CurseForge · Minecraft mod
project-1640511
Explore, survive and don’t get bitten
Quick answer
Which project-1640511 release should I use?
project-1640511 classic_apocalypse-0.2.0.jar targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is project-1640511 required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does project-1640511 classic_apocalypse-0.2.0.jar need?
classic_apocalypse-0.2.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add project-1640511 without breaking your instance.
Built for project-1640511 classic_apocalypse-0.2.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use classic_apocalypse-0.2.0.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside classic_apocalypse-0.2.0.jar. It opens that exact file at the source.
About this project
What does project-1640511 add?

This mod is still in development, which means bugs and incomplete features are possible. More content is coming in future updates.
If you find a bug, please report it on my Discord server.
The Classic Apocalypse mod adding new features, mobs, weapons, armor, vehicles and cities.
Explore the abandoned world filled up with infected and abandoned houses.
Infected List:
Infected — the common type. Slow and not very dangerous on its own, but it becomes very dangerous in a crowd.
Fast Infected — quick and aggressive. The same characteristics as a regular infected, but with higher speed.
Tanky Infected — heavy and durable. Very durable and strong, but slower than an ordinary infected.
All Infected have 5 texture variants.


Infection Effect:
When infected deal damage to you and your health is lower than 40% here is a 75% chance to get Infection effect.

In this cruel world, there’s nothing like a vaccine that could cure this infection.
Infection will evolving every 2 minutes giving worse and worse debuffs like a slowness and weakness and ending in a fatal outcome.
Locations:
At current moment here's 1 location (in future updates will be more locations)
Abandoned Suburb: roads with rubble, mossy suburban houses, a lot of zombies.
Can be spawned only on plains or float terrain (it will be difficult to find this location if you spawned in the forest or hilly terrain).




Houses and store has chests with new items and vanilla resources (some of mod items cannot appear in this chests)
Consumables:
You can find consumables such as bandage, energy drink, canned food, fuel canister and medkit.
Weapons List:
Some weapons cannot be found in survival, but in future updates they can be found in survival in new locations
At current moment here's only 7 melee weapons:
Steel Pipe: 5 damage, 1.4 Attack Speed

Baseball Bat: 6 damage, 1.5 Attack Speed

Machete: 5 damage, 1.8 Attack Speed

Wrench: 6 damage, 1.3 Attack Speed

Fire Axe (cannot be found in survival for a current moment): 9 damage, 0.9 Attack Speed

Sledgehammer (cannot be found in survival for a current moment): 11 damage, 0.7 Attack Speed

Katana (cannot be found in survival for a current moment): 8 damage, 1.7 Attack Speed

Armor Sets:
How about strong protection against virus?
Hazmat armor set (for a current moment in survival you can found only hazmat boots):

Hazmat armor full set bonus: poison effect cannot be applied to you while you wearing full set of hazmat armor, also you cannot get Infection effect at all.
Army armor set (for a current moment in survival you can found only army helmet):

Army armor full set bonus: you can get infection effect only in 30% chance (not 75%)
Motorcycle:
In future updates here will be more vehicles, but for now only motorcycle

You can found an empty motorcycle in abandoned suburban location with 45% chance once per location.
To ride the motorcycle you need fuel it (fuel canisters can be found in suburban chests)
Decorative Blocks:
this mod also adding custom decoration blocks to add additional atmosphere.
I hope you will have fun playing this mod! :D (but don't forget this mod is not finished)
This mod is open-source. Feel free to use it in any modpacks!
(The shader that was used in the screenshots is called BSL Shaders)
If you found a bug or have a suggestion, you can share it in my Discord server.
Project description from CurseForge.
Pick your setup
project-1640511 by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
project-1640511 versions and loaders
classic_apocalypse-0.2.0.jar
6 Aug 2026
classic_apocalypse-0.1.0.jar
5 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.