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CurseForge · Minecraft mod

Sinborn Pack Fixes

Compatibility patches for Sinborn Odyssey II: raises HistoryStages' stage-definition sync cap, fixes a Particle Rain load-order race, and keeps found gated items pickable.

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Quick answer

Which Sinborn Pack Fixes release should I use?

Updated 10 days ago
Latest stable file sinborn_hs_patch-1.0.12.jar
Game version 1.20.1
Loader Forge

Sinborn Pack Fixes sinborn_hs_patch-1.0.12.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Sinborn Pack Fixes required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Sinborn Pack Fixes sinborn_hs_patch-1.0.12.jar need?

sinborn_hs_patch-1.0.12.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Sinborn Pack Fixes without breaking your instance.

Built for Sinborn Pack Fixes sinborn_hs_patch-1.0.12.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use sinborn_hs_patch-1.0.12.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside sinborn_hs_patch-1.0.12.jar. It opens that exact file at the source.

About this project

What does Sinborn Pack Fixes add?

Sinborn Pack Fixes

A small Forge 1.20.1 compatibility mod that fixes four specific problems in packs built on HistoryStages. It was written for Sinborn Odyssey II, a 439 mod progression pack where every recipe is gated behind research scrolls, but nothing here is pack specific. If you are building anything with heavy HistoryStages coverage, you will hit at least the first of these.

What it fixes

1. The "String too big" login crash

HistoryStages syncs its stage definitions to the client in a single packet with a 262,144 character cap. A pack with full-coverage gating blows straight past that, and every player is thrown out at login with String too big or Invalid player data. This mod gzip-compresses the payload and raises the ceiling, so a complete scroll set syncs cleanly.

If your pack gates thousands of items and players cannot log in, this is almost certainly why.

2. Particle Rain load-order race

Particle Rain 4.0.0-beta.5 can read its config before it is initialised, and async sprite stitching then crashes the loading overlay. This guarantees ConfigManager.config is non-null at class init.

3. Found items stay pickable

HistoryStages' onItemPickup ignored lockItemPickup=false and ejected gated items back out of players' inventories. That breaks loot: you find a sword you have not researched yet and the game takes it off you.

This no-ops that block, so gating applies to crafting, not to possession. You can carry and use what you find. You still cannot make it until you have studied it.

4. Per-player JEI hiding

HistoryStages' built-in JEI hide only checks global stages. It never consults individual, per-player stages, so a pack that gates per player shows every item in JEI regardless of the setting.

This reimplements the hide against the individual-aware lock check, and re-applies it on stage sync and on unlock. The pass is idempotent and tracks hidden entries by ID rather than by ItemStack, so hiding survives a relog instead of quietly falling apart.

Requirements

  • Minecraft 1.20.1, Forge
  • HistoryStages (required)
  • JEI, for fix 4
  • Particle Rain, for fix 2 (optional, the fix simply does nothing without it)

Notes

  • Server and client both need it, and the versions must match, since fix 1 changes how the sync packet is encoded.
  • It adds no items, blocks, recipes or config. It is only patches.
  • MIT licensed. Use it, fork it, ship it in your pack, no permission needed.

Project description from CurseForge.

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Recent files

Sinborn Pack Fixes versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.