CurseForge · Minecraft mod
MaidAssemblyLine
Your maids become Create deployers — give one a workstation, a supply chest and a product, and she runs the assembly line in shifts.
Quick answer
Which MaidAssemblyLine release should I use?
maidassemblyline-0.3.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is MaidAssemblyLine required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does maidassemblyline-0.3.jar need?
maidassemblyline-0.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add MaidAssemblyLine without breaking your instance.
Built for maidassemblyline-0.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use maidassemblyline-0.3.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside maidassemblyline-0.3.jar. It opens that exact file at the source.
About this project
What does MaidAssemblyLine add?
maidAssemblyLine
**Touhou Little Maid × Create.** Your maids become **deployers** — the machine that applies
the item in its hand to whatever is sitting on a depot or a belt.
Give a maid a workstation, a place to restock from, and a product to make, and she walks
over, sits down, and runs the line. All three of Create's deployer recipe families are
supported: the deploying step of a **sequenced assembly**, a standalone **item
application**, and **sandpaper polishing**.
She is a real participant in the line, not a decoration
- **She starts the job.** An empty depot and the recipe's starting item in her hand is
enough for the assembly to begin — no player standing over the bench. - **She works the whole pile.** Drop a stack on a depot and she works it down one item at a
time, while everything the step produces lands in the depot's output buffer behind it. A
funnel above carries finished goods away without ever touching the work in progress. - **She feeds herself.** Out of material, she walks to her supply chest, takes a stack,
comes back and carries on. The line runs unattended for as long as the chest holds out. - **She holds her place on a belt.** Short of material for an item already at her station,
she keeps it still until she is back with what it needs — so the belt cannot carry your
work past her while she is away. The hold is on a timer, and it lets go by itself if she
dies, unloads or is taken off the job. **Nothing she does can jam your belt.** - **She tells you what is wrong.** Too far from her post, station gone, chest full of the
wrong thing, no recipe, needs a tool — she says which one, in a speech bubble, above her
head. The line stops being a black box.
Depots, belts, and everything else
**A depot** is where an assembly starts. **A belt** is where she joins a running line — she
works the item on her own segment and leaves alone anything a real machine has claimed.
**Any third block** is something she uses what she is holding on, exactly as your
right-click would: a hoe tills and turns rooted dirt, a shovel makes paths, an axe strips
logs, scrapes oxidised copper and takes wax off. Each of those tool actions is individually
switchable, and each only ever changes a block in place — which is what makes them safe to
leave running beside a loop that retries several times a second.
Shifts
She keeps **the maid's own timetable** — the same work, idle and rest schedule TLM already
runs. On shift she is at her post; off shift she is back at your side. She also gets up by
herself when her workstation is broken, blown up or carried off by a contraption, when you
move her post, or when you hand her a different job entirely. Whatever happens, she always
returns to being an ordinary maid.
Project description from CurseForge.
Pick your setup
MaidAssemblyLine by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
MaidAssemblyLine versions and loaders
maidassemblyline-0.3.jar
16 Sept 2026
maidassemblyline-0.2.jar
14 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.