CurseForge · Minecraft mod
Cobblemon Skill Tree
This mod adds a large skill tree for Cobblemon through Pufferfish's Skills
Quick answer
Which Cobblemon Skill Tree release should I use?
Cobblemon Skill Tree cobblemonskilltree-neoforge-0.1.2.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.
Where it goes
Is Cobblemon Skill Tree required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Cobblemon Skill Tree cobblemonskilltree-neoforge-0.1.2.jar need?
cobblemonskilltree-neoforge-0.1.2.jar. Change the file and its required mods may change too.
Install Pufferfish's Skills [Fabric & Forge & NeoForge], Cobblemon Pufferfish's Skills API, Cobblemon, Kotlin for Forge first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Cobblemon Skill Tree without breaking your instance.
Built for Cobblemon Skill Tree cobblemonskilltree-neoforge-0.1.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use cobblemonskilltree-neoforge-0.1.2.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Pufferfish's Skills [Fabric & Forge & NeoForge], Cobblemon Pufferfish's Skills API, Cobblemon, Kotlin for Forge first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside cobblemonskilltree-neoforge-0.1.2.jar. It opens that exact file at the source.
About this project
What does Cobblemon Skill Tree add?
Cobblemon Skill Tree
Cobblemon Skill Tree adds a massive progression system with 240+ skill nodes, giving players new ways to customize their adventure and specialize throughout their Cobblemon journey.
Rather than directly increasing a Cobblemon's battle power, the skill tree focuses on catching, training, breeding, harvesting, exploration, and general utility.
Choose your professions, specialize in Type Masteries, create your own build, or work toward unlocking the entire skill tree.
Features
- 240+ skill nodes to unlock
- Four profession paths:
- 🏹 Hunter
- 🎓 Trainer
- 🥚 Breeder
- 🌾 Harvester
- Type Masteries, limited to two per player
- Bonuses for catching, training, breeding, harvesting, and more
- Three progression modes for different server and gameplay styles
- Progression focused on utility rather than direct battle power
Profession Paths
The skill tree is divided into four major professions, each focusing on a different part of the Cobblemon experience.
🏹 Hunter
Focuses on finding and catching Cobblemon.
Improve your Catch Rate, Minimum Catch Chance, caught Cobblemon IVs, Shiny Chance, Spawn Rarity, and other collection-focused bonuses.
🎓 Trainer
Focuses on raising and training your Cobblemon.
Improve Battle Experience, Friendship Gain, EV Gain, and individual EV stat gains.
🥚 Breeder
Focuses on breeding and raising newly hatched Cobblemon.
Improve the IVs of hatched Cobblemon, including both general and individual IV stat bonuses.
🌾 Harvester
Focuses on gathering resources throughout the world.
Improve yields from Apricorns, Berries, Mints, Mulches, Herbs, and other useful Cobblemon resources.
Type Masteries
Players can specialize further by selecting up to two Type Masteries.
Type Masteries provide additional specialization based on the types you choose and are separate from the four main profession paths.
Choose carefully — each player is limited to two Type Masteries.
Progression Modes
Cobblemon Skill Tree includes three progression modes, allowing server owners to choose how players progress through the skill tree.
Default
The standard and balanced Cobblemon Skill Tree experience.
- Choose up to 80 of the 240+ nodes
- Encourages specialization
- Makes individual skill choices more meaningful
- Players create their own build rather than eventually obtaining everything
Full
Allows players to progress through the complete skill tree.
- Access to all 240+ nodes
- Faster skill level progression
- Designed for servers that want long-term progression without a node limit
Split
Separates progression into four independent profession trees.
- Access to all 240+ nodes
- Faster skill level progression
- Independent progression for:
- Hunter
- Trainer
- Breeder
- Harvester
- Category-specific progression gains
Maximum Full-Tree Bonuses
The skill tree contains a large number of cumulative modifiers.
The values below represent the theoretical maximum cumulative bonuses when all 240+ skill nodes are unlocked.
