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Create: Waterparked project artwork

CurseForge · Minecraft mod

Create: Waterparked

Build real Waterparks with fully customizable slides!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Create: Waterparked release should I use?

Updated yesterday
beta file create_waterparked-0.2.0-beta-coaster0.1.5.jar
Game version 1.21.1
Loader NeoForge

Create: Waterparked create_waterparked-0.2.0-beta-coaster0.1.5.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.

Where it goes

Is Create: Waterparked required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Create: Waterparked create_waterparked-0.2.0-beta-coaster0.1.5.jar need?

create_waterparked-0.2.0-beta-coaster0.1.5.jar. Change the file and its required mods may change too.

All 4 required mods have matching files

Install Kotlin for Forge, Create: Coasters Simulated, Create, Sable first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.

2 listed on this file 3 pulled in by those mods
Kotlin for Forge Needed by Create: Waterparked create_waterparked-0.2.0-beta-coaster0.1.5.jar
required
Matching file found Matched file: Kotlin for Forge 5.12.0
Create: Coasters Simulated Needed by Create: Waterparked create_waterparked-0.2.0-beta-coaster0.1.5.jar
required
Matching file found Matched file: Create: Coasters Simulated 0.1.5
Create Needed by Create: Coasters Simulated
pulled in
Matching file found Matched file: Create 6.0.10 for mc1.21.1
Sable Needed by Create: Coasters Simulated
pulled in
Matching file found Matched file: Sable NeoForge 2.0.5 for mc1.21.1
ImGuiMC Needed by Sable
pulled in
Matching file found Matched file: ImGuiMC NeoForge 2.0.5 for mc1.21.1

3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Create: Waterparked without breaking your instance.

Built for Create: Waterparked create_waterparked-0.2.0-beta-coaster0.1.5.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use create_waterparked-0.2.0-beta-coaster0.1.5.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Kotlin for Forge, Create: Coasters Simulated, Create, Sable first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside create_waterparked-0.2.0-beta-coaster0.1.5.jar. It opens that exact file at the source.

About this project

What does Create: Waterparked add?

icon

Create Waterparked

Build real Waterparks with fully customizable slides!

Create: Waterparked creates a way to build playable waterpark. It provides a texture system called "Sector System" that enables players to create thousands of unique slides.

!! Please install Colorwheel if you want to use shaders !!

!!!! This project contains AI generated codes !!!!

Features

  • Customizable Slide Tracks with physics (works with sub-levels and contraptions)

Planning Features

  • Waterpark style items & blocks
  • More unique types of slides
  • Slides for delivery

Dependencies

Create: Coasters Simulated

Create: Waterparked requires Create: Coasters Simulated and its dependencies to work.

There's suffix in the file's name to show compatible version. For example, "create_waterparked-0.1.4-coasters0.1.4" is compatible with Coasters simulated 0.1.4 version.

Warning: Create: Waterparked is using mixins to work, it may have incompatibility with the latest version of Create: Coasters Simulated mod.

Iris + Colorwheel

You need to install Colorwheel mod to use shaders.

Supported Shaders: ("o": Completely Support, "xo": half support)

  • o - BSL Shader
  • o - Complementary Reimagined/Unbound
  • o - IterationRP (Notes: The mod will patch IterationRP shader file and add a new shader with "+ Waterparked" suffix)

If you want to add support for more shaders, please open a PR on GitHub.

Content Disclosures

Due to my tech & time limit, I have to use AI to assist with programming.

  • This project was developed with Deepseek Harness & Codex and used AI to implement physics & rendering code.
  • The mod icon was optimized by AI.
  • We have never and will never use AI to generate art assets and texts.
  • Because I'm not native English speaker, i'll use AI to translate texts.

Project description from CurseForge.

Pick your setup

Create: Waterparked by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Create: Waterparked versions and loaders

15 of 15 releases match

Looking for an older file? The official CurseForge project page is in Resources.