.0-beta.3)
common_toolkit-1.21.1-neoforge-21.1.249-0.0.0-beta.3.jar
1 Sept 2026
Common Toolkit (0.0.0-beta.2)
common_toolkit-1.21.1-neoforge-21.1.249-0.0.0-beta.2.jar
31 Aug 2026
Common Toolkit (0.0.0-beta.1)
common_toolkit-1.21.1-neoforge-21.1.249-0.0.0-beta.1.jar
31 Aug 2026
Common Toolkit (1.1.0)
common_toolkit-26.2-neoforge-26.2.0.57-1.1.0.jar
20 Aug 2026
Common Toolkit (1.0.2)
common_toolkit-26.2-neoforge-26.2.0.45-beta-1.0.2.jar
17 Aug 2026
Common Toolkit (1.0.0)
common_toolkit-26.2-neoforge-1.0.0.jar
10 Aug 2026
Common Toolkit (0.0.0-beta.2)
common_toolkit-26.2-neoforge-0.0.0-beta.2.jar
5 Aug 2026
Common Toolkit (0.0.0-beta.1)
common_toolkit-26.2-neoforge-0.0.0-beta.1.jar
3 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.