These values are primarily relevant to Full Mode. Players using Default Mode are limited to 80 nodes and therefore cannot obtain every bonus simultaneously.
| Stat | Maximum Bonus |
|---|---|
| Battle Experience | +210% |
| Catch Rate | +72% |
| Minimum Catch Chance | +10 percentage points |
| Friendship Gain | +70% |
| General EV Gain | +40% |
| HP EV Gain | +40% |
| Attack EV Gain | +40% |
| Defense EV Gain | +40% |
| Sp. Attack EV Gain | +40% |
| Sp. Defense EV Gain | +40% |
| Speed EV Gain | +40% |
| General Caught IV Gain | +21% |
| Caught HP IV Gain | +23% |
| Caught Attack IV Gain | +23% |
| Caught Defense IV Gain | +23% |
| Caught Sp. Attack IV Gain | +23% |
| Caught Sp. Defense IV Gain | +23% |
| Caught Speed IV Gain | +23% |
| General Hatched IV Gain | +21% |
| Hatched HP IV Gain | +23% |
| Hatched Attack IV Gain | +23% |
| Hatched Defense IV Gain | +23% |
| Hatched Sp. Attack IV Gain | +23% |
| Hatched Sp. Defense IV Gain | +23% |
| Hatched Speed IV Gain | +23% |
| Shiny Chance | +3 percentage points |
| Spawn Rarity | +6 tiers |
| Apricorn Yield Chance | +192% |
| Berry Yield Chance | +128% |
| Base Mulch Yield Chance | +75% |
Additional Harvesting Bonuses
Several additional harvesting resources can receive bonuses of up to +40% or +45%, including:
- Big Root
- Energy Root
- Galarica Nuts
- Hearty Grains
- Medicinal Leek
- Mental Herb
- Mirror Herb
- Pep-Up Flower
- Power Herb
- Revival Herb
- Vivichoke
- White Herb
- Mints
- Individual Mulch types
Yield Chance: Every +100% Yield Chance represents approximately +1 additional item quantity when the corresponding yield bonus activates.
Cobblemon Skill Tree Commands
Cobblemon Skill Tree provides administrator commands for managing player progression.
Change Progression Mode
Change a player's progression mode:
/cobblemonskilltree mode <player> default
/cobblemonskilltree mode <player> full
/cobblemonskilltree mode <player> split
For example:
/cobblemonskilltree mode Steve default
Reset Player Progress
Completely reset a player's Cobblemon Skill Tree progress:
/cobblemonskilltree reset <player>
For example:
/cobblemonskilltree reset Steve
This erases the player's Cobblemon Skill Tree progression and restores the Default progression mode.
⚠️ Note: Resetting a player does not reset their Type Mastery selections. Type Masteries are managed separately through Puffish Skills.
Target Selectors
Minecraft target selectors are supported, allowing commands to target multiple players.
For example:
/cobblemonskilltree reset @a
/cobblemonskilltree mode @a default
/cobblemonskilltree mode @p full
Advanced Puffish Skills Commands
Cobblemon Skill Tree is built on top of Puffish Skills.
Server administrators can use Puffish Skills commands directly for advanced progression management, category management, troubleshooting, and testing.
These commands are especially useful when you want to modify a specific part of a player's skill tree without resetting all of their progression.
Manage Skill Points
Skill points can be manually managed for individual skill tree categories.
Add Skill Points
/puffish_skills points add <player> <category> <amount>
Example:
/puffish_skills points add Steve cobblemonskilltree:default_skill_tree 10
Remove Skill Points
/puffish_skills points remove <player> <category> <amount>
Example:
/puffish_skills points remove Steve cobblemonskilltree:default_skill_tree 10
Set Skill Points
/puffish_skills points set <player> <category> <amount>
Example:
/puffish_skills points set Steve cobblemonskilltree:default_skill_tree 80
Note: Skill points are tied to individual Puffish Skills categories. When using Split Mode, make sure points are granted to the intended profession category.
For example:
/puffish_skills points add Steve cobblemonskilltree:hunter 10
/puffish_skills points add Steve cobblemonskilltree:trainer 10
/puffish_skills points add Steve cobblemonskilltree:breeder 10
/puffish_skills points add Steve cobblemonskilltree:harvester 10
Category Management
Unlock a Category
/puffish_skills category unlock <player> <category>
Example:
/puffish_skills category unlock Steve cobblemonskilltree:hunter
Lock a Category
/puffish_skills category lock <player> <category>
Example:
/puffish_skills category lock Steve cobblemonskilltree:hunter
Erase Category Progress
/puffish_skills category erase <player> <category>
Example:
/puffish_skills category erase Steve cobblemonskilltree:hunter
Erasing a category removes the player's progress within that specific category.
Cobblemon Skill Tree Category IDs
The following Puffish Skills categories are used by Cobblemon Skill Tree:
cobblemonskilltree:default_skill_tree
cobblemonskilltree:full_skill_tree
cobblemonskilltree:type_selector
cobblemonskilltree:harvester
cobblemonskilltree:hunter
cobblemonskilltree:trainer
cobblemonskilltree:breeder
Progression Categories
| Progression | Category |
|---|---|
| Default Mode | cobblemonskilltree:default_skill_tree |
| Full Mode | cobblemonskilltree:full_skill_tree |
| Split — Hunter | cobblemonskilltree:hunter |
| Split — Trainer | cobblemonskilltree:trainer |
| Split — Breeder | cobblemonskilltree:breeder |
| Split — Harvester | cobblemonskilltree:harvester |
| Type Masteries | cobblemonskilltree:type_selector |
Reset Type Masteries
Type Masteries are managed separately from the main Cobblemon Skill Tree progression.
To reset a player's Type Mastery selections, erase the Type Selector category:
/puffish_skills category erase Steve cobblemonskilltree:type_selector
Then unlock the Type Selector again:
/puffish_skills category unlock Steve cobblemonskilltree:type_selector
This allows the player to make their Type Mastery selections again without resetting their other skill tree progress.
Reset One Profession
Individual professions can also be reset without affecting the player's other profession trees.
Reset Hunter:
/puffish_skills category erase Steve cobblemonskilltree:hunter
Reset Trainer:
/puffish_skills category erase Steve cobblemonskilltree:trainer
Reset Breeder:
/puffish_skills category erase Steve cobblemonskilltree:breeder
Reset Harvester:
/puffish_skills category erase Steve cobblemonskilltree:harvester
⚠️ Advanced Usage: Directly modifying Puffish Skills categories bypasses Cobblemon Skill Tree's normal progression mode management. These commands are primarily intended for server administration, testing, and troubleshooting.
For additional commands and configuration options, refer to the Puffish Skills documentation.
Requirements
Cobblemon Skill Tree requires:
- Cobblemon
- Puffish Skills
- Cobblemon Puffish Skills API
Make sure all required dependencies are installed before starting the game or server.
Additional Information
Cobblemon Skill Tree is designed to expand Cobblemon's long-term progression without simply increasing raw battle power.
Become a dedicated Hunter, optimize your team as a Trainer, focus on raising exceptional offspring as a Breeder, gather valuable resources as a Harvester, or combine multiple paths to create your own build.
For information about modifiers, yields, and advanced mechanics, refer to the Cobblemon Puffish Skills API documentation.
For advanced skill management, commands, and configuration, refer to the Puffish Skills documentation.
Project description from CurseForge.
Pick your setup
Cobblemon Skill Tree by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Cobblemon Skill Tree versions and loaders
cobblemonskilltree-neoforge-0.1.2.jar
15 Aug 2026
cobblemonskilltree-fabric-0.1.2.jar
15 Aug 2026
cobblemonskilltree-fabric-0.1.1-beta.jar
7 Aug 2026
cobblemonskilltree-neoforge-0.1.1-beta.jar
7 Aug 2026
cobblemonskilltree-0.1.0-1.21.1-beta.neoforge.jar
7 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.